#236 |
Skybox generator
|
|
task
|
minor
|
|
misc
|
#250 |
Improve the GUI concept
|
|
enhancement
|
major
|
Version 0.3 Codename: Castor
|
Menu
|
#258 |
Upgrade to Boost 1.35.0
|
|
enhancement
|
minor
|
Future Engine Features
|
Network
|
#262 |
Physics Engine
|
|
task
|
minor
|
Version 0.2 Codename: Bellatrix
|
Physics/ODE
|
#274 |
Spaceship Navigation
|
|
enhancement
|
minor
|
Future Engine Features
|
Control
|
#281 |
Space Race
|
|
task
|
minor
|
Version 0.3 Codename: Castor
|
GameContent
|
#282 |
Formation flight
|
|
task
|
minor
|
Version 0.3 Codename: Castor
|
GameContent
|
#323 |
Spaceship docking system
|
|
task
|
minor
|
|
GameContent
|
#325 |
Gametype
|
|
task
|
minor
|
|
GameContent
|
#326 |
Weapons
|
|
task
|
minor
|
|
GameContent
|
#447 |
improve backup script
|
|
enhancement
|
major
|
IT: Server Setup
|
IT
|
#449 |
Make Jenkins available under port 80/443
|
|
task
|
minor
|
IT: Server Setup
|
IT
|
#450 |
Fix all TODOs
|
|
task
|
minor
|
IT: Server Migration
|
IT
|
#463 |
Roundcube fails to display certain mails
|
|
defect
|
major
|
IT: Server Setup
|
IT
|
#472 |
Install password manager for LDAP users
|
|
new feature
|
minor
|
IT: Server Setup
|
IT
|
#488 |
svn.orxonox.net redirects HTTP to HTTPS
|
|
defect
|
critical
|
IT: Server Maintenance
|
IT
|
#489 |
Docker slaves don't work anymore in Jenkins
|
|
defect
|
minor
|
IT: Server Maintenance
|
IT
|
#365 |
Mac OS X: Changes in CMAKE generation of projects needed
|
youngk
|
task
|
major
|
Version 0.1 Codename: Arcturus
|
Cmake
|
#367 |
Mac OS X: CEGUI, Ogg, Vorbis and OIS
|
youngk
|
task
|
minor
|
Version 0.1 Codename: Arcturus
|
GeneralFramework
|
#119 |
New multiplayer game map: Urban Chaos
|
wenners, bensch, thierry
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GameContent
|
#121 |
Orxonox intro video
|
wenners, bensch, thierry
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GameContent
|
#122 |
New spacecraft for multiplayer world
|
wenners, bensch, therry
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GameContent
|
#240 |
Space Cruiser
|
twidmer
|
task
|
major
|
Version 0.1 Codename: Arcturus
|
GameContent
|
#222 |
Create particle effects
|
sweber
|
PPS_project
|
minor
|
Version 0.1 Codename: Arcturus
|
GameContent
|
#156 |
Public Relations
|
stefalie
|
task
|
minor
|
|
misc
|
#60 |
implement a Rouge Squadron Style control
|
snellen
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
#115 |
Lua Orxonox Interface
|
snellen
|
task
|
minor
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#179 |
Clean up the CameraMan
|
snellen
|
defect
|
blocker
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#214 |
Button
|
snellen
|
task
|
minor
|
Old Orxonox tickets orx-v0
|
misc
|
#324 |
Chat
|
smerkli
|
task
|
minor
|
|
GeneralFramework
|
#357 |
Protocol for server discovery
|
smerkli
|
task
|
minor
|
|
Network
|
#19 |
Implementing SoundEngine
|
simon
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
Sound
|
#73 |
Ogg-player
|
simon
|
defect
|
minor
|
0.3.9
|
Sound
|
#227 |
Network Support
|
scheusso
|
PPS_project
|
major
|
Version 0.1 Codename: Arcturus
|
Network
|
#285 |
Default ticket parameters
|
scheusso
|
defect
|
minor
|
|
misc
|
#424 |
New Waepons/Improve the weapon class
|
sagerj
|
PPS_project
|
minor
|
Version 0.2 Codename: Bellatrix
|
GameContent
|
#279 |
Planets
|
runom
|
task
|
minor
|
Version 0.2 Codename: Bellatrix
|
GameContent
|
#235 |
Spaceship weapon system
|
rgrieder
|
PPS_project
|
minor
|
Version 0.1 Codename: Arcturus
|
WeaponSystem
|
#247 |
Appealing mouse control
|
rgrieder
|
task
|
major
|
Version 0.2 Codename: Bellatrix
|
Control
|
#248 |
Key mapping
|
rgrieder
|
task
|
major
|
Version 0.2 Codename: Bellatrix
|
InputSystem
|
#294 |
Resource providing
|
rgrieder
|
task
|
minor
|
Version 0.3 Codename: Castor
|
Ogre
|
#297 |
Make orxonox.log configurable
|
rgrieder
|
defect
|
major
|
Version 0.2 Codename: Bellatrix
|
GeneralFramework
|
#301 |
Remove or extend Settings class
|
rgrieder
|
task
|
minor
|
Version 0.3 Codename: Castor
|
misc
|
#307 |
Make CEGUILua v0.5.0 Lua 5.1 compliant
|
rgrieder
|
defect
|
major
|
Version 0.2 Codename: Bellatrix
|
Cmake
|
#120 |
Network Playability
|
rennerc, patrick
|
defect
|
minor
|
0.3.5_playability orx-v0
|
Network
|
#68 |
LevelLoader
|
patrick, bensch, chris
|
defect
|
critical
|
0.3.0-pre-alpha orx-v0
|
GameLoader
|
#66 |
texture IDs, UV Mapping
|
patrick, bensch
|
defect
|
major
|
0.3.0-pre-alpha orx-v0
|
Importer
|
#74 |
Directory reorganisation
|
patrick, bensch
|
defect
|
major
|
0.3.0-pre-alpha orx-v0
|
GeneralFramework
|
#125 |
Very simplistic main menu
|
patrick, bensch
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
#1 |
implementing parenting
|
patrick
|
defect
|
major
|
0.2.2-pre-alpha orx-v0
|
Parenting
|
#3 |
adding HelperParent to framework
|
patrick
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
Parenting
|
#6 |
implementing TrackNode
|
patrick
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
Track
|
#9 |
remove old Track system
|
patrick
|
defect
|
major
|
0.2.2-pre-alpha orx-v0
|
GeneralFramework
|
#10 |
remove old coordinates.h
|
patrick
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
GeneralFramework
|
#11 |
implementing a load screen
|
patrick
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
GameLoader
|
#24 |
reimplement Shooting
|
patrick
|
defect
|
major
|
0.2.3-pre-alpha orx-v0
|
GeneralFramework
|
#29 |
Loading cache
|
patrick
|
defect
|
minor
|
|
GameLoader
|
#43 |
world-simplification
|
patrick
|
defect
|
major
|
0.2.2-pre-alpha orx-v0
|
GeneralFramework
|
#45 |
Debug Level
|
patrick
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
Parenting
|
#49 |
Efficiency tweaking of critical classes
|
patrick
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
GeneralFramework
|
#51 |
Fog
|
patrick
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#52 |
argument and return values
|
patrick
|
defect
|
critical
|
0.3.0-pre-alpha orx-v0
|
GeneralFramework
|
#54 |
collision detection algorithms
|
patrick
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
#58 |
AnimationRot
|
patrick
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
GeneralFramework
|
#59 |
implement NPC ship
|
patrick
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
#61 |
implement a first person shooter perspective/control
|
patrick
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
#70 |
Projectile
|
patrick
|
defect
|
major
|
|
GeneralFramework
|
#71 |
Projectile
|
patrick
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
GeneralFramework
|
#75 |
POINT is defined in windofs.h
|
patrick
|
defect
|
trivial
|
0.3.0-pre-alpha orx-v0
|
Importer
|
#76 |
Event Handling System
|
patrick
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
GeneralFramework
|
#79 |
implement an md2 model
|
patrick
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
Importer
|
#80 |
cyclic loading procedure
|
patrick
|
defect
|
major
|
0.3.0-pre-alpha orx-v0
|
GameLoader
|
#85 |
Derivation of ClassList
|
patrick
|
defect
|
minor
|
0.3.9
|
GeneralFramework
|
#88 |
LoadParam->default Values
|
patrick
|
defect
|
minor
|
0.3.9
|
GameLoader
|
#98 |
Deleting object also for forced quit
|
patrick
|
defect
|
minor
|
0.3.9
|
GameLoader
|
#99 |
Collision Detection: Speed Up
|
patrick
|
defect
|
major
|
0.3.5_playability orx-v0
|
CollisionDetection
|
#100 |
Terrain - Object Collision Detection
|
patrick
|
defect
|
major
|
0.3.5_playability orx-v0
|
CollisionDetection
|
#107 |
CD-engine debugDraw
|
patrick
|
defect
|
minor
|
0.3.5_playability orx-v0
|
CollisionDetection
|
#142 |
Dynamic ClassID
|
patrick
|
enhancement
|
critical
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#4 |
Animation Player
|
nobody
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
GraphicsEngine
|
#7 |
tags in src/
|
nobody
|
enhancement
|
minor
|
|
Doxygen
|
#16 |
Height Map Terrain
|
nobody
|
defect
|
minor
|
|
AI
|
#18 |
implementing SkyBox
|
nobody
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
GraphicsEngine
|
#39 |
A logo for Orxonox
|
nobody
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
misc
|
#44 |
Reimplementing Orxonox Level terrain for Debug Levels
|
nobody
|
defect
|
major
|
0.2.2-pre-alpha orx-v0
|
GraphicsEngine
|
#47 |
Curve with tLists
|
nobody
|
defect
|
minor
|
|
AI
|
#55 |
camera world collision
|
nobody
|
defect
|
minor
|
feature-taks
|
GraphicsEngine
|
#56 |
Water Effects in Game
|
nobody
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#57 |
generating clounds
|
nobody
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#65 |
transparent-map
|
nobody
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
GraphicsEngine
|
#67 |
Multiple Texture Mapping on one Face
|
nobody
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#86 |
kdeveloper-project-files
|
nobody
|
defect
|
trivial
|
0.3.9
|
misc
|
#105 |
CommandChain
|
nobody
|
defect
|
major
|
0.4.0-story
|
GeneralFramework
|
#113 |
More dangerous enemies
|
nobody
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
AI
|
#124 |
Sound fabric
|
nobody
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GameContent
|
#207 |
Crosshair bug
|
nobody
|
defect
|
blocker
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#224 |
Space junk
|
nobody
|
enhancement
|
minor
|
Version 0.1 Codename: Arcturus
|
GameContent
|
#228 |
Class hierarchy
|
nobody
|
task
|
blocker
|
Version 0.2 Codename: Bellatrix
|
GeneralFramework
|
#239 |
Multiple Threads in the main loop
|
nobody
|
task
|
minor
|
Future Engine Features
|
GeneralFramework
|
#244 |
Check for OIS
|
nobody
|
defect
|
trivial
|
Version 0.2 Codename: Bellatrix
|
Cmake
|