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Opened 16 years ago

Closed 16 years ago

#29 closed defect (duplicate)

Loading cache

Reported by: bensch Owned by: patrick
Priority: minor Milestone:
Component: GameLoader Version:
Keywords: Cc:
Referenced By: References:

Description

The idea is to implement an easy to use Class, that handles loaded Objects

  • Implement:
    • Class that handles already loaded files.
    • if a File has been loaded, there will be returned only a pointer to the Model/texture/wathever.
    • if the File was not loaded it will load it.
    • handles Paths: paths that have already been used will be availible to be searched in.
  • Interface:
    • Takes a File a File-Type and an Object-Type.
    • returns a Pointer of Type the Object-Type.
    • unloading everything at the end of a level, but objects we need in the next step.

Change History (2)

comment:1 Changed 16 years ago by patrick

Chris probably did already program some part of it. If so, i hope he will modify/extend his code to match our needs.

comment:2 Changed 16 years ago by bensch

  • Milestone feature-taks deleted
  • Resolution set to duplicate
  • Status changed from new to closed
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