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Opened 16 years ago

Closed 15 years ago

#262 closed task (fixed)

Physics Engine

Reported by: scheusso Owned by:
Priority: minor Milestone: Version 0.2 Codename: Bellatrix
Component: Physics/ODE Version:
Keywords: Cc:
Referenced By: References:

Description (last modified by rgrieder)

Every game needs a physics engine, so do we. The goal of this Ticket is either to embedd an already existing or to develop our own physics engine.

A former evaluation has shown, that ODE is probably the best candidate for this job.

EDIT: We decided to switch to Bullet: http://www.bulletphysics.com

Change History (9)

comment:1 Changed 16 years ago by scheusso

  • Component changed from AI to Physics/ODE

comment:2 Changed 16 years ago by scheusso

  • Description modified (diff)
  • Milestone set to Future Engine Features

comment:3 Changed 15 years ago by rgrieder

  • Keywords PPS removed

Basic physical concepts with Bullet physics engine working now.

Scaling is still missing (see other tickets).

comment:4 Changed 15 years ago by rgrieder

  • Description modified (diff)

comment:5 Changed 15 years ago by rgrieder

  • Milestone changed from Future Engine Features to Version 0.2 Codename: Bellatrix

comment:6 Changed 15 years ago by landauf

  • Owner changed from nobody to rgrieder, martisty

comment:7 Changed 15 years ago by rgrieder

  • Owner changed from rgrieder, martisty to rgrieder
  • Status changed from new to assigned

comment:8 Changed 15 years ago by rgrieder

  • Owner rgrieder deleted
  • Status changed from assigned to new

For my part, physics is done so far.

As mentioned above, scaling is a problem.

comment:9 Changed 15 years ago by rgrieder

  • Resolution set to fixed
  • Status changed from new to closed
  • Type changed from enhancement to task

Closing this ticket: The remaining task will be issued in new tickets. The only major parts missing are scaling and constraints. The latter however is much more important when doing some serious physics stuff, which we don't.

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