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Development Team of Fall 2008

Name Description Projects PPS Semester
Axel Bomhauer-Beins HS 08
Janis Edelmann HS 08
Damian Frick HS 08
Adrian Friedli HS 08
Reto Grieder PPS-Assistant, Input Manager input, game states HS 07, FS 08, HS 08
Benjamin Hildebrandt HS 08
Mirko Kaiser HS 08
Fabian Landau PPS-Assistent, UT Pro, hardcore gamer, BSP specialist Space Station (interior), Moonstation Hangar WS 06/07, SS 07, HS 07, FS 08, HS 08
Christian Peter HS 08
Martin Polak HS 08
Marian Runo HS 08
Oli Scheuss PPS-Assistant, network specialist network engine HS 07, FS 08, HS 08
Felix Schulthess PPS-Assistant, modeller various ships FS 08, HS 08
David Sommer HS 08
Martin Stypinski HS 08

Former Developers

Engine/Game Development

Name Description Projects PPS Semester
Marc Biber? Space Ship Steering HS 07
Patrick Boenzli Founder, former PPS-Leader, bad modler, organizer, beer drinker, griller, SegaMegadrive gamer. Email: Core framework, OpenGL, C++ hardend, collision detection and reaction, event handler, BSP-maps, webpage, Mount Points since Feb. 2004
Claudio Botta? BSP importer, height map WS 05/06, SS 06
Yuning Chai HS 07, FS 08
Thomas Fahrni? ~archive/AI WS 06/07
Filip Gospodinov ~archive/CameraMan WS 06/07
Benjamin Grauer? Founder, former PPS-Leader, grill master, overchiller, studies abuser, modler, lucas arts adventure gamer. Email: GTK, Graphical User Interface, sound engine, webpage, OpenGL, Particle Engine since Feb. 2004
David Hasenfratz? Our man in india Animated textures, weather engine WS 05/06, SS 06
Andreas Hejj ~archive/Quest_dialog WS 06/07
Gabriel Höhner? HS 07
Mathias Karlsson? HS 07
Benjamin Knecht PPS-Leader, Universe writer and modler. Email: Playability, controls, story WS 05/06, SS 06
Manuel Leuenberger? Power Up Engine WS 05/06
Stefan Lienhard Former PPS-Assistent, Party organizer and 42M runner. Our man in canada. Animated textures, water shader WS 05/06, SS 06
Reto Lüchinger ~archive/ADM SS 07
Andy Mächler? linux fan Weather engine SS 06
Dumeni Manatschal HS 07, FS 08
Michel Müller Vertical Scroller WS 06/07
Silvan Nellen Former PPS-Assistent, guitar man Playability, LUA script WS 05/06, SS 06
Martin Otth HS 07
Christoph Renner? Former PPS-Assistent Network, command line WS 05/06, SS 06
Marc Schärer Weaponsystem WS 06/07
Sandra Weber HS 07
Benjamin Wüst Network WS 05/06

Content Creation

Name Description Projects PPS Semester
Sam Boegli Space Station (exterior) WS 06/07
Rocco Bottani Space Station DuBall 158 FS 08
Pascal Brem Human Ships WS 06/07
Ralph Burkart Noxon Ships WS 06/07
Marco Delai Pirate Ship WS 06/07
Janis Edelmann Drone, Shader HS 07, FS 08
Marcel Flügel-Ribeiro Robot HS 07
Michi von Känel Moonstation SS 07
Massimo Maffioli Space Station DuBall 158 FS 08
Andrea Moroni-Stampa Pirate Mainship WS 06/07
Nicolas Perrenoud XML-Loader HS 07
Tobias Rutishauser Noxon Ships WS 06/07
Nicolas Schlumberger PPS-Assistent, Gentoo Enthusiast Advanced Figher WS 06/07, SS 07
Dominik Schmidbauer Space Ship HS 07
Sebastian Steiner content/models/Turret SS 07
Adrian Waeber Human Ships WS 06/07
Simon Wenner Former PPS-Assistent Noxon Ships, Transporter
Tim Widmer Space Cruiser HS 07

Occasional Developers

Name Description
Johannes Bader OpenGL, algorithms, Showroom framework, coolermaster, Orxonox::Psychologist. It's long time ago since…
Nico Bernold Bends the bits on OSX, graphics and responsible for the new style of the webpage. lounge lizard.
Adrian Buerli C++ disenchanted assembler-coder, OOP design, int preference() { return MartiniBianco };
David Gruetter OpenGL freak, skysphere maker. Email:
Simon Hofmann English corrector, story writer, comments on everything, gamer. Email:
Christian Meyer Win32 compiler, bandwidth abuser, C/C++ monster, peon and code criticiser. Email:

More noble Spirits

Pascal Graf

Pascal Graf designed posters for our conventions and helped us redesign our page. Thanks a lot for your great work. Just look at our website and you know what we mean. Check out more of his work on his personal portfolio site.

Daniel Grauer

From the project Frontline Soldiers a mod for FarCry we got many very good low-poly meshes of trees, vegetation and a lot more…
Thanks a lot.

Lukas Grauer

The first three songs are from Luke Grey, and they really revive all the feelings you had while playing a real arcade game. Listen to them, and you will know what I mean.

Amir Guindehi

Thank you for being like a father to us and for giving us svn and mailinglist access. And thanks for all the administrative work you did. A true hero of the open source community… Homepage:

Alex Schenker

He is a technoid musician from America, and as such he may also be an (charenglish*) Orxonox::Translator(German);. For sure he will be one of the main testers of the whole Project.

Aaron von Schroeder

The drum and bass artists from Pfäffikon named Task Horizon will hopefully contribute their track soon. Anyways, they are more than worth to be mentioned here, for their really heavy sound.

Thierry Zaugg

He has enriched Orxonox by contributing many songs, many pictures and many models! We really appreciate this work and are thankful, that he is interessted in the progress of Orxonox[[br]] Homepage:

Last modified 6 years ago Last modified on Apr 11, 2017, 11:25:54 PM