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AtmosphericEngine

This is an archived page!
This page is very old and the content is not up to date.
Not everything (if any) which is written here will be in the final game!

Overview

The atmospheric engine is an engine to create and control weather effects in the orxonox worlds in an easy way.
Various atmospheric effects like rain, snow, fog etc. can be activated by simple functions.

UML - Design

UML-Classdiagram

Modules

VolFogEffect

Volumetric Fog - new idea: create animated fog with shaders. same as the animated clouds.
Example:

Other Links:

Varia Examples

Terrain Lighting:

Programmers

David Hasenfratz
Andreas Maechler

Last modified 11 years ago Last modified on Nov 28, 2007, 12:36:43 AM

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