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Jul 5, 2006:

5:08 PM Ticket #115 (Lua Orxonox Interface) closed by snellen
fixed
5:06 PM Changeset in orxonox.OLD [9238] by bensch
new copy
5:05 PM Changeset in orxonox.OLD [9237] by bensch
0.3.5 created
4:59 PM Changeset [4197] by bensch
new copy
4:54 PM Changeset [4196] by bensch
move old branche
4:39 PM Changeset in orxonox.OLD [9236] by bensch
delete
4:39 PM Changeset in orxonox.OLD [9235] by bensch
merged the presentation back
4:15 PM Ticket #135 (Weather Effects Engine) closed by hdavid & amaechler
fixed
2:33 PM Changeset [4195] by snellen
update
2:31 PM Changeset [4194] by snellen
update
2:31 PM Changeset in orxonox.OLD [9234] by amaechler
2:30 PM Changeset [4193] by snellen
update
2:26 PM Changeset [4192] by snellen
update
2:24 PM Changeset in orxonox.OLD [9233] by snellen
update
2:22 PM Changeset in orxonox.OLD [9232] by patrick
last changes
2:21 PM Changeset in orxonox.OLD [9231] by rennerc
dont access removed playable
2:14 PM Changeset [4191] by bensch
no more cruizer
2:11 PM Changeset [4190] by snellen
update\
2:11 PM Changeset [4189] by bknecht
update hypergate
2:08 PM Changeset [4188] by bensch
removed shit
2:06 PM Changeset in orxonox.OLD [9230] by amaechler
2:06 PM Changeset in orxonox.OLD [9229] by patrick
only some renicement
2:05 PM Changeset [4187] by amaechler
2:04 PM Changeset [4186] by bknecht
hypergate corrected
2:04 PM Changeset in orxonox.OLD [9228] by rennerc
check for entity to exist before respawn
1:58 PM Changeset [4185] by amaechler
1:58 PM Changeset [4184] by stefalie
1:54 PM Changeset [4183] by snellen
update\
1:52 PM Changeset in orxonox.OLD [9227] by rennerc
dont stop server
1:47 PM Changeset in orxonox.OLD [9226] by stefalie
changed values for the waterHeight slider
1:42 PM Changeset [4182] by bknecht
added music to level
1:37 PM Changeset [4181] by snellen
update
1:33 PM Changeset [4180] by bknecht
put Hypergate into the level
1:27 PM Changeset in orxonox.OLD [9225] by patrick
multiplayer works agein
1:25 PM Changeset in orxonox.OLD [9224] by amaechler
lalala sid er alli zwäääg? mir hei grad wieder e segfault ussegstibitzt *g*
1:25 PM Changeset [4179] by bensch
name
1:24 PM Changeset in orxonox.OLD [9223] by bensch
better ship, shoots
1:24 PM Changeset in orxonox.OLD [9222] by patrick
hyper gate and singleplayer walk
1:16 PM Changeset [4178] by snellen
update
1:07 PM Changeset in orxonox.OLD [9221] by snellen
update
12:38 PM Changeset [4177] by bknecht
changes on ambush level
12:38 PM Changeset in orxonox.OLD [9220] by rennerc
12:34 PM Changeset in orxonox.OLD [9219] by bensch
fixed compile bug
12:32 PM Changeset in orxonox.OLD [9218] by bensch
fixed compile bug
12:32 PM Changeset in orxonox.OLD [9217] by bensch
added boomerang gun
12:32 PM Changeset in orxonox.OLD [9216] by rennerc
reset health on respawn
12:30 PM Changeset in orxonox.OLD [9215] by stefalie
ugly bug died
12:20 PM Changeset in orxonox.OLD [9214] by rennerc
new weapon demage
12:19 PM Changeset [4176] by bknecht
reposition again
12:17 PM Changeset [4175] by bknecht
terran cruizer repositioned
12:15 PM Changeset [4174] by amaechler
12:13 PM Changeset in orxonox.OLD [9213] by patrick
weapon tuned for good
12:10 PM Changeset [4173] by bknecht
added terran cruizer again
12:07 PM Changeset [4172] by stefalie
changed mountain lake model
12:04 PM Changeset [4171] by bknecht
added terran cruizer to level
11:59 AM Changeset [4170] by snellen
update
11:57 AM Changeset [4169] by bknecht
map modified, terran cruizer is good now
11:49 AM Changeset [4168] by amaechler
11:37 AM Changeset in orxonox.OLD [9212] by patrick
bugfix
11:33 AM Changeset [4167] by snellen
update
11:33 AM Changeset in orxonox.OLD [9211] by patrick
weapons placed correctly
11:27 AM Changeset [4166] by bknecht
corrected floorerror in singleplayer map
11:11 AM Changeset [4165] by stefalie
11:03 AM Changeset [4164] by snellen
update
11:02 AM Changeset in orxonox.OLD [9210] by patrick
more debug
11:01 AM Changeset in orxonox.OLD [9209] by patrick
correct camera
10:58 AM Changeset [4163] by amaechler
10:57 AM Changeset [4162] by amaechler
10:54 AM Changeset in orxonox.OLD [9208] by snellen
update
10:53 AM Changeset in orxonox.OLD [9207] by patrick
world entity
10:52 AM Changeset [4161] by snellen
update
10:48 AM Changeset [4160] by amaechler
10:47 AM Changeset in orxonox.OLD [9206] by bensch
guns
10:44 AM Changeset [4159] by amaechler
10:44 AM Changeset [4158] by bknecht
typo with loadbar corrected
10:40 AM Changeset in orxonox.OLD [9205] by hdavid
fog effect
10:38 AM Changeset [4157] by bknecht
loadbar and loadscreen for ambushlevel
10:34 AM Changeset in orxonox.OLD [9204] by stefalie
10:22 AM Changeset in orxonox.OLD [9203] by hdavid
sound
10:22 AM Changeset in orxonox.OLD [9202] by hdavid
rain
10:22 AM Changeset in orxonox.OLD [9201] by hdavid
rain
10:22 AM Changeset in orxonox.OLD [9200] by bottac
fixed unititialized value found by valgrind.
10:20 AM Changeset in orxonox.OLD [9199] by bottac
removed unnecessary line
10:19 AM Changeset in orxonox.OLD [9198] by bensch
dealing damage
10:10 AM Changeset [4156] by bknecht
singleplayer map update
10:09 AM Changeset in orxonox.OLD [9197] by bottac
Better empiric constants.
10:06 AM Changeset [4155] by rennerc
removed walls / added lights
10:02 AM Changeset [4154] by snellen
update
10:02 AM Changeset [4153] by snellen
update
10:00 AM Changeset in orxonox.OLD [9196] by patrick
fixed model loading bug
9:46 AM Changeset [4152] by stefalie
mountain lake lvl changed
9:34 AM Changeset [4151] by snellen
added attractor.lua
9:29 AM Changeset in orxonox.OLD [9195] by snellen
scripttrigger can be created form within a script
8:23 AM Changeset [4150] by patrick
better map
8:14 AM Changeset in orxonox.OLD [9194] by patrick
less debug and better init
8:13 AM Changeset in orxonox.OLD [9193] by snellen
added setName scriptable method to script trigger, added loadModel to …
8:05 AM Changeset in orxonox.OLD [9192] by patrick
aiming works almost
7:48 AM Changeset in orxonox.OLD [9191] by patrick
better cleanup and stuff
7:41 AM Changeset in orxonox.OLD [9190] by patrick
more testings, works
7:36 AM Changeset in orxonox.OLD [9189] by patrick
aiming system regrouping and reparenting
7:32 AM Changeset in orxonox.OLD [9188] by patrick
aiming system now works
7:29 AM Changeset in orxonox.OLD [9187] by patrick
well… it does… but at which price?
7:21 AM Changeset in orxonox.OLD [9186] by patrick
muchos debugos inofromationos
6:43 AM Changeset in orxonox.OLD [9185] by patrick
class ids and some debug stuff
6:25 AM Changeset in orxonox.OLD [9184] by patrick
box gets drawn now
6:19 AM Changeset in orxonox.OLD [9183] by patrick
more aiming system work
3:23 AM Changeset [4149] by amaechler
3:19 AM Changeset in orxonox.OLD [9182] by amaechler
fixes
1:12 AM Changeset [4148] by bensch
turrets on the rocks
1:10 AM Changeset [4147] by bensch
turrets on the rocks
1:10 AM Changeset in orxonox.OLD [9181] by bensch
turrets rock
12:49 AM Changeset in orxonox.OLD [9180] by bensch
less errors/segfaults
12:27 AM Changeset in orxonox.OLD [9179] by bensch
orxonox/presentation: radar shows scattered Mines. Collision-Lists

Jul 4, 2006:

11:36 PM Changeset [4146] by amaechler
10:47 PM Changeset in orxonox.OLD [9178] by snellen
variaous changes
10:43 PM Changeset in orxonox.OLD [9177] by bensch
no param constructor
10:40 PM Changeset in orxonox.OLD [9176] by bensch
orxonox/presentation mines rotate again
10:35 PM Changeset [4145] by bensch
better mat
10:33 PM Changeset [4144] by bknecht
battle drone finished with texture
10:31 PM Changeset in orxonox.OLD [9175] by bensch
better stuff
10:27 PM Changeset [4143] by bensch
attractors
10:17 PM Changeset in orxonox.OLD [9174] by patrick
work flush
9:57 PM Changeset in orxonox.OLD [9173] by bensch
added attractor_mine
9:53 PM Changeset [4142] by stefalie
9:45 PM Changeset [4141] by stefalie
9:45 PM Changeset [4140] by bensch
more npc's
9:45 PM Changeset in orxonox.OLD [9172] by patrick
less debug more boxes creation obb
9:45 PM Changeset in orxonox.OLD [9171] by bensch
better npc
9:42 PM Changeset [4139] by stefalie
9:38 PM Changeset [4138] by stefalie
9:28 PM Changeset [4137] by bensch
new entities
9:27 PM Changeset [4136] by stefalie
mountainlake tex changed
9:11 PM Changeset [4135] by bknecht
added battle ship to level
9:10 PM Changeset in orxonox.OLD [9170] by stefalie
changed slider values for the water
9:06 PM Changeset [4134] by bknecht
added noxon battle ship to level
9:02 PM Changeset [4133] by stefalie
9:00 PM Changeset [4132] by stefalie
8:57 PM Changeset [4131] by bensch
new map
8:42 PM Changeset [4130] by bknecht
uranus again
8:42 PM Changeset [4129] by bensch
more meteroids
8:41 PM Changeset in orxonox.OLD [9169] by bensch
model rotate again
8:27 PM Changeset in orxonox.OLD [9168] by patrick
aiming sys
8:23 PM Changeset [4128] by bensch
skyboxHUGE
8:22 PM Changeset [4127] by stefalie
8:20 PM Changeset in orxonox.OLD [9167] by bensch
new rail-proj
8:20 PM Changeset [4126] by bensch
new meteroids
7:40 PM Changeset [4125] by stefalie
water at the right place
7:28 PM Changeset in orxonox.OLD [9166] by patrick
more aiming system work. nothing visible yet
7:26 PM Changeset [4124] by stefalie
7:22 PM Changeset [4123] by stefalie
7:21 PM Changeset [4122] by stefalie
7:15 PM Changeset [4121] by bknecht
changed material again (come on: WORK)
7:07 PM Changeset [4120] by stefalie
7:07 PM Changeset in orxonox.OLD [9165] by bensch
added proj
6:57 PM Changeset [4119] by bknecht
uranus placement
6:50 PM Changeset in orxonox.OLD [9164] by bensch
better npc
6:48 PM Changeset [4118] by bensch
more enemies
6:36 PM Changeset [4117] by bknecht
recolor uranus
6:32 PM Changeset [4116] by bknecht
place uranus again
6:20 PM Changeset [4115] by bknecht
place uranus
6:16 PM Changeset in orxonox.OLD [9163] by patrick
aiming system integration
6:15 PM Changeset in orxonox.OLD [9162] by rennerc
6:07 PM Changeset in orxonox.OLD [9161] by bensch
new NPC
6:07 PM Changeset [4114] by bensch
rename
6:06 PM Changeset [4113] by bensch
rename
6:06 PM Changeset [4112] by bensch
rename
6:00 PM Changeset [4111] by bknecht
added uranus
5:53 PM Changeset in orxonox.OLD [9160] by patrick
aimin system work on and on and…
5:38 PM Changeset in orxonox.OLD [9159] by bensch
added laser-cannon
5:38 PM Changeset [4110] by bensch
orxonox/presentation: better implemented 2d
5:34 PM Changeset in orxonox.OLD [9158] by patrick
fps player better
5:21 PM Changeset in orxonox.OLD [9157] by patrick
aiming system compiles
5:19 PM Changeset [4109] by bensch
mantawing update
5:19 PM Changeset in orxonox.OLD [9156] by patrick
working on the aiming system
4:51 PM Changeset in orxonox.OLD [9155] by stefalie
4:45 PM Changeset [4108] by amaechler
own vocal sounds commited
4:40 PM Changeset in orxonox.OLD [9154] by stefalie
4:39 PM Changeset in orxonox.OLD [9153] by stefalie
4:39 PM Changeset in orxonox.OLD [9152] by stefalie
4:34 PM Changeset [4107] by bensch
below this line thou shalt work
4:25 PM Changeset [4106] by snellen
continued working
4:19 PM Changeset in orxonox.OLD [9151] by patrick
fps works again
4:17 PM Changeset [4105] by bknecht
uranusmaps and mantawing updated
4:07 PM Changeset [4104] by hdavid
3:54 PM Changeset in orxonox.OLD [9150] by rennerc
fpsplayer in om_players
3:53 PM Changeset in orxonox.OLD [9149] by bensch
segfault prevention
3:49 PM Changeset in orxonox.OLD [9148] by patrick
fly fix
3:45 PM Changeset in orxonox.OLD [9147] by ponder
To rid of the triple and plane struct in types.h. now using the …
3:45 PM Changeset [4103] by hdavid
3:44 PM Changeset in orxonox.OLD [9146] by patrick
bsp
3:42 PM Changeset in orxonox.OLD [9145] by patrick
walk removed
3:39 PM Changeset [4102] by bknecht
fighters now in lighter color
3:31 PM Changeset in orxonox.OLD [9144] by patrick
collision
3:30 PM Changeset in orxonox.OLD [9143] by stefalie
MappedWater saveParams fixed
3:24 PM Changeset [4101] by bknecht
noxon battle ship updated
3:22 PM Changeset [4100] by snellen
continued working
3:20 PM Changeset in orxonox.OLD [9142] by patrick
md2 walk functions
3:18 PM Changeset in orxonox.OLD [9141] by rennerc
new model for team 1
3:14 PM Changeset [4099] by hdavid
effects.lua
3:10 PM Changeset [4098] by amaechler
3:06 PM Changeset in orxonox.OLD [9140] by bensch
merged back
3:05 PM Changeset in orxonox.OLD [9139] by rennerc
fpsplayer weapon position, jump sync
3:03 PM Changeset [4097] by amaechler
2:56 PM Changeset in orxonox.OLD [9138] by rennerc
fixed bug
2:52 PM Changeset in orxonox.OLD [9137] by patrick
little mp collision patch
2:51 PM Changeset in orxonox.OLD [9136] by rennerc
singleplayer weapon position
2:45 PM Changeset in orxonox.OLD [9135] by bensch
new copy
2:45 PM Changeset in orxonox.OLD [9134] by bensch
move old branche
2:44 PM Changeset in orxonox.OLD [9133] by rennerc
sync spawningpoint
2:44 PM Changeset in orxonox.OLD [9132] by bensch
delete obsolete
2:43 PM Changeset in orxonox.OLD [9131] by bensch
added laser_cannon
2:43 PM Changeset in orxonox.OLD [9130] by patrick
segfault removed
2:42 PM Changeset in orxonox.OLD [9129] by amaechler
2:42 PM Changeset in orxonox.OLD [9128] by rennerc
spawningpoints only load on server
2:34 PM Changeset [4096] by bknecht
noxon battle ship textured
2:24 PM Changeset [4095] by hdavid
effects
2:24 PM Changeset in orxonox.OLD [9127] by bensch
presentation/src: mouse-cursor rocks everywhere
2:23 PM Changeset in orxonox.OLD [9126] by patrick
different collision reactions for npcs and full walk ability
2:17 PM Changeset in orxonox.OLD [9125] by patrick
added the full walk stuff
2:17 PM Changeset [4094] by bensch
more level-stuff
2:17 PM Changeset in orxonox.OLD [9124] by bensch
limited controls
2:16 PM Changeset in orxonox.OLD [9123] by patrick
more collision reaction stuff
2:08 PM Changeset in orxonox.OLD [9122] by rennerc
move weapon
2:08 PM Changeset [4093] by bknecht
mantawing and lasercannons separated
1:47 PM Changeset [4092] by bknecht
singleplayermap updated
1:42 PM Changeset in orxonox.OLD [9121] by hdavid
branches/presentation: hover scriptable
1:42 PM Changeset [4091] by hdavid
effects script
1:39 PM Changeset [4090] by bensch
orxonox/presentation better player
1:38 PM Changeset in orxonox.OLD [9120] by bensch
orxonox/trunk: spaceship-movement
1:35 PM Changeset in orxonox.OLD [9119] by rennerc
added scling for playables
1:21 PM Changeset in orxonox.OLD [9118] by hdavid
branches/presentation: cloud effects
1:21 PM Changeset in orxonox.OLD [9117] by rennerc
player joins game with last chosen nickname
1:09 PM Changeset in orxonox.OLD [9116] by rennerc
player joins game with last chosen nickname
12:46 PM Changeset in orxonox.OLD [9115] by rennerc
last server is saved now
11:41 AM Changeset in orxonox.OLD [9114] by bensch
delete merged branche
11:33 AM Changeset in orxonox.OLD [9113] by bensch
new copy
11:29 AM Changeset in orxonox.OLD [9112] by bensch
merged the mountain-lake back here
11:19 AM Changeset in orxonox.OLD [9111] by bensch
delete merged branche
11:18 AM Changeset in orxonox.OLD [9110] by bensch
orxonox/trunk: merged the Presentation back
11:15 AM Changeset in orxonox.OLD [9109] by hdavid
branches/mountain_lake
11:13 AM Changeset [4089] by bensch
terrain as demo
11:10 AM Changeset in orxonox.OLD [9108] by rennerc
better network menu layout
11:02 AM Changeset in orxonox.OLD [9107] by snellen
added method setPlaymode in gameworld
5:18 AM Changeset in orxonox.OLD [9106] by patrick
cleanup and sleep
5:16 AM Changeset in orxonox.OLD [9105] by patrick
jumping works now too
5:06 AM Changeset in orxonox.OLD [9104] by patrick
jump animation and debugs
5:05 AM Changeset [4088] by patrick
resize
4:54 AM Changeset in orxonox.OLD [9103] by patrick
animations
4:41 AM Changeset in orxonox.OLD [9102] by patrick
weapon position fixed also
4:38 AM Changeset in orxonox.OLD [9101] by patrick
bigger fps player (right height from model), collision reaction …
4:14 AM Changeset in orxonox.OLD [9100] by patrick
best cr ever. straifing in the wall works also
3:51 AM Changeset in orxonox.OLD [9099] by patrick
cr better and better
3:42 AM Changeset [4087] by bensch
data/presentation better travelling stats
3:41 AM Changeset in orxonox.OLD [9098] by bensch
orxonox/presentation: better camera-control
3:31 AM Changeset in orxonox.OLD [9097] by bensch
orxonox/trunk: TravelNode functionality (height and speed)
3:30 AM Changeset in orxonox.OLD [9096] by patrick
collision reaction works again
3:11 AM Changeset in orxonox.OLD [9095] by bensch
presentation: links and checks agains lm
3:04 AM Changeset in orxonox.OLD [9094] by patrick
removed the old cd check
2:59 AM Changeset in orxonox.OLD [9093] by patrick
cr y axis full
2:38 AM Changeset in orxonox.OLD [9092] by bensch
cmath (valgrinded)
2:28 AM Changeset in orxonox.OLD [9091] by patrick
cr z axis full
2:26 AM Changeset in orxonox.OLD [9090] by bensch
orxonox/trunk: valgrind fixes
2:26 AM Changeset in orxonox.OLD [9089] by patrick
cr z axis half check
2:17 AM Changeset in orxonox.OLD [9088] by patrick
cr x axis checked in both direcitons
1:57 AM Changeset in orxonox.OLD [9087] by bensch
some valgrind bugs
1:52 AM Changeset in orxonox.OLD [9086] by patrick
more comments and less variables
1:49 AM Changeset in orxonox.OLD [9085] by rennerc
updated fpsplayer syncvars
1:49 AM Changeset in orxonox.OLD [9084] by patrick
one half x made
1:37 AM Changeset [4086] by bknecht
replaced terran_cruizer
1:28 AM Changeset [4085] by bensch
orxonox/data/presentation: new Player inside, push g :)
1:21 AM Changeset in orxonox.OLD [9083] by patrick
cr tip
1:16 AM Changeset in orxonox.OLD [9082] by bensch
less compile bugs
1:00 AM Changeset in orxonox.OLD [9081] by patrick
cr fix
12:58 AM Changeset [4084] by bensch
delete branche
12:58 AM Changeset [4083] by bensch
new copy
12:57 AM Changeset [4082] by bensch
delete branche
12:56 AM Changeset [4081] by bensch
new fighter
12:55 AM Changeset [4080] by bensch
orxonox/data/trunk: merged the single_player_map back. merged with …
12:51 AM Changeset in orxonox.OLD [9080] by patrick
collision reactin bsp manager interface rework
12:47 AM Changeset in orxonox.OLD [9079] by bensch
new NEWS
12:38 AM Changeset [4079] by bensch
deleted merged branche
12:37 AM Changeset in orxonox.OLD [9078] by bensch
orxonox/presentaion enter right playmode
12:36 AM Changeset [4078] by bensch
orxonox/data/trunk: merged the data from mountain-lake back here …
12:28 AM Changeset in orxonox.OLD [9077] by bensch
orxonox/presentation: The Playmode is reset correctly, smoothly, and a …
12:22 AM Changeset [4077] by bknecht
… and add the new one
12:15 AM Changeset in orxonox.OLD [9076] by patrick
collision reaction for multiplayer works now
12:14 AM Changeset [4076] by bknecht
First delete…
12:11 AM Changeset in orxonox.OLD [9075] by bensch
playmode switch works correctly

Jul 3, 2006:

11:55 PM Changeset in orxonox.OLD [9074] by bensch
orxonox/trunk: better 2d-playable
11:39 PM Changeset in orxonox.OLD [9073] by ponder
The culling state is now reset after renering the terrain
11:38 PM Changeset [4075] by bensch
deleted branche
11:36 PM Changeset [4074] by bensch
orxonox/data/trunk: merged the terrain branche back. conflicts …
11:24 PM Changeset [4073] by patrick
data network
11:04 PM Changeset in orxonox.OLD [9072] by rennerc
less bugs in fragtable :D
10:48 PM Changeset [4072] by ponder
Data for the terrain
10:23 PM Changeset in orxonox.OLD [9071] by ponder
Cleanup for the terrain
9:37 PM Changeset in orxonox.OLD [9070] by rennerc
bugs -= 2 - i love valgrind
9:15 PM Changeset [4071] by snellen
continued implementation
9:10 PM Changeset [4070] by snellen
continued implementation
9:10 PM Changeset in orxonox.OLD [9069] by snellen
modified debug output
8:55 PM Changeset in orxonox.OLD [9068] by rennerc
removed some bugs and added texture sync
8:15 PM Changeset in orxonox.OLD [9067] by snellen
made spaceship scriptable
7:27 PM Changeset in orxonox.OLD [9066] by patrick
npc now stopps
7:22 PM Changeset in orxonox.OLD [9065] by patrick
ground collision works again
7:01 PM Changeset in orxonox.OLD [9064] by patrick
created new presentation branche, from now single and multiplayer …
6:59 PM Changeset in orxonox.OLD [9063] by patrick
removing old singleplayermap
6:59 PM Changeset in orxonox.OLD [9062] by patrick
merged branche single_player_map back to trunk
6:40 PM Changeset [4069] by bknecht
skybox and voicesample from my brother
6:39 PM Changeset in orxonox.OLD [9061] by patrick
merged the single_player branche to trunk
6:31 PM Changeset in orxonox.OLD [9060] by patrick
removing old multiplayer map
6:30 PM Changeset in orxonox.OLD [9059] by patrick
merged the network branche with the trunk
6:05 PM Changeset in orxonox.OLD [9058] by bottac
6:03 PM Changeset [4068] by snellen
continued
6:01 PM Changeset [4067] by snellen
continued
6:01 PM Changeset in orxonox.OLD [9057] by snellen
added playanimation to scriptable methods
5:54 PM Changeset in orxonox.OLD [9056] by patrick
less debug
5:45 PM Changeset in orxonox.OLD [9055] by rennerc
use fpsplayer
5:44 PM Changeset in orxonox.OLD [9054] by bottac
<
5:32 PM Changeset in orxonox.OLD [9053] by rennerc
BspEntity sync
5:32 PM Changeset in orxonox.OLD [9052] by bensch
some crappy spacecraft work… maybe i will start again :/
5:30 PM Changeset [4066] by snellen
spaceship.lua implemented
5:15 PM Changeset in orxonox.OLD [9051] by patrick
stop/resume functions
5:13 PM Changeset [4065] by patrick
no creatures sounds
5:08 PM Changeset in orxonox.OLD [9050] by bottac
cr_ground_walk fixed
5:04 PM Changeset in orxonox.OLD [9049] by rennerc
table doesnt segfault anymore
5:04 PM Changeset [4064] by patrick
new multiplayer map integrated
4:33 PM Changeset in orxonox.OLD [9048] by rennerc
removed some bugs
4:19 PM Changeset in orxonox.OLD [9047] by bensch
orxonox/trunk: Each Playable has an EnterRange
4:05 PM Changeset in orxonox.OLD [9046] by bensch
orxonox/branches/single_player_map: added Spacecraft_2d
3:55 PM Changeset in orxonox.OLD [9045] by bensch
added Spacecraft2D entity
3:53 PM Changeset [4063] by snellen
adjusted height
3:45 PM Changeset in orxonox.OLD [9044] by bensch
obetter cruizeer
3:45 PM Changeset in orxonox.OLD [9043] by patrick
run and crouch also works
3:44 PM Changeset in orxonox.OLD [9042] by patrick
run and crouch also works
3:40 PM Changeset [4062] by stefalie
3:34 PM Changeset [4061] by hdavid
3:30 PM Changeset in orxonox.OLD [9041] by rennerc
bug—
3:23 PM Changeset in orxonox.OLD [9040] by patrick
npc walk at the ground with correct orientation
3:16 PM Changeset in orxonox.OLD [9039] by bensch
added cruizer
3:16 PM Changeset in orxonox.OLD [9038] by patrick
some of the npc walk on the ground
3:12 PM Changeset in orxonox.OLD [9037] by patrick
some of the npc walk on the ground
3:09 PM Changeset [4060] by hdavid
2:59 PM Changeset [4059] by stefalie
2:56 PM Changeset [4058] by stefalie
2:51 PM Changeset [4057] by snellen
spaceship.lua implemented
2:31 PM Changeset in orxonox.OLD [9036] by patrick
sound interface
2:25 PM Changeset [4056] by snellen
spaceship.lua implemented
2:17 PM Changeset in orxonox.OLD [9035] by patrick
npc walk again
2:06 PM Changeset in orxonox.OLD [9034] by rennerc
changed guictrl labels
1:43 PM Changeset in orxonox.OLD [9033] by rennerc
starting network games from menu works now
1:41 PM Changeset in orxonox.OLD [9032] by snellen
added methods to generic npc
1:35 PM Changeset in orxonox.OLD [9031] by snellen
added some methods to generic npcs scriptable
1:29 PM Changeset [4055] by patrick
network work
12:49 PM Changeset in orxonox.OLD [9030] by amaechler
hack to avoid ubuntu segfault
12:22 PM Changeset in orxonox.OLD [9029] by rennerc
implemented network game menu
11:48 AM Changeset in orxonox.OLD [9028] by amaechler
11:30 AM Changeset in orxonox.OLD [9027] by patrick
npc does not yet move again. strange
11:21 AM Changeset in orxonox.OLD [9026] by patrick
trunk: npcs are walking again
11:02 AM Changeset in orxonox.OLD [9025] by patrick
some small debug output error
11:01 AM Changeset [4054] by patrick
all textures added
10:53 AM Changeset [4053] by patrick
new model with walking animation and bsp update
10:45 AM Changeset [4052] by amaechler
10:29 AM Changeset [4051] by snellen
objects get added from within the script
9:02 AM Changeset [4050] by bensch
added menu-sounds from luke grey
4:44 AM Changeset [4049] by patrick
more bsp world work
4:41 AM Changeset [4048] by patrick
more bsp world work
4:39 AM Changeset [4047] by patrick
more bsp world work
4:37 AM Changeset [4046] by patrick
more bsp world work
4:34 AM Changeset [4045] by patrick
more bsp world work
4:29 AM Changeset [4044] by patrick
more bsp world work
4:16 AM Changeset [4043] by patrick
more bsp world work
4:04 AM Changeset [4042] by patrick
more bsp world work
3:58 AM Changeset [4041] by patrick
more bsp world work
3:42 AM Changeset [4040] by patrick
more bsp world work
3:29 AM Changeset [4039] by patrick
more bsp world work
3:27 AM Changeset [4038] by patrick
more textures
3:26 AM Changeset [4037] by patrick
more textures
3:25 AM Changeset [4036] by patrick
more textures
3:12 AM Changeset [4035] by patrick
more bsp world work
3:01 AM Changeset [4034] by patrick
more bsp world work
2:54 AM Changeset [4033] by patrick
more bsp world work
2:52 AM Changeset [4032] by patrick
more bsp world work
2:49 AM Changeset [4031] by patrick
more bsp world work
2:41 AM Changeset [4030] by patrick
more bsp world work
2:39 AM Changeset [4029] by patrick
more bsp world work
2:20 AM Changeset [4028] by patrick
more bsp world work
2:13 AM Changeset [4027] by patrick
more bsp world work
2:08 AM Changeset [4026] by patrick
more bsp world work
1:44 AM Changeset [4025] by patrick
more bsp world work
1:40 AM Changeset [4024] by patrick
more bsp world work
1:30 AM Changeset [4023] by patrick
more bsp world work
1:29 AM Changeset [4022] by patrick
more bsp world work
1:27 AM Changeset [4021] by patrick
more bsp world work
1:23 AM Changeset [4020] by patrick
more bsp world work
1:21 AM Changeset [4019] by patrick
more bsp world work
1:16 AM Changeset [4018] by patrick
more bsp world work
1:07 AM Changeset [4017] by patrick
more bsp world work
1:06 AM Changeset [4016] by patrick
more bsp world work
12:55 AM Changeset [4015] by patrick
more bsp world work
12:50 AM Changeset [4014] by patrick
more bsp world work
12:46 AM Changeset [4013] by patrick
more bsp world work
12:44 AM Changeset [4012] by patrick
more bsp world work
12:36 AM Changeset [4011] by patrick
more bsp world work
12:32 AM Changeset [4010] by patrick
more bsp world work
12:30 AM Changeset [4009] by patrick
more bsp world work

Jul 2, 2006:

11:22 PM Changeset in orxonox.OLD [9024] by rennerc
MultiPlayerTeamDeathMatch: use hud notifier instead of own
11:16 PM Changeset in orxonox.OLD [9023] by rennerc
MultiPlayerTeamDeathMatch: use hud notifier instead of own
10:52 PM Changeset [4008] by patrick
more bsp world work
10:36 PM Changeset [4007] by patrick
more bsp world work
10:31 PM Changeset [4006] by patrick
more bsp world work
10:26 PM Changeset in orxonox.OLD [9022] by bensch
orxonox/trunk: less output
10:25 PM Changeset in orxonox.OLD [9021] by bensch
orxonox/trunk: GUI: mapped water can no be edited with the mouse
10:24 PM Changeset [4005] by patrick
more bsp world work
10:09 PM Changeset [4004] by patrick
more bsp world work
10:03 PM Changeset [4003] by patrick
more bsp world work
7:36 PM Changeset [4002] by ponder
Added a test island for the terrain
4:42 PM Changeset in orxonox.OLD [9020] by snellen
made scripttrigger scriptable
4:41 PM Changeset in orxonox.OLD [9019] by bensch
orxonox/trunk: OggPlayer retrieves Information about the current Title …
3:39 PM Changeset in orxonox.OLD [9018] by snellen
made scripttrigger scriptable
3:28 PM Changeset [4001] by bensch
orxonox/data: new Pic for mp-level
3:23 PM Changeset in orxonox.OLD [9017] by snellen
made script scriptable
3:20 PM Changeset in orxonox.OLD [9016] by snellen
made script scriptable
3:04 PM Changeset in orxonox.OLD [9015] by bensch
orxonox/trunk: text-field
2:50 PM Changeset in orxonox.OLD [9014] by bensch
orxonox/trunk: autoselect first entries in the Menu
2:25 PM Changeset in orxonox.OLD [9013] by bensch
new copy
2:25 PM Changeset [4000] by bensch
new copy
2:25 PM Changeset in orxonox.OLD [9012] by bensch
new copy
2:25 PM Changeset in orxonox.OLD [9011] by bensch
new copy
2:24 PM Changeset in orxonox.OLD [9010] by bensch
delete branche for recopy
2:23 PM Changeset in orxonox.OLD [9009] by bensch
delete merged branche
2:22 PM Changeset in orxonox.OLD [9008] by bensch
orxonox/trunk: merged the network bak to the trunk merged with …
2:20 PM Changeset [3999] by bensch
new copy
2:19 PM Changeset [3998] by bensch
delete to copy newest version
2:19 PM Changeset [3997] by bensch
delete wierd branche
2:12 PM Changeset in orxonox.OLD [9007] by bensch
delete merged branche
2:12 PM Changeset [3996] by bensch
reverted to last version, where all worlds are in correct order
2:11 PM Changeset in orxonox.OLD [9006] by bensch
orxonox/trunk: merged the mountain_lake branche back to the trunk …
2:04 PM Changeset [3995] by bensch
delete merged data branche
2:04 PM Changeset [3994] by bensch
orxonox/data/trunk: merged the mountain-lake back here, merged with …
1:39 PM Changeset [3993] by bensch
created a new copy of the trunk
1:38 PM Changeset [3992] by bensch
delete merged branche
1:37 PM Changeset in orxonox.OLD [9005] by bensch
created a new copy of the trunk
1:37 PM Changeset in orxonox.OLD [9004] by bensch
delete merged branches
1:37 PM Changeset [3991] by bensch
data/trunk: merged the single_player_map branche back. merged with …
1:36 PM Changeset in orxonox.OLD [9003] by bensch
orxonox/trunk: merged the single_player_map branche back merged with …
12:47 PM Changeset in orxonox.OLD [9002] by bensch
orxonox/trunk: redirect everything to see into the dof of the _centerNode
6:57 AM Changeset in orxonox.OLD [9001] by bensch
orxonox/trunk: The Radar is now displayed with the radar-pic …
6:56 AM Changeset [3990] by bensch
added new pic for the RADAR
6:43 AM Changeset in orxonox.OLD [9000] by bensch
nicer, better radar
6:32 AM Changeset in orxonox.OLD [8999] by bensch
radar: much better sizeing
6:30 AM Changeset in orxonox.OLD [8998] by bensch
orxonox/trunk: gui-Radar renders in a corrected Size();
6:27 AM Changeset in orxonox.OLD [8997] by bensch
orxonox/trunk: RADAR shows the correct Elements now
6:25 AM Changeset in orxonox.OLD [8996] by bensch
orxonox/trunk: RADAR RENDERS
5:43 AM Changeset in orxonox.OLD [8995] by bensch
hud: radar shown inside of the HUD
5:38 AM Changeset in orxonox.OLD [8994] by bensch
compiling radar
5:30 AM Changeset in orxonox.OLD [8993] by bensch
radar should provide the right data now
5:00 AM Changeset in orxonox.OLD [8992] by bensch
more radar work

Jul 1, 2006:

8:16 PM Changeset in orxonox.OLD [8991] by bensch
orxonox/trunk: added a Radar class, to display radar as Widget
7:01 PM Changeset [3989] by patrick
more bsp world work
6:41 PM Changeset [3988] by patrick
more bsp world work
6:19 PM Changeset [3987] by patrick
rename
6:12 PM Changeset [3986] by bensch
added better new faded background-tex
6:11 PM Changeset [3985] by bensch
added new faded background-tex
6:09 PM Changeset in orxonox.OLD [8990] by bensch
orxonox/trunk: new Functionality to widget, so one can set a …
5:32 PM Changeset in orxonox.OLD [8989] by bensch
orxonox/trunk: notifier notifies
5:13 PM Changeset in orxonox.OLD [8988] by bensch
orxonox/trunk: much nicer rendering. The Bar is now behind the Value
5:08 PM Changeset in orxonox.OLD [8987] by bensch
orxonox/trunk: multi-lined the weapon-alignment, man, it looks real bad :/
5:01 PM Changeset [3984] by bensch
added new background-pic
5:01 PM Changeset [3983] by bensch
added new background-pic
4:57 PM Changeset in orxonox.OLD [8986] by bensch
trunk: slerping colors in HSV-space works
4:25 PM Changeset in orxonox.OLD [8985] by bensch
orxonox/trunk: works perfectly with nice fading effect :)
4:23 PM Changeset in orxonox.OLD [8984] by bensch
orxonox/trunk: gui with fading :)
4:12 PM Changeset in orxonox.OLD [8983] by bensch
blend-stuff
3:34 PM Changeset [3982] by patrick
more bsp world work
3:31 PM Changeset [3981] by patrick
more and more skins for the md2 models
3:28 PM Changeset in orxonox.OLD [8982] by bensch
font-loading hack, until fonts are real resources, and can be loaded …
3:23 PM Changeset in orxonox.OLD [8981] by bensch
trunk: less debug output
3:20 PM Changeset [3980] by patrick
even more models some are very good
3:18 PM Changeset in orxonox.OLD [8980] by bensch
trunk: more gui in the Hud
3:05 PM Changeset in orxonox.OLD [8979] by snellen
Added method to: ScriptClass: int insertObject(Script* L, BaseObject* …
2:48 PM Changeset in orxonox.OLD [8978] by snellen
perpared possibility to add the script object to the lua script itself …
2:21 PM Changeset [3979] by patrick
more bsp world work
1:49 PM Changeset [3978] by patrick
more bsp world work
1:17 PM Changeset in orxonox.OLD [8977] by bensch
trunk: gui displayes nicely
1:05 PM Changeset in orxonox.OLD [8976] by bensch
orxonox/trunk: the hud displays Energy and WeaponEnergy
12:12 PM Changeset in orxonox.OLD [8975] by bensch
trunk: widget displayed
11:47 AM Changeset in orxonox.OLD [8974] by bensch
trunk: better implemented
11:37 AM Changeset in orxonox.OLD [8973] by bensch
trunk: gui: full functionality of Text
11:26 AM Changeset in orxonox.OLD [8972] by bensch
added glgui_energywidget, the new Widget to display Energy and a Value
10:51 AM Changeset in orxonox.OLD [8971] by bensch
trunk: warning message, if ogg loading fails
10:49 AM Ticket #150 (Possibility to play ogg files as sound effects) closed by bensch
fixed: done. (not tested)
10:48 AM Changeset in orxonox.OLD [8970] by bensch
orxonox/trunk: doxy
10:45 AM Changeset in orxonox.OLD [8969] by bensch
orxonox/trunk: ogg-files loadable (hopefully)
3:17 AM Changeset [3977] by patrick
more textures (md2 and others)
3:15 AM Changeset [3976] by patrick
more md2 models
3:06 AM Changeset [3975] by patrick
more bsp world work
2:52 AM Changeset [3974] by patrick
more bsp world work
2:22 AM Changeset [3973] by patrick
more bsp world work
2:19 AM Changeset [3972] by patrick
more bsp world work
2:10 AM Changeset [3971] by patrick
more bsp world work
2:02 AM Changeset [3970] by patrick
more bsp world work
1:50 AM Changeset [3969] by patrick
more bsp world work
1:35 AM Changeset [3968] by patrick
more bsp world work
1:25 AM Changeset [3967] by patrick
more bsp world work

Jun 30, 2006:

6:24 PM Changeset [3966] by snellen
implemented fallingguy
6:23 PM Changeset in orxonox.OLD [8968] by snellen
made testentity scriptable
5:29 PM Changeset [3965] by snellen
scripts updated
5:10 PM people/boenzlip/modeling edited by patrick
(diff)
4:28 PM Changeset in orxonox.OLD [8967] by patrick
now rotating around bad axis, collision detection with ground but no …
4:15 PM Changeset in orxonox.OLD [8966] by patrick
better animation
4:09 PM Changeset in orxonox.OLD [8965] by ponder
Added debug information to the terrain
3:43 PM Changeset in orxonox.OLD [8964] by patrick
crouch and run work also
3:42 PM Changeset [3964] by snellen
scripts updated
3:30 PM Changeset in orxonox.OLD [8963] by patrick
direction change soft now
3:27 PM Changeset in orxonox.OLD [8962] by ponder
another change acinclude.m4
3:17 PM Changeset in orxonox.OLD [8961] by patrick
orientation works too, its probably a little bit crapy but it works
3:05 PM Changeset in orxonox.OLD [8960] by ponder
another change to acinclude.m4
2:54 PM Changeset in orxonox.OLD [8959] by patrick
running should work too now
2:50 PM Changeset in orxonox.OLD [8958] by ponder
another change to m4
2:35 PM Changeset in orxonox.OLD [8957] by patrick
animation should be initialized correctly now
2:31 PM Changeset [3963] by stefalie
2:29 PM Changeset in orxonox.OLD [8956] by ponder
changes in acinclude.m4
2:25 PM Changeset in orxonox.OLD [8955] by patrick
animations do not jump now
2:10 PM Changeset in orxonox.OLD [8954] by patrick
small bug
2:09 PM Changeset in orxonox.OLD [8953] by patrick
walking now correclty
2:05 PM Changeset [3962] by snellen
scripts updated
2:04 PM Changeset in orxonox.OLD [8952] by snellen
corrected typo
2:00 PM Changeset in orxonox.OLD [8951] by patrick
generic_npc now sets the animation and moves
1:52 PM Changeset in orxonox.OLD [8950] by ponder
Minor changes to the terrain
1:46 PM Changeset [3961] by stefalie
1:45 PM Changeset in orxonox.OLD [8949] by stefalie
mountain_lake: changed saveParams method and MappedWater is now scritable
12:29 PM Changeset in orxonox.OLD [8948] by hdavid
branches/mountain_lake
12:29 PM Changeset [3960] by hdavid
11:32 AM Changeset [3959] by hdavid
11:03 AM Changeset in orxonox.OLD [8947] by hdavid
branches/mountain_lake: cloud effect is scriptable
10:35 AM Changeset [3958] by hdavid
branches/mountain_lake
10:12 AM Changeset in orxonox.OLD [8946] by hdavid
branches/mountain_lake: deactivating clouds also deactivates the skydome
3:46 AM Changeset [3957] by patrick
new bsp with more light
3:40 AM Changeset [3956] by patrick
added the repair station
3:39 AM Changeset in orxonox.OLD [8945] by patrick
repair station works now. one point less in the todo list
3:23 AM Changeset in orxonox.OLD [8944] by patrick
falling now works berfectly
3:21 AM Changeset in orxonox.OLD [8943] by patrick
model sticks to ground. no wall cd yet
3:05 AM Changeset in orxonox.OLD [8942] by patrick
more repair station
2:55 AM Changeset in orxonox.OLD [8941] by patrick
isOnGround bug found and repair station workd
2:44 AM Changeset in orxonox.OLD [8940] by patrick
falling down fps player
2:35 AM Changeset in orxonox.OLD [8939] by patrick
world entity on ground function
2:23 AM Changeset in orxonox.OLD [8938] by patrick
x and y checking for now finished
2:06 AM Changeset in orxonox.OLD [8937] by patrick
much better axis now
1:52 AM Changeset in orxonox.OLD [8936] by patrick
fixed the fast animation bug. now npc have normal animation speed
1:51 AM Changeset in orxonox.OLD [8935] by patrick
better axis now
1:38 AM Changeset in orxonox.OLD [8934] by patrick
found a major error in the cr alg
1:12 AM Changeset in orxonox.OLD [8933] by patrick
front collision alg should work
12:46 AM Changeset in orxonox.OLD [8932] by patrick
working with directions
12:20 AM Changeset in orxonox.OLD [8931] by patrick
repair station work, collision reaction
12:07 AM Changeset in orxonox.OLD [8930] by bottac

Jun 29, 2006:

11:45 PM Changeset in orxonox.OLD [8929] by ponder
- added a clipping plane for removing popping effects - put the update …
11:43 PM Changeset in orxonox.OLD [8928] by patrick
bug correct
11:39 PM Changeset in orxonox.OLD [8927] by patrick
collision reactin output different
11:11 PM Changeset in orxonox.OLD [8926] by bottac
collision coordinates fixed.
11:08 PM Changeset [3955] by ponder
10:50 PM Changeset in orxonox.OLD [8925] by patrick
all axis check and more debug out
10:47 PM Changeset in orxonox.OLD [8924] by patrick
collision reaction refine
10:09 PM Changeset in orxonox.OLD [8923] by patrick
ground collision detection advanc
9:48 PM Changeset in orxonox.OLD [8922] by patrick
the ground walking algorithm is almost working again
8:04 PM Changeset in orxonox.OLD [8921] by stefalie
mountain_lake: save params done, but it's not really nice
7:25 PM Changeset [3954] by snellen
continued implementation…
7:23 PM Changeset [3953] by stefalie
7:11 PM Changeset in orxonox.OLD [8920] by stefalie
mountain_lake: waterColor works
7:09 PM Changeset in orxonox.OLD [8919] by stefalie
mountain_lake: waterColor fading compiles, but doesnt work yet
7:02 PM Changeset [3952] by hdavid
6:53 PM Changeset in orxonox.OLD [8918] by stefalie
mountain_lake: waterHeight fading works
6:48 PM Changeset in orxonox.OLD [8917] by snellen
made genericNPC::finalGoalReached() scriptable
6:47 PM Changeset [3951] by snellen
added some npcs
6:13 PM Changeset in orxonox.OLD [8916] by stefalie
mountain_lake: fader gui works, fading also (but its a bit hacky)
6:01 PM Changeset [3950] by patrick
adding some md2 sounds
5:58 PM Changeset [3949] by patrick
commiting all textures
5:56 PM Changeset [3948] by patrick
adding the space ships and md2 models
5:30 PM Changeset [3947] by snellen
continued implementation…
5:30 PM Changeset in orxonox.OLD [8915] by snellen
events get grabed now
4:43 PM Changeset in orxonox.OLD [8914] by bensch
compiles again
4:30 PM Changeset in orxonox.OLD [8913] by bensch
walk should work
4:22 PM Changeset in orxonox.OLD [8912] by bottac
Collision detection working again.
4:07 PM Changeset in orxonox.OLD [8911] by amaechler
branches/moutnain_lake: lightning hacking, skycolor not working yet
4:03 PM Changeset in orxonox.OLD [8910] by bottac
Still not working.
3:59 PM Changeset [3946] by snellen
continued implementation…
3:48 PM Changeset in orxonox.OLD [8909] by bensch
better impementation
3:30 PM Changeset in orxonox.OLD [8908] by bensch
orxonox/sp: begin new GenNPC
2:53 PM Changeset [3945] by snellen
wrote prototype for prisoner, guard, secondguard
2:10 PM Changeset in orxonox.OLD [8907] by bottac
further bugs fixed.
2:03 PM Changeset in orxonox.OLD [8906] by bensch
Gui Element
1:51 PM people/boenzlip/modeling edited by patrick
(diff)
1:42 PM Changeset in orxonox.OLD [8905] by amaechler
branches/atmospheric_engine: rain fading fixed - tadaaa
1:40 PM Changeset in orxonox.OLD [8904] by bottac
bugfix
1:37 PM Changeset in orxonox.OLD [8903] by hdavid
branches/mountain_lake
12:47 PM Changeset [3944] by stefalie
moutain_lake: map changed
12:33 PM Changeset in orxonox.OLD [8902] by hdavid
branches/mountain_lake
12:24 PM Changeset [3943] by hdavid
12:18 PM Changeset [3942] by amaechler
11:52 AM Changeset [3941] by bensch
copy of the trunk
11:49 AM Changeset [3940] by bensch
delete branche
11:48 AM Ticket #150 (Possibility to play ogg files as sound effects) created by hdavid
Make it possible to play OGG files as sound effects the way it is …
11:45 AM Changeset [3939] by bensch
data/trunk: merged the data from the atmos branche back
1:41 AM Changeset [3938] by patrick
new map, light bug
1:38 AM Changeset [3937] by patrick
door in place
1:37 AM Changeset in orxonox.OLD [8901] by patrick
doors work fine now
1:13 AM Changeset [3936] by patrick
sniper model rotated
1:11 AM Changeset in orxonox.OLD [8900] by patrick
gun is positioned correctly now
1:04 AM Changeset in orxonox.OLD [8899] by patrick
material displayed now and better
1:03 AM Changeset in orxonox.OLD [8898] by patrick
material displayed now and better
12:51 AM Changeset in orxonox.OLD [8897] by patrick
sniper rifle is added, orientation still false
12:48 AM Changeset [3935] by patrick
mtl commit
12:21 AM Changeset in orxonox.OLD [8896] by patrick
new copy of the branche for single_player_map (MARK SPM)
12:20 AM Changeset in orxonox.OLD [8895] by patrick
removing old sp branche
12:19 AM Changeset in orxonox.OLD [8894] by patrick
merged the branche single_player_map with the trunk
12:18 AM people/BenjaminKnecht edited by bknecht
(diff)
12:12 AM Changeset in orxonox.OLD [8893] by bottac
A litlle less debug output.
12:04 AM Changeset in orxonox.OLD [8892] by bottac
Just a small cleanup.
12:01 AM Changeset in orxonox.OLD [8891] by patrick
fps weapon work

Jun 28, 2006:

11:51 PM ~archive/md2Tutorial edited by bknecht
(diff)
11:47 PM Changeset in orxonox.OLD [8890] by patrick
door and weapon stuff
11:02 PM content/tools/gtkradiant edited by patrick
(diff)
11:01 PM content/tools/gtkradiant edited by patrick
(diff)
10:53 PM Changeset [3934] by patrick
bsp model work
10:42 PM Changeset [3933] by patrick
bsp model work
10:03 PM Changeset [3932] by patrick
bsp model work
9:51 PM Changeset in orxonox.OLD [8889] by bottac
Done?
9:42 PM Changeset [3931] by patrick
bsp model work
9:38 PM Changeset in orxonox.OLD [8888] by bottac
Not yet done. Still working on collision detection.
9:35 PM Changeset [3930] by patrick
bsp model work
9:11 PM Changeset in orxonox.OLD [8887] by bottac
Started to move collision detection / reaction to the new interface.
8:03 PM Changeset [3929] by patrick
bsp model work
7:16 PM ~archive/md2Tutorial edited by bknecht
(diff)
7:01 PM Changeset in orxonox.OLD [8886] by snellen
fixed bug that led to a segmentation fault while adding the …
6:58 PM Changeset [3928] by snellen
added door
6:45 PM Changeset [3927] by snellen
falldown.lua implemented
6:45 PM Changeset [3926] by bknecht
6:44 PM Changeset [3925] by bknecht
6:32 PM Changeset in orxonox.OLD [8885] by stefalie
mountain_lake: …
6:22 PM Changeset [3924] by stefalie
6:21 PM Changeset in orxonox.OLD [8884] by stefalie
mountain_lake: fading works… sometimes :-)
6:19 PM Changeset in orxonox.OLD [8883] by patrick
door model and texture
6:09 PM Changeset [3923] by patrick
guns renamed
6:08 PM Changeset in orxonox.OLD [8882] by patrick
event grabbin removed
6:05 PM Changeset in orxonox.OLD [8881] by patrick
door animations again better nicer and cooler…
6:02 PM Changeset in orxonox.OLD [8880] by patrick
door animation even nicer implemented
5:55 PM Changeset in orxonox.OLD [8879] by patrick
door animation functions
5:46 PM Changeset in orxonox.OLD [8878] by patrick
altering md2 model for dynamic animations choosement
5:35 PM Changeset [3922] by stefalie
mountain_lake: now i the water looks not tooo bad
5:34 PM Changeset in orxonox.OLD [8877] by stefalie
mountain_lake: cleanup
5:33 PM Changeset in orxonox.OLD [8876] by patrick
collision reaction stuff
5:32 PM Changeset [3921] by snellen
added falldown.lua and lua_extra_functions
5:30 PM Changeset [3920] by bknecht
5:25 PM Changeset in orxonox.OLD [8875] by patrick
door proximity algorithm
5:24 PM people/boenzlip/bump edited by patrick
(diff)
5:08 PM Changeset in orxonox.OLD [8874] by patrick
check door functions
4:59 PM Changeset in orxonox.OLD [8873] by patrick
makefile adjusted
4:56 PM Changeset in orxonox.OLD [8872] by patrick
more door work
4:55 PM Changeset [3919] by snellen
4:49 PM Changeset in orxonox.OLD [8871] by patrick
adding sniper rifle
4:48 PM Changeset in orxonox.OLD [8870] by patrick
add doors
4:48 PM Changeset in orxonox.OLD [8869] by snellen
made FPSPlayer scriptable
4:36 PM people/patrickboenzli edited by patrick
(diff)
4:33 PM Changeset in orxonox.OLD [8868] by stefalie
mountain_lake: small cleanup, now lets get started with the fading …
4:18 PM Changeset [3918] by stefalie
mountain_lake: changed shader file
4:08 PM Changeset in orxonox.OLD [8867] by stefalie
mountain_lake: now its possible to set the strength of the reflection …
3:55 PM Changeset in orxonox.OLD [8866] by stefalie
mountain_lake: now its possible to set the strength of the specular …
3:53 PM Changeset in orxonox.OLD [8865] by patrick
small adjustements
3:51 PM Changeset in orxonox.OLD [8864] by patrick
new collision registration functions
3:29 PM Changeset in orxonox.OLD [8863] by patrick
reverted the collision reaction
3:28 PM Changeset in orxonox.OLD [8862] by patrick
safer hiding and anhiding function
3:18 PM Changeset in orxonox.OLD [8861] by patrick
hiding unhiding functions
3:09 PM Changeset in orxonox.OLD [8860] by rennerc
removed segfault when killing npc
3:07 PM Changeset in orxonox.OLD [8859] by stefalie
mountain_lake: rotating of the water works
2:50 PM Changeset in orxonox.OLD [8858] by patrick
bug correct
2:44 PM Changeset in orxonox.OLD [8857] by rennerc
handle teamkills
2:43 PM Changeset in orxonox.OLD [8856] by rennerc
fixed segfault
2:42 PM Changeset in orxonox.OLD [8855] by patrick
multiplayer: removed bug
2:42 PM Changeset in orxonox.OLD [8854] by patrick
multiplayer: kill and hit event extended for event tracing
2:36 PM Changeset in orxonox.OLD [8853] by patrick
collision interface extended
2:31 PM Changeset in orxonox.OLD [8852] by patrick
collision interface extended
2:06 PM Changeset in orxonox.OLD [8851] by rennerc
chat window is on TAB again
1:59 PM Changeset in orxonox.OLD [8850] by patrick
less debug on network
1:49 PM Changeset in orxonox.OLD [8849] by patrick
collision detection works now
1:36 PM Changeset in orxonox.OLD [8848] by stefalie
mountain_lake: added coords for all 4 verts…
1:23 PM Changeset in orxonox.OLD [8847] by bensch
segfault preverter
12:22 PM Changeset in orxonox.OLD [8846] by bensch
no more segfault
12:22 PM Changeset in orxonox.OLD [8845] by patrick
more collision checks
12:17 PM Changeset in orxonox.OLD [8844] by bensch
deleting weapons should be fixed
11:27 AM Changeset in orxonox.OLD [8843] by patrick
radius now works
11:11 AM Changeset in orxonox.OLD [8842] by patrick
mulitplayer distances
10:42 AM Changeset in orxonox.OLD [8841] by patrick
muliplayer: restructuring cd code
2:00 AM Changeset [3917] by patrick
another entity added to mp
1:21 AM Changeset in orxonox.OLD [8840] by patrick
discovered segfault in the registerKill function from GameRules
1:04 AM Changeset in orxonox.OLD [8839] by patrick
muliplayer: collisions with all entities expect the ones from …
12:44 AM Changeset in orxonox.OLD [8838] by patrick
mulitplayer: debuggin session

Jun 27, 2006:

5:26 PM Changeset in orxonox.OLD [8837] by hdavid
branches/mountain_lake: fading sky/cloud colors works, …
5:08 PM Changeset in orxonox.OLD [8836] by patrick
spl: collision reaction similar as it was but doesn't stick to the …
4:40 PM Changeset in orxonox.OLD [8835] by amaechler
branches/mountain_lake: lightening polished and extended
4:40 PM Changeset [3916] by amaechler
4:39 PM Changeset in orxonox.OLD [8834] by patrick
collision reaction rebwork
4:30 PM Changeset in orxonox.OLD [8833] by rennerc
dont collide player with himself
4:29 PM Changeset in orxonox.OLD [8832] by rennerc
WorldEntity: list is synced now
4:05 PM Changeset [3915] by amaechler
3:51 PM Changeset in orxonox.OLD [8831] by snellen
Implemented executor without ret and 4 parameters, added setAbsDir and …
3:41 PM Changeset [3914] by snellen
implemented the stranger
3:37 PM Changeset in orxonox.OLD [8830] by snellen
Implemented the executor for 5 arguments and one return value
3:29 PM Changeset in orxonox.OLD [8829] by snellen
continued working on turning:turning doesn't quite work
3:01 PM Changeset in orxonox.OLD [8828] by stefalie
mountain_lake: some fading hacks… doesnt work at all… yet
2:50 PM Changeset [3913] by patrick
mp world
2:46 PM Changeset in orxonox.OLD [8827] by rennerc
SpawningPoint works now
2:43 PM Changeset in orxonox.OLD [8826] by hdavid
branches/mountain_lake: vector != bug removed
2:38 PM Changeset [3912] by stefalie
mountain_lake: …
2:33 PM Changeset [3911] by stefalie
mountain_lake: the params of the specular refl should be changable …
2:32 PM Changeset in orxonox.OLD [8825] by patrick
npc walking corrections
2:31 PM Changeset in orxonox.OLD [8824] by patrick
turning implemented, collision reaction disabled
2:25 PM Changeset [3910] by stefalie
mountain_lake: killed stupid specular reflection
2:24 PM Changeset in orxonox.OLD [8823] by snellen
added setTime function
1:17 PM Changeset in orxonox.OLD [8822] by snellen
fixed bug in ExecutorLua3ret
12:59 PM Changeset [3909] by stefalie
mountain_lake: …
12:40 PM Changeset in orxonox.OLD [8821] by stefalie
water: minor changes
12:39 PM Changeset [3908] by stefalie
textures added
12:37 PM Changeset in orxonox.OLD [8820] by rennerc
started implementing message based spawningpoint synchronisation
12:18 PM Changeset [3907] by patrick
added the new models from beni
2:16 AM Changeset [3906] by patrick
little work on bsp map
1:36 AM Changeset in orxonox.OLD [8819] by patrick
ncp comments
1:11 AM Changeset in orxonox.OLD [8818] by patrick
generic npc crouch, run and stop functions
1:02 AM Changeset in orxonox.OLD [8817] by patrick
generic npc work
12:48 AM Changeset in orxonox.OLD [8816] by patrick
spl: generic npc walking function

Jun 26, 2006:

6:27 PM Changeset [3905] by snellen
added script to move thestranger, added scripttrigger
6:26 PM Changeset in orxonox.OLD [8815] by snellen
script thestranger.lua tells thestranger to move to 288,19,208, …
6:13 PM Changeset in orxonox.OLD [8814] by patrick
more npc interface
6:07 PM Changeset in orxonox.OLD [8813] by patrick
more npc functions
6:02 PM Changeset [3904] by patrick
bsp level fix
6:02 PM Changeset in orxonox.OLD [8812] by patrick
spl ground walking beter
5:53 PM Changeset [3903] by patrick
bsp level fix
5:51 PM Changeset [3902] by snellen
added scripts to ambush at jupiter
5:47 PM Changeset [3901] by patrick
player now smaller → no collision problem
5:46 PM Changeset in orxonox.OLD [8811] by snellen
executor should now be able to take up to 7 parameters
5:44 PM Changeset in orxonox.OLD [8810] by patrick
spl: simpler walking interface
5:35 PM Changeset in orxonox.OLD [8809] by rennerc
add om_players to tick and draw list
5:04 PM Changeset in orxonox.OLD [8808] by snellen
added executor with 6 and 7 parameters
5:03 PM Changeset in orxonox.OLD [8807] by patrick
creating single_player_map branche again (MARK)
4:59 PM Changeset in orxonox.OLD [8806] by patrick
removind single_player_map branche again for newer version
4:56 PM Changeset in orxonox.OLD [8805] by patrick
trunk: generic npc model wolking function
4:48 PM Changeset in orxonox.OLD [8804] by patrick
creating new multi_player_map branche (MARK MULTI_PLAYER)
4:47 PM Changeset in orxonox.OLD [8803] by patrick
removing old newtork branch
4:46 PM Changeset in orxonox.OLD [8802] by patrick
merged the network branche back to trunk
4:30 PM Changeset in orxonox.OLD [8801] by rennerc
finished spawningpoint for spawning playables
4:23 PM Changeset in orxonox.OLD [8800] by amaechler
branches/mountain_lake: ummmmm….
4:12 PM Changeset [3900] by amaechler
4:08 PM Changeset [3899] by amaechler
3:54 PM Changeset in orxonox.OLD [8799] by patrick
created mountain lake branche for the water and weather engine team …
3:48 PM Changeset in orxonox.OLD [8798] by rennerc
network changes
3:48 PM Changeset in orxonox.OLD [8797] by patrick
removed bsp model branche
3:44 PM Changeset [3898] by snellen
Created new copy of the date for the singleplayer map
3:43 PM Changeset in orxonox.OLD [8796] by patrick
merged the bsp model branche back to trunk and some npc code changes :D
3:38 PM Changeset in orxonox.OLD [8795] by patrick
removed old water branche
3:37 PM Changeset in orxonox.OLD [8794] by patrick
removed old mountain lake branche
3:36 PM Changeset in orxonox.OLD [8793] by patrick
trunk: merged the weather engine branche to the trunk
3:18 PM Changeset in orxonox.OLD [8792] by patrick
merged water branche back to trunk
2:59 PM Changeset in orxonox.OLD [8791] by stefalie
water: some hacks… and 3 fade functions… but not done yet
2:48 PM Changeset in orxonox.OLD [8790] by hdavid
branches/atmospheric_engine: activating rain effect changes the cloud- …
2:45 PM Changeset in orxonox.OLD [8789] by hdavid
branches/atmospheric_engine: activating rain effect changes the cloud- …
2:33 PM Changeset in orxonox.OLD [8788] by stefalie
water: param reset functions work, the fade functions are next
2:29 PM Changeset in orxonox.OLD [8787] by hdavid
branches/atmospheric_engine: activating rain effect changes the cloud- …
2:10 PM Changeset in orxonox.OLD [8786] by rennerc
TODO -= 2
2:02 PM Changeset in orxonox.OLD [8785] by patrick
creating a new branche singple_player_map (MARK SP)
2:01 PM Changeset in orxonox.OLD [8784] by patrick
removing old branche script engine
2:00 PM Changeset in orxonox.OLD [8783] by patrick
merged the script engine branche back to trunk
1:35 PM Changeset in orxonox.OLD [8782] by rennerc
MultiplayerTeamDeathmatch: added functions to handle kills/respawns
1:33 PM Changeset in orxonox.OLD [8781] by hdavid
branches/atmospheric_engine: cloud effect
1:33 PM Changeset [3897] by hdavid
9:05 AM Changeset in orxonox.OLD [8780] by bottac
bbox collision.
2:31 AM Changeset [3896] by patrick
bsp model updated
2:12 AM Changeset [3895] by patrick
bsp model updated
1:41 AM Changeset in orxonox.OLD [8779] by patrick
trunk: less debug
1:05 AM Changeset in orxonox.OLD [8778] by patrick
trunk: test model die function reimplemented
12:59 AM Changeset in orxonox.OLD [8777] by patrick
trunk: damage and distruction reimplemented

Jun 25, 2006:

11:47 PM Changeset in orxonox.OLD [8776] by patrick
trunk: added weapons to the fps character
11:31 AM Changeset [3894] by ponder
Changed the textures for the terrain. Looks much better
11:30 AM Changeset in orxonox.OLD [8775] by ponder
- Applied a small change to sounrd_buffer and ogg_player in order to …
11:14 AM Changeset in orxonox.OLD [8774] by rennerc
frag table can be hidden with f1 now
10:45 AM Changeset in orxonox.OLD [8773] by rennerc
true stats sould be shown now
10:26 AM Changeset in orxonox.OLD [8772] by rennerc
removed old deathScreen from MultiplayerTeamDeathmatch
1:49 AM Changeset [3893] by bensch
added pinky song from task horizon, THANKS A LOT, YOU GUYS REAYLY ROCK

Jun 24, 2006:

3:35 PM Changeset in orxonox.OLD [8771] by amaechler
branches/atmospheric_engine: rainsound fade working and comments
12:38 PM Changeset in orxonox.OLD [8770] by ponder
Added some checks and assertions.
4:21 AM Changeset in orxonox.OLD [8769] by bensch
orxonox/trunk: Font in Button-Widget used
3:59 AM Changeset in orxonox.OLD [8768] by bensch
trunk: font: cleaner draw() of Texts
3:55 AM Changeset in orxonox.OLD [8767] by bensch
font: less debug
3:54 AM Changeset in orxonox.OLD [8766] by bensch
font: no more friends
3:49 AM Changeset in orxonox.OLD [8765] by bensch
trunk: much better loading of the Font
3:30 AM Changeset [3892] by patrick
work on the floor
3:12 AM Changeset in orxonox.OLD [8764] by bensch
load-implementation of font in font-data
3:02 AM Changeset [3891] by patrick
work on the floor
2:37 AM Changeset in orxonox.OLD [8763] by bensch
minor nicer design
2:37 AM Changeset [3890] by patrick
work on the floor
2:32 AM Changeset [3889] by patrick
work on the floor
2:16 AM Changeset in orxonox.OLD [8762] by bensch
deleted merged branche
2:16 AM Changeset in orxonox.OLD [8761] by bensch
merged the new Font-Implementation back here merged with svn merge …
2:14 AM Changeset in orxonox.OLD [8760] by bensch
orxonox/font: nicer implementation
2:09 AM Changeset [3888] by patrick
work on the floor
1:40 AM Changeset [3887] by patrick
work on the floor
1:16 AM Changeset [3886] by patrick
found the bug and corrected it
12:56 AM Changeset [3885] by patrick
singleplayer world has a bug somewhere

Jun 23, 2006:

11:31 PM Changeset [3884] by patrick
more sp world
10:25 PM Changeset in orxonox.OLD [8759] by bensch
orxonox/trunk: Material Copy constructor as should be
10:20 PM Changeset in orxonox.OLD [8758] by bensch
font is a Material now
8:41 PM Changeset in orxonox.OLD [8757] by bensch
font: looks same as before
8:34 PM Changeset in orxonox.OLD [8756] by bensch
orxonox/font: ok, the font is rendering again
8:24 PM Changeset in orxonox.OLD [8755] by bensch
better with fonts
8:13 PM Changeset [3883] by patrick
more sp world
7:30 PM Changeset [3882] by patrick
more sp world
6:58 PM Changeset in orxonox.OLD [8754] by bensch
better, but still not running, yet
6:38 PM Changeset in orxonox.OLD [8753] by bensch
orxonox/trunk: non-compiling new Version of the Data-Font
6:37 PM Changeset in orxonox.OLD [8752] by bensch
new copy
6:12 PM Changeset in orxonox.OLD [8751] by bensch
orxonox/trunk: Preparing for FONT-DATA
5:51 PM Changeset [3881] by patrick
more sp world
5:28 PM Changeset in orxonox.OLD [8750] by bensch
orxonox/trunk: now one can also close orxonox when the datadir is not …
5:08 PM Changeset in orxonox.OLD [8749] by bensch
orxonox/trunk: fallback test for ORXONOX-data-directory
5:07 PM Changeset in orxonox.OLD [8748] by ponder
Small changes to help debug
4:45 PM Changeset in orxonox.OLD [8747] by ponder
Added a boundary check to the getAltitude() method
4:34 PM Changeset in orxonox.OLD [8746] by ponder
Removed an if-statement from configure.ac
4:26 PM Changeset in orxonox.OLD [8745] by ponder
- Optimized the multi-layer renderings. pages which do not show a …
3:36 PM Changeset [3880] by bensch
delete senseless copy
3:24 PM Changeset [3879] by ponder
art
3:22 PM Changeset in orxonox.OLD [8744] by ponder
- A few more properties can be specified in the .oxw file for the …
3:17 PM Changeset in orxonox.OLD [8743] by bensch
gui: event-handler now supports retrieving key-states
2:55 PM Changeset in orxonox.OLD [8742] by bensch
gui: better switch with keys
2:03 PM Ticket #146 (UserNotifier) closed by bensch
fixed
2:03 PM Ticket #104 (ingame GUI) closed by bensch
fixed
11:29 AM Changeset in orxonox.OLD [8741] by ponder
- Finally, I got the terrain working completly. What a hard work… It …
11:22 AM Changeset in orxonox.OLD [8740] by bensch
orxonox/trunk: now the elements are draw correctly
10:59 AM Changeset in orxonox.OLD [8739] by rennerc
showing/hiding frags works now

Jun 22, 2006:

5:08 PM Changeset [3878] by snellen
added opendoor.lua
5:05 PM Changeset in orxonox.OLD [8738] by rennerc
started implementing frag table
5:00 PM Changeset [3877] by snellen
adaped files to changes in script_engine branch
4:57 PM Changeset in orxonox.OLD [8737] by snellen
deleted debug output
4:55 PM Changeset in orxonox.OLD [8736] by snellen
deleted debug output
4:54 PM Changeset in orxonox.OLD [8735] by snellen
script trigger can now be added to a script
4:50 PM Changeset in orxonox.OLD [8734] by amaechler
branches/atmospheric_engine: skydome should get reflected
4:40 PM Changeset in orxonox.OLD [8733] by hdavid
branches/atmospheric_engine:
4:33 PM Changeset in orxonox.OLD [8732] by hdavid
4:28 PM Changeset in orxonox.OLD [8731] by bensch
new player
4:19 PM Changeset in orxonox.OLD [8730] by hdavid
branches/atmospheric_engine: created skydome.[h,cc]
4:09 PM Changeset [3876] by hdavid
3:49 PM Changeset in orxonox.OLD [8729] by stefalie
water: quite everything works…
3:44 PM Changeset in orxonox.OLD [8728] by rennerc
networkfrequency*=2
3:17 PM Changeset in orxonox.OLD [8727] by rennerc
server identifies user by his random byte
3:15 PM Changeset in orxonox.OLD [8726] by bensch
new copy
3:15 PM Changeset in orxonox.OLD [8725] by bensch
delete merged branche
3:14 PM Changeset in orxonox.OLD [8724] by bensch
merged the bsp-model-stuff back here
2:58 PM Changeset in orxonox.OLD [8723] by rennerc
added status byte to all packets 2 status bits and 6 random bits
2:22 PM Changeset in orxonox.OLD [8722] by bensch
new copy
2:13 PM Changeset in orxonox.OLD [8721] by bensch
new copy
2:13 PM Changeset in orxonox.OLD [8720] by bensch
delete
2:13 PM Changeset in orxonox.OLD [8719] by bensch
merged the water branche back. conflicts resolved in favour of the trunk
2:08 PM Changeset [3875] by hdavid
branches/atmospheric_engine
2:04 PM Changeset in orxonox.OLD [8718] by bensch
delete gui
2:04 PM Changeset in orxonox.OLD [8717] by bensch
merged the gui back
1:57 PM Changeset in orxonox.OLD [8716] by amaechler
branches/atmospheric_engine: FogFade finally fixed
1:51 PM Changeset in orxonox.OLD [8715] by ponder
- Added special checks for macosx to acinclude.m4 and configure.ac. …
1:40 PM Changeset in orxonox.OLD [8714] by bottac
Ground walk
1:12 PM Changeset [3874] by bensch
orxonox/data/trunk: merged script-stuff back
1:11 PM Changeset in orxonox.OLD [8713] by hdavid
branches/atmospheric_engine
1:09 PM Changeset in orxonox.OLD [8712] by bensch
delete branche
1:09 PM Changeset in orxonox.OLD [8711] by bensch
merged the script_engine back here
12:53 PM Changeset in orxonox.OLD [8710] by bensch
new copy
12:53 PM Changeset in orxonox.OLD [8709] by bensch
delete merged branche
12:48 PM Changeset in orxonox.OLD [8708] by bensch
merged network back merged with command: svn merge -r8625:HEAD …
12:46 PM Changeset in orxonox.OLD [8707] by bensch
merged the lua-download-script back
12:39 PM content/ContentState edited by snellen
(diff)
12:30 PM Changeset [3873] by amaechler
12:26 PM Changeset in orxonox.OLD [8706] by patrick
flush
12:26 PM Changeset [3872] by patrick
small last change
12:21 PM Changeset [3871] by amaechler
12:20 PM Changeset [3870] by amaechler
12:20 PM Changeset [3869] by amaechler
12:18 PM Changeset [3868] by patrick
small last change
12:17 PM Changeset in orxonox.OLD [8705] by patrick
bsp: work flush, some more npc functions, and a positioning aid
12:16 PM Changeset [3867] by patrick
a npc in the world
12:12 PM Changeset in orxonox.OLD [8704] by amaechler
11:15 AM Changeset in orxonox.OLD [8703] by amaechler
11:12 AM Changeset in orxonox.OLD [8702] by amaechler
branches/atmospheric_engine: cleanup
11:06 AM Changeset in orxonox.OLD [8701] by bensch
gui:better design
10:20 AM Changeset [3866] by bensch
data: new Level-pic
10:19 AM Changeset [3865] by bensch
data: new Menu-pic
9:52 AM Changeset [3864] by amaechler
9:24 AM Changeset in orxonox.OLD [8700] by amaechler
branches/atmospheric_engine: …
4:58 AM Changeset [3863] by patrick
last last
4:50 AM Changeset [3862] by patrick
source map
4:47 AM Changeset [3861] by patrick
final version for today
4:20 AM Changeset [3860] by patrick
new tex
4:08 AM Changeset [3859] by patrick
better map world
3:57 AM Changeset [3858] by patrick
better map world
3:44 AM Changeset [3857] by patrick
better map world
3:22 AM Changeset [3856] by patrick
better map world
2:58 AM Changeset [3855] by patrick
better map world
2:43 AM Changeset [3854] by patrick
better map world
2:42 AM Changeset [3853] by patrick
better map world
2:33 AM Changeset [3852] by patrick
better map world
2:32 AM Changeset in orxonox.OLD [8699] by patrick
bsp: the collision reaction now is adjusted to the object size

Jun 21, 2006:

11:51 PM Changeset in orxonox.OLD [8698] by bensch
image-button does what it should
11:45 PM Changeset in orxonox.OLD [8697] by patrick
merged the terrain with the new trunk (MARK TERRAIN)
11:44 PM Changeset in orxonox.OLD [8696] by bensch
better image
11:36 PM Changeset in orxonox.OLD [8695] by patrick
fuck… mixed trunk copy with local changes. redo
11:34 PM Changeset in orxonox.OLD [8694] by bensch
nicer look, but still pretty fucked up :)
11:33 PM Changeset in orxonox.OLD [8693] by patrick
branches: added new branche terrain copy of trunk
11:30 PM Changeset in orxonox.OLD [8692] by patrick
moving old branche terrain
11:29 PM Changeset in orxonox.OLD [8691] by bensch
orxonox/trunk: now one can enter levels with the GUI, and Images …
11:29 PM Changeset in orxonox.OLD [8690] by ponder
10:55 PM Changeset [3851] by patrick
md3 removed
10:50 PM Changeset [3850] by bensch
added new Menu-entity
10:50 PM Changeset in orxonox.OLD [8689] by bensch
orxonox/gui: image-widget work
10:40 PM Changeset [3849] by patrick
added the singleplayer world with textures
10:33 PM Changeset in orxonox.OLD [8688] by bensch
added image-button a speciality of glgui to display buttons, that on …
10:13 PM Changeset in orxonox.OLD [8687] by patrick
bsp: fps player worky
9:53 PM Changeset [3848] by patrick
more level
9:26 PM Changeset [3847] by amaechler
9:26 PM Changeset [3846] by patrick
level skelettons created
8:57 PM Changeset in orxonox.OLD [8686] by patrick
bsp: fps player extension
8:52 PM Changeset in orxonox.OLD [8685] by patrick
bsp: fps player added, woking on it
6:50 PM Changeset [3845] by patrick
updata
6:23 PM Changeset in orxonox.OLD [8684] by ponder
Tried to do the collision detection for the terrain.
6:20 PM Changeset in orxonox.OLD [8683] by rennerc
player can type chatmessages with more than one word without typing "
6:00 PM Changeset [3844] by ponder
Changed everything to fit the new terrain_entity
5:57 PM Changeset in orxonox.OLD [8682] by snellen
made last changes
5:50 PM Changeset in orxonox.OLD [8681] by snellen
added correct header to all files
5:39 PM Changeset in orxonox.OLD [8680] by snellen
removed all testing traces
5:16 PM Changeset [3843] by snellen
added scripts folder
5:15 PM Changeset in orxonox.OLD [8679] by snellen
all scripts now get loaded from datadir/scripts
5:01 PM Changeset in orxonox.OLD [8678] by snellen
fixed segfault when a script isn't loaded correctly
4:49 PM Changeset in orxonox.OLD [8677] by bensch
new gui implementing work
4:25 PM Changeset in orxonox.OLD [8676] by snellen
copied movechopper.lua into src
4:24 PM Changeset in orxonox.OLD [8675] by snellen
copied movechopper.lua into src
3:57 PM Changeset in orxonox.OLD [8674] by bensch
Game-Menu begin
3:43 PM Changeset in orxonox.OLD [8673] by bensch
added game_menu.cc
2:59 PM Changeset in orxonox.OLD [8672] by bensch
selectables
2:39 PM Changeset in orxonox.OLD [8671] by bensch
selecting with keyboard
2:15 PM Changeset in orxonox.OLD [8670] by bensch
less debug
2:11 PM Changeset in orxonox.OLD [8669] by bensch
orxonox/gui: slider behaves as expected
1:56 PM Changeset in orxonox.OLD [8668] by hdavid
branches/atmospheric_engine: implemented a sky plane with the cloud …
1:54 PM Changeset [3842] by hdavid
data/atmospheric_engine
1:50 PM Changeset in orxonox.OLD [8667] by bensch
widgets are selectable now
1:40 PM Changeset [3841] by snellen
removed testing form desert.oxw
1:38 PM Changeset in orxonox.OLD [8666] by snellen
removed lunartest2.lua, cleaned all testing code
1:27 PM Changeset in orxonox.OLD [8665] by snellen
movechopper.lua updated
11:04 AM Changeset in orxonox.OLD [8664] by bensch
better handling
9:00 AM Changeset in orxonox.OLD [8663] by hdavid
branches/atmospheric_engine: cloud animation works :)
4:57 AM Changeset [3840] by patrick
map updated also
4:55 AM Changeset [3839] by patrick
bsp singleplayer level work
4:12 AM Changeset in orxonox.OLD [8662] by patrick
bsp: md3 less debug output
4:09 AM Changeset in orxonox.OLD [8661] by patrick
bsp: hunted the bug down. may this be a sign for all other bugs
4:00 AM Changeset in orxonox.OLD [8660] by patrick
bsp: found the interpolation bug, tracing
3:25 AM Changeset in orxonox.OLD [8659] by patrick
bsp: md3 interkeyframe animation works now
3:12 AM Changeset in orxonox.OLD [8658] by patrick
bsp: md3 bone frame informtions read differently from the binary file, …
3:02 AM Changeset in orxonox.OLD [8657] by patrick
bsp: md3 mesh messing up during animation
2:44 AM Changeset in orxonox.OLD [8656] by patrick
bsp: md3 interpolation less animations working focus
2:10 AM Changeset in orxonox.OLD [8655] by patrick
bsp: found some pretty bugs in the animation code. more to be expected.
1:40 AM Changeset in orxonox.OLD [8654] by patrick
bsp: md3 model: - traced the segfault, animation now gets …
1:26 AM Changeset in orxonox.OLD [8653] by bensch
select works (more or less)
1:15 AM Changeset in orxonox.OLD [8652] by bensch
renamings
1:07 AM Changeset in orxonox.OLD [8651] by bensch
gui: table drawn correctly
12:21 AM Changeset in orxonox.OLD [8650] by bensch
better draw

Jun 20, 2006:

11:56 PM Changeset in orxonox.OLD [8649] by bensch
better draw
8:44 PM Changeset in orxonox.OLD [8648] by ponder
Disabled depth test for the skybox. Its not necessary. And this way we …
7:02 PM Changeset in orxonox.OLD [8647] by bensch
correct Values of Boxes
6:52 PM Changeset in orxonox.OLD [8646] by rennerc
TODO++ spelling
6:28 PM Changeset in orxonox.OLD [8645] by patrick
bsp: md3 model animation doesn't work yet ,flush
6:15 PM Changeset in orxonox.OLD [8644] by patrick
bsp: md3 model animation algorithm probably finished
5:55 PM Changeset [3838] by bensch
data: added new world to campaign
5:52 PM Changeset in orxonox.OLD [8643] by rennerc
chatting works now with right names
5:47 PM Changeset in orxonox.OLD [8642] by ponder
Removed two bugs 1. The indices weren't copied properly to the shared …
5:45 PM Changeset [3837] by ponder
Added 3 new textures to the pictures data directory.
5:41 PM Changeset [3836] by bensch
orxonox/data/trunk: added level from lieni
5:24 PM Changeset in orxonox.OLD [8641] by ponder
The level four pages are now merged into large buffers. Its not …
5:20 PM Changeset in orxonox.OLD [8640] by patrick
bsp: md3 model animation main alg
5:07 PM Changeset in orxonox.OLD [8639] by hdavid
branches/atmospheric_engine
5:04 PM Changeset in orxonox.OLD [8638] by patrick
bsp: md3 more md3 animation stuff
4:28 PM Changeset in orxonox.OLD [8637] by patrick
bsp: md3 animation work
3:42 PM Changeset in orxonox.OLD [8636] by hdavid
branches/atmospheric_engine: creating clouds with the shader works, …
3:38 PM Changeset in orxonox.OLD [8635] by rennerc
mini shell works
3:27 PM Changeset in orxonox.OLD [8634] by patrick
bsp: all md3 submodels are now correctly drawn, fixed the bug. now …
3:27 PM Changeset in orxonox.OLD [8633] by bensch
getting position test
3:12 PM Changeset in orxonox.OLD [8632] by stefalie
water: mighty reflection is still at the wrong place
2:39 PM Changeset in orxonox.OLD [8631] by bensch
gui: color-animation
2:34 PM Changeset in orxonox.OLD [8630] by stefalie
water: one bug left
2:33 PM Changeset [3835] by patrick
added the singleplayer map, works with orxonox
2:29 PM Changeset in orxonox.OLD [8629] by bensch
orxonox/gui: rasterized (strange look, but ok)
2:18 PM Changeset in orxonox.OLD [8628] by stefalie
water: cleanup and waste of time, but i got nothing better to do ;-)
2:02 PM Changeset in orxonox.OLD [8627] by bensch
orxonox/gui: text is positioned
1:57 PM Changeset in orxonox.OLD [8626] by bensch
repositioning Text
1:40 PM Changeset in orxonox.OLD [8625] by bensch
branches: new copy of the trunk
1:39 PM Changeset in orxonox.OLD [8624] by bensch
delete merged branche
1:39 PM Changeset in orxonox.OLD [8623] by bensch
orxonox/trunk: merged the network branche back here merged with …
1:27 PM Changeset in orxonox.OLD [8622] by stefalie
water: cleanup… and hey: the mighty reflection is back :-)
1:25 PM Changeset in orxonox.OLD [8621] by bensch
new copy of the trunk
1:24 PM Changeset in orxonox.OLD [8620] by bensch
delete merged branche
1:24 PM Changeset in orxonox.OLD [8619] by bensch
trunk: merged the gui-branche back. merged with command: svn merge …
1:08 PM Changeset in orxonox.OLD [8618] by bensch
gui: no more segfaults
12:58 PM Changeset in orxonox.OLD [8617] by stefalie
water: minor cleanup and the waterflow doesnt depend on the framerate …
12:51 PM Changeset in orxonox.OLD [8616] by bensch
orxonox/gui: start the stuff
12:28 PM WikiFormatting edited by anonymous
Comment added (diff)
12:00 PM Changeset in orxonox.OLD [8615] by bensch
gui: more about the table
11:51 AM Changeset in orxonox.OLD [8614] by bensch
gui: added table
11:16 AM Changeset in orxonox.OLD [8613] by bensch
gui: text animates again
10:49 AM Changeset in orxonox.OLD [8612] by bensch
better coloring
10:46 AM Changeset in orxonox.OLD [8611] by bensch
background Color animatable
10:38 AM Changeset [3834] by bensch
added pic
10:38 AM Changeset in orxonox.OLD [8610] by bensch
container-background (to laugh at :/)
10:23 AM Changeset in orxonox.OLD [8609] by bensch
image ok again
10:19 AM Changeset in orxonox.OLD [8608] by bensch
animateback works
10:15 AM Changeset in orxonox.OLD [8607] by bensch
orxonox/gui: looks like before now, but way cooler :)
10:08 AM Changeset in orxonox.OLD [8606] by bensch
gui: almost the same functionality
9:59 AM Changeset in orxonox.OLD [8605] by bensch
orxonox/gui: fading works again
9:18 AM Changeset in orxonox.OLD [8604] by bensch
orxonox/gui: debug works: resetStyle was missing
9:10 AM Changeset in orxonox.OLD [8603] by bensch
debug function
5:34 AM Changeset in orxonox.OLD [8602] by patrick
bsp: workd flush
5:33 AM Changeset [3833] by patrick
worked on the singleplayer map… forgot the time :D
2:11 AM Changeset in orxonox.OLD [8601] by patrick
bsp: md3 tag rotation and submodel drawing issue
2:11 AM Changeset in orxonox.OLD [8600] by patrick
bsp: md3 tag rotation and submodel drawing issue
1:48 AM Changeset in orxonox.OLD [8599] by bensch
compiling every-wehere:
1:45 AM Changeset in orxonox.OLD [8598] by bensch
style enbedded into gui, as it was redundant
1:22 AM Changeset in orxonox.OLD [8597] by patrick
bsp: md3 child models work started
12:48 AM Changeset in orxonox.OLD [8596] by bensch
init
12:20 AM Changeset in orxonox.OLD [8595] by ponder
BufferBroker needs an update. Its broken!

Jun 19, 2006:

11:58 PM Changeset [3832] by ponder
Added a new worlds - Terrain
11:58 PM Changeset in orxonox.OLD [8594] by bensch
typo
11:42 PM Changeset in orxonox.OLD [8593] by ponder
11:30 PM Changeset [3831] by ponder
Branched the data for the terrain
11:29 PM Changeset [3830] by ponder
Branched for the terrain
11:28 PM Changeset in orxonox.OLD [8592] by patrick
bsp: loading the all of the md3 models
11:03 PM Changeset in orxonox.OLD [8591] by patrick
bsp: md3_config is loaded correctly via resource manager
10:48 PM Changeset in orxonox.OLD [8590] by patrick
bsp: md3 integrated to the resource manager
8:36 PM Changeset in orxonox.OLD [8589] by rennerc
chat works now
6:46 PM Changeset in orxonox.OLD [8588] by rennerc
implemented chat functionality
5:07 PM Changeset in orxonox.OLD [8587] by stefalie
water: refl- and refr.bmp aint needes anymore, thx bensch, only one …
4:57 PM Changeset in orxonox.OLD [8586] by stefalie
water: waterheight bug is fixxed, but the mighty reflection is still …
2:36 PM Changeset in orxonox.OLD [8585] by stefalie
branches/atmospheric_engine: noise function for creating clouds
2:32 PM Changeset in orxonox.OLD [8584] by bensch
orxonox/gui: more implemented inside of the State, not it looks worse …
1:20 PM Changeset in orxonox.OLD [8583] by bensch
gui: using style.
12:35 PM Changeset in orxonox.OLD [8582] by bensch
more functionality when loading styles
2:21 AM Changeset in orxonox.OLD [8581] by patrick
bsp: more npc function. very small change:D
1:45 AM Changeset in orxonox.OLD [8580] by patrick
bsp: md3 more modular loading.
1:23 AM Changeset in orxonox.OLD [8579] by patrick
bsp: md3 reads the tags betters now

Jun 18, 2006:

11:45 PM Changeset in orxonox.OLD [8578] by patrick
bsp: md3 model: turned the axis because q3 uses other axis
11:23 PM Changeset in orxonox.OLD [8577] by patrick
bsp: md3 found the bug and eliminated it! he's dead, McCoy
11:16 PM Changeset in orxonox.OLD [8576] by patrick
bsp: md3 found one bug, working on it
11:01 PM Changeset in orxonox.OLD [8575] by bensch
gui: better names
10:53 PM Changeset in orxonox.OLD [8574] by patrick
bsp: md3 - found bug source: no correct vertex interpolation made until now
10:48 PM Changeset in orxonox.OLD [8573] by patrick
bsp: bug-hunting: md3 data read in correctly, no bugs here, expanding …
10:02 PM Changeset in orxonox.OLD [8572] by bensch
gui: nicer looks of Material
9:52 PM Changeset in orxonox.OLD [8571] by bensch
Material should be fully loadable
9:08 PM Changeset in orxonox.OLD [8570] by ponder
Added the buffer-broker class to the repository
8:26 PM Changeset in orxonox.OLD [8569] by ponder
- The terrain now uses VBO's instead of VARS. Its possible to switch …

Jun 17, 2006:

3:05 PM Changeset in orxonox.OLD [8568] by patrick
bsp: work flush
2:35 PM Changeset in orxonox.OLD [8567] by patrick
bsp: md3 model draws but its all screwed up:D
2:29 PM Changeset in orxonox.OLD [8566] by patrick
bsp: md3 model drawing now works, but doesn't do anything
2:13 PM Changeset in orxonox.OLD [8565] by patrick
bsp: switched to const drawing function… this was quite messy
1:58 PM Changeset in orxonox.OLD [8564] by patrick
trying to break down the draw function into cont functions
1:48 PM Changeset in orxonox.OLD [8563] by patrick
bsp: making the draw function const… this one is hard:(
1:27 PM Changeset in orxonox.OLD [8562] by patrick
bsp: md3 mesh drawing functions introduced
12:36 PM Changeset in orxonox.OLD [8561] by patrick
bsp: bone drawing funcitons implemented
12:22 PM Changeset in orxonox.OLD [8560] by patrick
bsp: new quaterinon constructor created for 3x3 matrices, bone …
12:07 PM Changeset in orxonox.OLD [8559] by bensch
gui: doxytags
11:46 AM Changeset in orxonox.OLD [8558] by patrick
bsp: vertex normals interpolation
11:39 AM Changeset in orxonox.OLD [8557] by patrick
bsp: mesh interpolation finished
11:19 AM Changeset in orxonox.OLD [8556] by patrick
bsp: bone interpolation written
10:00 AM Changeset in orxonox.OLD [8555] by bensch
gui: load-params
9:45 AM Changeset in orxonox.OLD [8554] by bensch
style should be loadable through strings
3:12 AM Changeset in orxonox.OLD [8553] by patrick
bsp: md3 model drawing work, still some more work needed
2:57 AM Changeset in orxonox.OLD [8552] by patrick
bsp: md3 model normal and vertex drawing functions. not working yet
1:57 AM Changeset in orxonox.OLD [8551] by patrick
bsp: bone frame animation, slow start
1:47 AM Changeset in orxonox.OLD [8550] by patrick
bsp: working on the drawing structure, interpolation is quite a bit work
1:33 AM Changeset in orxonox.OLD [8549] by patrick
bsp: model now can be interconnected with other models on specified tags

Jun 16, 2006:

11:35 PM Changeset in orxonox.OLD [8548] by ponder
- Added multitexturing support to the terrain-class. - The lightmap …
7:12 PM Changeset in orxonox.OLD [8547] by patrick
bsp: working on sorted maps for model links
6:03 PM Changeset in orxonox.OLD [8546] by patrick
bsp: the model animation informations get parsed correctly and loaded
5:32 PM Changeset in orxonox.OLD [8545] by patrick
bsp: animation initialisation work
5:28 PM Changeset in orxonox.OLD [8544] by patrick
bsp: md3 animation parsing and reading construct finished
5:27 PM Changeset in orxonox.OLD [8543] by bensch
dots at the beginning
5:22 PM Changeset in orxonox.OLD [8542] by bensch
text with dots at the end
5:05 PM Changeset in orxonox.OLD [8541] by patrick
bsp: md3 config read almost finished
4:54 PM Changeset in orxonox.OLD [8540] by bensch
minor redesign
4:52 PM Changeset in orxonox.OLD [8539] by bensch
new imrpooved interface in text
4:36 PM Changeset in orxonox.OLD [8538] by bensch
limited text-lenght
4:10 PM Changeset in orxonox.OLD [8537] by patrick
bsp: md3 head offset read out
4:01 PM Changeset in orxonox.OLD [8536] by patrick
bsp: md3 sex gets read correctly
3:48 PM Changeset in orxonox.OLD [8535] by patrick
bsp: other file reading algorithm used, seems to work perfectly
3:25 PM Changeset in orxonox.OLD [8534] by patrick
bsp: less debug output. claudio: well done ground walking seems to …
3:21 PM Changeset in orxonox.OLD [8533] by patrick
bsp: config parsing tests
3:10 PM Changeset in orxonox.OLD [8532] by patrick
orxonox: addin the md3 config structures
3:09 PM Changeset in orxonox.OLD [8531] by patrick
orxonox: added a tokenizer class for strings and working on parsing of …
3:09 PM Changeset in orxonox.OLD [8530] by bensch
more configurable
2:51 PM Changeset in orxonox.OLD [8529] by bensch
valgrind-sweep
2:41 PM Changeset in orxonox.OLD [8528] by bensch
valgrind-sweep
1:50 PM Changeset in orxonox.OLD [8527] by bensch
compiles again
1:09 PM Changeset in orxonox.OLD [8526] by patrick
bsp: md3 animation structures pumped up
11:56 AM Changeset in orxonox.OLD [8525] by patrick
bsp: md3 animatin revisited
11:40 AM Changeset in orxonox.OLD [8524] by bottac
Worked on ground walk.
11:16 AM Changeset in orxonox.OLD [8523] by bensch
trunk: compiles on Windows: DANGER: THE LINUX PORT MAY BE COMPROMISED
11:16 AM Changeset in orxonox.OLD [8522] by bensch
tags
10:34 AM Changeset in orxonox.OLD [8521] by amaechler
10:25 AM Changeset in orxonox.OLD [8520] by bensch
new copy
10:25 AM Changeset in orxonox.OLD [8519] by bensch
delete
10:23 AM Changeset in orxonox.OLD [8518] by bensch
merged the gui back to the trunk
9:16 AM Changeset in orxonox.OLD [8517] by bensch
notifier now in hud (have to reposition it usefully
2:53 AM Changeset in orxonox.OLD [8516] by patrick
bsp: added a sound source to the generic npc as a start
2:44 AM Changeset [3829] by patrick
singleplayerlevel improved
1:40 AM Changeset in orxonox.OLD [8515] by patrick
bsp: finished the first code for the generic npc model
1:36 AM Changeset in orxonox.OLD [8514] by patrick
bsp: added a generic npc model and extended the normal npc model
12:49 AM Changeset in orxonox.OLD [8513] by bensch
gui: notifier: nicer style, better graphics, and much more improoved
12:41 AM Changeset in orxonox.OLD [8512] by bensch
orxonox/gui: notifier: now manages a list of past history
12:36 AM Changeset in orxonox.OLD [8511] by patrick
bsp: hit function reintroduced, now collision reaction should do better
12:31 AM Changeset in orxonox.OLD [8510] by bensch
gui: notifier: yeah. fading works
12:22 AM Changeset in orxonox.OLD [8509] by bensch
gui: notifier: outputs stuff

Jun 15, 2006:

11:59 PM Changeset in orxonox.OLD [8508] by patrick
bsp: added the bounding box for each model on WE level
11:34 PM Changeset in orxonox.OLD [8507] by patrick
bsp: added a new aabb (axis aligned bounding box) for each model to …
11:18 PM Changeset in orxonox.OLD [8506] by rennerc
connection monitor could work now
11:04 PM Changeset in orxonox.OLD [8505] by rennerc
simpler bandwidth computation
10:39 PM Changeset in orxonox.OLD [8504] by patrick
bsp: md2 creature repared, no segfaults anymore. better entity …
10:35 PM Changeset in orxonox.OLD [8503] by bensch
at least it compiles again :)
10:35 PM Changeset in orxonox.OLD [8502] by rennerc
fixed bug
10:27 PM Changeset in orxonox.OLD [8501] by bensch
new copy
10:26 PM Changeset in orxonox.OLD [8500] by bensch
delete
10:17 PM Changeset in orxonox.OLD [8499] by bensch
rename
10:16 PM Changeset in orxonox.OLD [8498] by bensch
notifier added (does not compile)
10:14 PM Changeset in orxonox.OLD [8497] by rennerc
typo
10:11 PM Changeset in orxonox.OLD [8496] by rennerc
NetworkStream should use different dicts for server/client now
10:10 PM Changeset [3828] by patrick
dicts added
9:50 PM Changeset in orxonox.OLD [8495] by bensch
merged the branche atmos back. no conflicts
9:50 PM Changeset in orxonox.OLD [8494] by rennerc
write dict creates two files, one for upstream and one for downstream
9:39 PM Changeset in orxonox.OLD [8493] by patrick
adding new branche bsp_model (MARK_BSP)
9:37 PM Changeset in orxonox.OLD [8492] by patrick
removing even older bsp branche
9:36 PM Changeset in orxonox.OLD [8491] by patrick
remove old bsp branche
9:34 PM Changeset in orxonox.OLD [8490] by patrick
merged the bsp branche back to trunk
9:22 PM Changeset [3827] by patrick
more world
6:30 PM Changeset in orxonox.OLD [8489] by stefalie
water: diner time :)
6:19 PM Changeset in orxonox.OLD [8488] by stefalie
water: some cleanup and some cleandown :-)
5:41 PM Changeset in orxonox.OLD [8487] by snellen
comented debug output
5:36 PM Changeset [3826] by snellen
adapted desert.oxw
5:34 PM Changeset in orxonox.OLD [8486] by snellen
added scripts
5:33 PM Changeset in orxonox.OLD [8485] by snellen
helicopter scripted
5:26 PM Changeset in orxonox.OLD [8484] by stefalie
water: some more cleanup
5:17 PM Changeset in orxonox.OLD [8483] by stefalie
water: some more cleanup
5:14 PM Changeset in orxonox.OLD [8482] by stefalie
water: general cleanup
4:59 PM Changeset in orxonox.OLD [8481] by rennerc
ConnectionMonitor removes old packets correctly now
4:57 PM Changeset in orxonox.OLD [8480] by amaechler
sound fixed
4:55 PM Changeset in orxonox.OLD [8479] by bensch
gui: enter-event handled in inputLine
4:24 PM Changeset in orxonox.OLD [8478] by amaechler
at: soundloops broken, counter push
4:08 PM Changeset in orxonox.OLD [8477] by stefalie
water: widths of the water quad are saved in the xml file
4:06 PM Changeset in orxonox.OLD [8476] by rennerc
disabled connectionmonitoring
4:06 PM Changeset [3825] by hdavid
cloud shaders
4:00 PM Changeset in orxonox.OLD [8475] by bensch
yeah a fullscreen button :)
3:59 PM Changeset in orxonox.OLD [8474] by hdavid
branches/atmospheric_engine: cloud effect
3:59 PM Changeset in orxonox.OLD [8473] by stefalie
water: fog :-(
3:30 PM Changeset in orxonox.OLD [8472] by rennerc
probably fixed bug
3:18 PM Changeset in orxonox.OLD [8471] by amaechler
atmospheric: fog - weird fade problems, not solved
3:08 PM Changeset in orxonox.OLD [8470] by bensch
orxonox/network: signal
2:59 PM Changeset in orxonox.OLD [8469] by bensch
orxonox/gui: more style-stuff
2:57 PM Changeset in orxonox.OLD [8468] by bottac
Ground Collision fixed.
2:51 PM Changeset in orxonox.OLD [8467] by stefalie
water: works fine so far…
2:46 PM Changeset in orxonox.OLD [8466] by rennerc
both teams have SpaceShips again
2:41 PM Changeset in orxonox.OLD [8465] by rennerc
ruckel
2:34 PM Changeset in orxonox.OLD [8464] by rennerc
ruckel
2:27 PM Changeset in orxonox.OLD [8463] by rennerc
ruckel—
2:21 PM Changeset [3824] by patrick
sharers moved again
2:15 PM Changeset in orxonox.OLD [8462] by rennerc
added syncvars for turbinehover
2:14 PM Changeset in orxonox.OLD [8461] by rennerc
added syncvars for turbinehober
2:08 PM Changeset in orxonox.OLD [8460] by bensch
more style
2:08 PM Changeset [3823] by patrick
shader rename
2:08 PM Changeset in orxonox.OLD [8459] by rennerc
red team uses turbinehover now
1:58 PM Changeset [3822] by amaechler
1:55 PM Changeset in orxonox.OLD [8458] by rennerc
added broadcast class
1:43 PM Changeset in orxonox.OLD [8457] by amaechler
atmospheric: void etc bugfixes
1:21 PM Changeset in orxonox.OLD [8456] by bottac
1:12 PM Changeset in orxonox.OLD [8455] by amaechler
branches/atmospheric_engine: fog & changed init & activate fcts from …
1:04 PM Changeset in orxonox.OLD [8454] by bensch
new copy
1:04 PM Changeset in orxonox.OLD [8453] by bensch
delete branche
1:03 PM Changeset in orxonox.OLD [8452] by bensch
new copy
1:00 PM Changeset [3821] by hdavid
vulcania
12:56 PM Changeset in orxonox.OLD [8451] by bensch
delete
12:56 PM Changeset in orxonox.OLD [8450] by bensch
orxonox/trunk: fixed compile errors
12:53 PM Changeset in orxonox.OLD [8449] by hdavid
branches/atmospheric_engine: new default values
12:48 PM Changeset in orxonox.OLD [8448] by bensch
merged gui back to the trunk merged with command merge -r8377:HEAD …
12:45 PM Changeset in orxonox.OLD [8447] by bensch
configure should work again
11:35 AM Changeset in orxonox.OLD [8446] by bensch
gui: senslessly producing code
11:28 AM Changeset in orxonox.OLD [8445] by amaechler
branches/atmospheric_engine: pushing revision number
11:28 AM Changeset in orxonox.OLD [8444] by amaechler
branches/atmospheric_engine: fade work
11:27 AM Changeset in orxonox.OLD [8443] by amaechler
branches/atmospheric_engine: fade work
10:37 AM Changeset in orxonox.OLD [8442] by bensch
gui: defs with names
10:22 AM Changeset in orxonox.OLD [8441] by bensch
gui: less compile-time for gui
2:59 AM Changeset [3820] by patrick
data: better version of the singleplayer world
2:41 AM Changeset [3819] by bensch
data: another gfx-effect
2:12 AM Changeset in orxonox.OLD [8440] by bensch
gui_style: go on with the work… this will be heavy
1:50 AM Changeset in orxonox.OLD [8439] by patrick
bsp: md3 model data read in as it seams correctly. no drawing yet! …
1:49 AM Changeset in orxonox.OLD [8438] by bensch
text changes smoothly
1:30 AM Changeset in orxonox.OLD [8437] by bensch
gui: Coloring-sceme much improved
1:24 AM Changeset in orxonox.OLD [8436] by patrick
bsp: md3 data gets loaded correctly as it seems
1:16 AM Changeset in orxonox.OLD [8435] by bensch
orxonox/trunk: fade to colors now the gui can be looked at :) at least …
1:01 AM Changeset in orxonox.OLD [8434] by amaechler
atmospheric_engine: fade work
12:59 AM Changeset in orxonox.OLD [8433] by patrick
bsp: fixed another bug. no comments…
12:55 AM Changeset in orxonox.OLD [8432] by patrick
bsp: fixed a bad md3 reading bug, forgot to read one character and the …
12:51 AM Changeset in orxonox.OLD [8431] by bensch
gui: more Color functionality (maths)
12:35 AM Changeset in orxonox.OLD [8430] by bensch
print-stuff better
12:29 AM Changeset in orxonox.OLD [8429] by bensch
orxonox/gui: better draw to CheckButton
12:28 AM Changeset in orxonox.OLD [8428] by patrick
bsp: texvecs, textures and triangles read well
12:23 AM Changeset in orxonox.OLD [8427] by patrick
bsp: textures read out better
12:20 AM Changeset in orxonox.OLD [8426] by patrick
bsp: fixed some bugs in the data reading. there is still one in the …
12:04 AM Changeset in orxonox.OLD [8425] by bensch
nicer updates
12:00 AM Changeset in orxonox.OLD [8424] by bensch
gui: new style
12:00 AM Changeset [3818] by bensch
new pic for style-test of the Gui

Jun 14, 2006:

11:49 PM Changeset in orxonox.OLD [8423] by patrick
bsp: data reading algorithm completed. almost impossible, that it runs …
11:45 PM Changeset in orxonox.OLD [8422] by bensch
orxonox/gui: Coloring sceme adapted to image
11:32 PM Changeset in orxonox.OLD [8421] by bensch
orxonox/trunk: more widgets updated
11:19 PM Changeset in orxonox.OLD [8420] by patrick
bsp: reading the tex vecs informations
11:07 PM Changeset in orxonox.OLD [8419] by bensch
Better coloring sceme
6:35 PM Changeset in orxonox.OLD [8418] by patrick
bsp: reading the material/texture informations
6:31 PM Changeset in orxonox.OLD [8417] by snellen
helicopter is scripted!
6:14 PM Changeset [3817] by snellen
adapted desert.oxw
6:11 PM Changeset in orxonox.OLD [8416] by patrick
bsp: reading in the triangle informations
6:03 PM Changeset in orxonox.OLD [8415] by bensch
new copy
6:03 PM Changeset in orxonox.OLD [8414] by bensch
delete again:
6:03 PM Changeset in orxonox.OLD [8413] by bensch
added strangely missing files
6:02 PM Changeset in orxonox.OLD [8412] by bensch
new copy
6:01 PM Changeset in orxonox.OLD [8411] by bensch
delete again:
5:51 PM Changeset in orxonox.OLD [8410] by bensch
new copy
5:50 PM Changeset in orxonox.OLD [8409] by bensch
delete merged branche
5:50 PM Changeset in orxonox.OLD [8408] by bensch
trunk: merged the script_engine branche back here merged with command …
5:43 PM Changeset in orxonox.OLD [8407] by snellen
scripting WORKS
5:33 PM Changeset in orxonox.OLD [8406] by bensch
cleanup
5:31 PM Changeset in orxonox.OLD [8405] by bensch
hups doubly defined
5:31 PM Changeset in orxonox.OLD [8404] by bensch
all functions added
5:22 PM Changeset in orxonox.OLD [8403] by bensch
methods should work
5:10 PM Changeset in orxonox.OLD [8402] by snellen
added comments
5:03 PM Changeset in orxonox.OLD [8401] by bensch
see this
4:56 PM Changeset in orxonox.OLD [8400] by bensch
no assertion anymore
4:53 PM Changeset in orxonox.OLD [8399] by bensch
passing along scriptmethods
4:46 PM Changeset in orxonox.OLD [8398] by bensch
better includes
4:43 PM Changeset in orxonox.OLD [8397] by bensch
fixed out the T::ClassName
4:27 PM Changeset in orxonox.OLD [8396] by snellen
addapted comment
4:26 PM Changeset in orxonox.OLD [8395] by snellen
changed order of returnvalues of the get… functions in script
3:50 PM Changeset in orxonox.OLD [8394] by bensch
restructure step 1.
3:43 PM Changeset in orxonox.OLD [8393] by bensch
orxonox/trunk: scriptMethod much better implemented
3:38 PM Changeset in orxonox.OLD [8392] by snellen
changes in lunartest2.lua
3:35 PM Changeset in orxonox.OLD [8391] by snellen
commented unessecary debug output
3:33 PM Changeset in orxonox.OLD [8390] by bensch
script: added scriptMethod, for better handling of …
3:10 PM Changeset in orxonox.OLD [8389] by snellen
executor removes the userdata after getting it from lua
3:05 PM Changeset in orxonox.OLD [8388] by bensch
script: security precaution
3:02 PM Changeset in orxonox.OLD [8387] by snellen
executor removes the userdata after getting it from lua
2:59 PM Changeset in orxonox.OLD [8386] by snellen
executor removes the userdata after getting it from lua
2:21 PM Changeset in orxonox.OLD [8385] by snellen
executor_lua shuould now be able to handle orxonox objects
1:17 PM Changeset in orxonox.OLD [8384] by snellen
Scripting works now fully integrated with the orxonox framework
12:55 PM Changeset in orxonox.OLD [8383] by patrick
bsp: fixed a compiler error
12:54 PM Changeset in orxonox.OLD [8382] by patrick
bsp: md3 work flush
12:49 PM Changeset in orxonox.OLD [8381] by snellen
obj now works
12:49 PM Changeset in orxonox.OLD [8380] by snellen
obj now works
12:44 PM Changeset in orxonox.OLD [8379] by snellen
Obj is now correctly inserted into the script
12:31 PM Changeset in orxonox.OLD [8378] by bensch
gui: step 1: remove frontMat
12:30 PM Changeset in orxonox.OLD [8377] by bensch
created new branche
12:13 PM Changeset in orxonox.OLD [8376] by bensch
orxonox/trunk: no more seg-fault when copying a Texture
11:59 AM Changeset in orxonox.OLD [8375] by patrick
bsp: md3 mesh reading progress
11:38 AM Changeset in orxonox.OLD [8374] by patrick
bsp: md3 mesh header structure introduced
11:28 AM Changeset in orxonox.OLD [8373] by amaechler
branches/atmospheric_engine
11:28 AM Changeset in orxonox.OLD [8372] by patrick
bsp: started loading md3 mesh data, the last of the data structures
11:19 AM Changeset in orxonox.OLD [8371] by patrick
bsp: md3 tag data gets read
11:12 AM Changeset in orxonox.OLD [8370] by bensch
doxy
11:04 AM Changeset in orxonox.OLD [8369] by bensch
orxonox/trunk: finaly moved the *#\!3i& chars out of Material
10:51 AM Changeset in orxonox.OLD [8368] by bensch
trunk: lins again
10:49 AM Changeset in orxonox.OLD [8367] by bensch
trunk: libORXlibutil is built
10:42 AM Changeset in orxonox.OLD [8366] by bensch
orxonox/trunk: some doxytags in Texture.
10:38 AM Changeset in orxonox.OLD [8365] by bensch
new copy
10:37 AM Changeset in orxonox.OLD [8364] by bensch
delete stuff
10:37 AM Changeset in orxonox.OLD [8363] by bensch
trunk: splitted Texture and TextureData into two files. Also fixed the …
10:08 AM Changeset in orxonox.OLD [8362] by bensch
orxonox/trunk: removed stupid included in base_object.h this should …
9:49 AM Changeset in orxonox.OLD [8361] by bensch
trunk: ClassList is a friend of BaseObject, so that the addToClassList …
9:46 AM Changeset in orxonox.OLD [8360] by bensch
orxonox/trunk: more performant Element2D'drawer
3:02 AM ~archive/md3Creation edited by patrick
(diff)
3:01 AM ~archive/md3Creation edited by patrick
(diff)
2:50 AM Changeset [3816] by patrick
added md3 object (not animated/textured) and added loading to the …
2:49 AM Changeset in orxonox.OLD [8359] by patrick
bsp: started reading in the data tagas
2:41 AM Changeset in orxonox.OLD [8358] by patrick
bsp: bone informations get read
2:22 AM Changeset in orxonox.OLD [8357] by patrick
bsp: more data reading again
2:15 AM Changeset in orxonox.OLD [8356] by amaechler
branches/atmospheric_engine: fadeins generalized
1:52 AM Changeset in orxonox.OLD [8355] by patrick
bsp: more loading functionality
1:41 AM Changeset in orxonox.OLD [8354] by patrick
bsp: outputting the file informations and checking for valid header …
1:07 AM Changeset in orxonox.OLD [8353] by patrick
bsp: worldentities now are able to load md3 models. but md3 models are …
12:55 AM ~archive/md3Creation edited by patrick
(diff)
12:54 AM ~archive/md3Creation edited by patrick
(diff)
12:49 AM ~archive/md3Creation edited by patrick
(diff)
12:48 AM ~archive/md3Creation edited by patrick
(diff)
12:22 AM Changeset in orxonox.OLD [8352] by patrick
bsp: adding the md model structure
12:17 AM Changeset in orxonox.OLD [8351] by patrick
bsp: md3 more source files

Jun 13, 2006:

10:01 PM Changeset in orxonox.OLD [8350] by bensch
fixed out some warnings
7:41 PM Changeset in orxonox.OLD [8349] by ponder
- I changend the tesselation method. Now the tesselation level of the …
5:33 PM Changeset in orxonox.OLD [8348] by patrick
bsp: compiles again
5:14 PM Changeset in orxonox.OLD [8347] by patrick
bsp: completing md3 base framework
5:03 PM Changeset in orxonox.OLD [8346] by patrick
bsp: the md2 model moved to subdir md2, mode md3 structural data
4:57 PM ~archive/md3Creation edited by patrick
(diff)
4:42 PM Changeset in orxonox.OLD [8345] by patrick
bsp: adding md2 subfolder
4:42 PM Changeset in orxonox.OLD [8344] by patrick
bsp: md data structures separated
4:04 PM Changeset in orxonox.OLD [8343] by patrick
bsp: md3 model adding skelettons
3:40 PM Changeset in orxonox.OLD [8342] by patrick
bsp: adding md3 model structues, for more and better model. just spare …
12:00 PM Changeset in orxonox.OLD [8341] by patrick
bsp: better debug output
11:14 AM Changeset in orxonox.OLD [8340] by bensch
event: less debug
11:10 AM Changeset in orxonox.OLD [8339] by bensch
trunk: shell receives events again
11:05 AM Changeset in orxonox.OLD [8338] by patrick
bsp: debugging: adding collision probe for better testing
2:21 AM Changeset in orxonox.OLD [8337] by patrick
bsp: collision detection still not working perfectly
12:34 AM Changeset in orxonox.OLD [8336] by patrick
bsp: better collision ground reaction: now it jumps back. but there …
12:22 AM Changeset in orxonox.OLD [8335] by bensch
draw better gui

Jun 12, 2006:

11:56 PM Changeset in orxonox.OLD [8334] by patrick
bsp: just a very little cleanup to make it more readable. no change in …
11:47 PM Changeset in orxonox.OLD [8333] by bensch
trunk: some nicer updates
10:51 PM Changeset in orxonox.OLD [8332] by bensch
trunk: some more functionality
10:49 PM Changeset in orxonox.OLD [8331] by rennerc
players can change teams while playing
10:44 PM Changeset in orxonox.OLD [8330] by bensch
moved the File-Classes
7:54 PM Changeset in orxonox.OLD [8329] by bottac
colision detection again.
7:03 PM Changeset [3815] by bensch
png rules
5:17 PM Changeset in orxonox.OLD [8328] by ponder
- Renamed Terrain into TerrainEntity in order to avoid conflicts …
3:51 PM Changeset in orxonox.OLD [8327] by amaechler
branches/atmospheric_engine: better default values
3:50 PM Changeset in orxonox.OLD [8326] by hdavid
branches/atmospheric_engine
12:40 PM ~archive/md3Creation edited by patrick
(diff)
12:34 PM ~archive/md3Creation edited by patrick
(diff)
12:26 PM ~archive/md3Creation created by patrick
12:49 AM Changeset in orxonox.OLD [8325] by patrick
bspmodel: finished work for tonight. switching to sleep state
12:40 AM Changeset in orxonox.OLD [8324] by bensch
trunk: Texture-Sequence is initialized smoothly now in the GLGuiCursor
12:10 AM Changeset in orxonox.OLD [8323] by patrick
bsp_model: new collision reaction for the ground. not yet working completle

Jun 11, 2006:

11:22 PM Changeset in orxonox.OLD [8322] by patrick
bsp_model: added antialiasing to the orxonox grpahics engine, …
9:02 PM Changeset in orxonox.OLD [8321] by ponder
Added a getAltitude() method to the Terrain class to retrieve the …
8:26 PM Changeset in orxonox.OLD [8320] by ponder
Added a bunch of comments to the terrain_page.h file
6:32 PM Changeset in orxonox.OLD [8319] by ponder
I know this is a big commit. I'm sorry about that. Anyway… - Added …
2:56 PM Changeset in orxonox.OLD [8318] by bottac
collision detection again.
2:15 PM Changeset in orxonox.OLD [8317] by bottac
collision detection: partial fix.
1:57 PM Changeset in orxonox.OLD [8316] by bensch
trunk: fixed most -Wall warnings… but there are still many missing :/
1:01 PM Changeset in orxonox.OLD [8315] by bensch
trunk: fixed a nasty seg-fault, when unloading the WeaponManager …
12:50 PM Changeset in orxonox.OLD [8314] by bensch
new copy
12:49 PM Changeset in orxonox.OLD [8313] by bensch
delete merged branche
12:49 PM Changeset in orxonox.OLD [8312] by bensch
trunk: merged the water-branche back here removed the HACK in …
12:41 PM Changeset in orxonox.OLD [8311] by bensch
trunk: improoved debug
12:33 PM Changeset in orxonox.OLD [8310] by bensch
orxonox/trunk: impooved TextureSequence
12:24 PM Changeset in orxonox.OLD [8309] by bensch
trunk: better texture-sequence

Jun 10, 2006:

5:26 PM Changeset in orxonox.OLD [8308] by ponder
- orxonox crashed on osx when a call to the opengl subsystem was done …
12:36 PM Changeset in orxonox.OLD [8307] by rennerc
maybe fixed bug
11:27 AM Changeset [3814] by patrick
more world
11:15 AM Changeset in orxonox.OLD [8306] by rennerc
memoryleak—
9:01 AM Changeset in orxonox.OLD [8305] by snellen
fixed compilation problem
8:53 AM Changeset [3813] by snellen
added debugdraw in section script trigger
8:51 AM Changeset in orxonox.OLD [8304] by snellen
script_trigger: added possibility to set debug draw in the xml file

Jun 9, 2006:

10:21 PM Changeset in orxonox.OLD [8303] by snellen
game world: put State::setScriptManager(&this→scriptManager); in start()
7:25 PM Changeset in orxonox.OLD [8302] by rennerc
fixed one more memory leak
7:12 PM Changeset in orxonox.OLD [8301] by rennerc
fixed master memory leak :D
4:38 PM Changeset [3812] by bensch
mouse: better now
4:20 PM Changeset in orxonox.OLD [8300] by bensch
script_engine: fixed the LoadParam-Bug that prevented loading of two …
3:17 AM Changeset in orxonox.OLD [8299] by bensch
gui: YEAH. the cursor works quite cool :)
3:03 AM Changeset in orxonox.OLD [8298] by bensch
should work
2:56 AM Changeset in orxonox.OLD [8297] by bensch
trunk: new ImageLoading algo
2:15 AM Changeset [3811] by bensch
added mouse-anim
1:04 AM Changeset in orxonox.OLD [8296] by ponder
- volfog_effect.cc didn't compile on macosx, because there's no glX* …

Jun 8, 2006:

11:14 PM Changeset in orxonox.OLD [8295] by bensch
create new branche terrain for Dynamic-Generating Terrain
11:12 PM Changeset in orxonox.OLD [8294] by bensch
delete merged branche
11:11 PM Changeset in orxonox.OLD [8293] by bensch
orxonox/trunk: merged the osX-branche back here merged with command: …
10:36 PM Changeset in orxonox.OLD [8292] by ponder
Added a semicolon…
10:35 PM Changeset in orxonox.OLD [8291] by ponder
Just a small change to get it compiling on non osx-systems
9:51 PM Changeset [3810] by snellen
script engine test
9:49 PM Changeset [3809] by bensch
copy of data to scriptEngine
8:10 PM Changeset in orxonox.OLD [8290] by snellen
debug output is more verbose now
7:43 PM Changeset in orxonox.OLD [8289] by snellen
added some debug output, script gets called
6:30 PM Changeset in orxonox.OLD [8288] by patrick
bsp: the collision reaction is on its way… a long one…
6:30 PM Changeset in orxonox.OLD [8287] by stefalie
water: few bugs left…
5:54 PM Changeset in orxonox.OLD [8286] by snellen
added debug output
5:53 PM Changeset in orxonox.OLD [8285] by snellen
added debug output
5:25 PM Changeset in orxonox.OLD [8284] by bensch
new copy
5:25 PM Changeset in orxonox.OLD [8283] by bensch
delete
5:25 PM Changeset in orxonox.OLD [8282] by bensch
debug better
5:24 PM Changeset in orxonox.OLD [8281] by hdavid
branches/atmospheric_engine: lightening effect
5:23 PM Changeset in orxonox.OLD [8280] by bensch
new copy
5:23 PM Changeset in orxonox.OLD [8279] by bensch
delete
5:22 PM Changeset in orxonox.OLD [8278] by bensch
merge
5:21 PM Changeset in orxonox.OLD [8277] by bensch
delete branche
5:21 PM Changeset in orxonox.OLD [8276] by bensch
merged new GUI
5:19 PM Changeset in orxonox.OLD [8275] by snellen
added debug output
5:17 PM Changeset [3808] by hdavid
branches/atmospheric_engine
5:00 PM Changeset in orxonox.OLD [8274] by bensch
new copy
4:59 PM Changeset in orxonox.OLD [8273] by rennerc
removed some memory leaks
4:59 PM Changeset in orxonox.OLD [8272] by bensch
del branche
4:50 PM Changeset in orxonox.OLD [8271] by bensch
merge
4:49 PM Changeset in orxonox.OLD [8270] by bensch
delete shit
4:42 PM Changeset in orxonox.OLD [8269] by hdavid
branches/atmospheric_engine:
4:41 PM Changeset [3807] by hdavid
branches/atmospheric_engine
4:34 PM Changeset in orxonox.OLD [8268] by stefalie
water: yahoooo :-)
4:28 PM Changeset in orxonox.OLD [8267] by amaechler
raise the number:)
4:26 PM Changeset in orxonox.OLD [8266] by hdavid
branches/atmospheric_engine: cool light effect for the lightening
4:25 PM Changeset in orxonox.OLD [8265] by snellen
started debuging
4:19 PM Changeset in orxonox.OLD [8264] by patrick
bsp: fixed a bug in the cr engine. now the checks are performed correctly
4:08 PM Changeset in orxonox.OLD [8263] by stefalie
water: refl n refr textures get darker every renderpath
4:08 PM Changeset in orxonox.OLD [8262] by snellen
draw function of script trigger modified
4:06 PM Changeset in orxonox.OLD [8261] by amaechler
branches/atmospheric_engine: deleted sgl file, now in data branch
4:04 PM Changeset [3806] by amaechler
4:03 PM Changeset in orxonox.OLD [8260] by stefalie
water: …
3:52 PM Changeset in orxonox.OLD [8259] by snellen
should work now
3:49 PM Changeset in orxonox.OLD [8258] by bensch
new copy
3:49 PM Changeset in orxonox.OLD [8257] by bensch
delete merged branche
3:47 PM Changeset in orxonox.OLD [8256] by patrick
bsp: some cr default values rearangements
3:47 PM Changeset [3805] by amaechler
sgl added
3:44 PM Changeset in orxonox.OLD [8255] by bensch
merged the atmos back with command: …
3:22 PM Changeset in orxonox.OLD [8254] by hdavid
branches/atmospheric_engiengine: lightening effect
3:21 PM Changeset in orxonox.OLD [8253] by amaechler
branches/atmospheric_engine: fog fade
3:16 PM Changeset in orxonox.OLD [8252] by rennerc
server should not segfault on exit any more
3:15 PM Changeset in orxonox.OLD [8251] by hdavid
branches/atmospheric_engiengine: lightening effect
3:06 PM Changeset in orxonox.OLD [8250] by bensch
linking
2:59 PM Changeset in orxonox.OLD [8249] by stefalie
water: no culling, no clipping → textures work fine
2:55 PM Changeset in orxonox.OLD [8248] by snellen
account.cc and object.cc added
2:55 PM Changeset in orxonox.OLD [8247] by amaechler
branches/atmospheric_engine: fog activate, cleanups
2:53 PM Changeset in orxonox.OLD [8246] by snellen
moved example.cc to scripttrigger, object.cc, account.cc
2:31 PM Changeset in orxonox.OLD [8245] by rennerc
added printf on nick change
2:18 PM Changeset in orxonox.OLD [8244] by rennerc
fixed bug with synchronizeable vars after vars with non const length
2:09 PM Changeset in orxonox.OLD [8243] by snellen
check in
2:04 PM Changeset in orxonox.OLD [8242] by amaechler
branches/atmospheric_engine: general activate, cleanups
1:58 PM Changeset in orxonox.OLD [8241] by stefalie
water: 3 of 4
1:56 PM Changeset in orxonox.OLD [8240] by bensch
cleaner
1:53 PM Changeset in orxonox.OLD [8239] by bensch
more integration into orxonox framework
1:46 PM Changeset in orxonox.OLD [8238] by rennerc
1:45 PM Changeset in orxonox.OLD [8237] by rennerc
two small fixes
1:42 PM Changeset in orxonox.OLD [8236] by rennerc
added nickname to playerstats
1:32 PM Changeset in orxonox.OLD [8235] by stefalie
water: hack… but now i got 3 of the 4 needed textures
1:30 PM Changeset in orxonox.OLD [8234] by patrick
bsp: cr and some manager stuff
1:26 PM Changeset in orxonox.OLD [8233] by bottac
Colision test
1:16 PM Changeset in orxonox.OLD [8232] by snellen
check in
12:21 PM Changeset in orxonox.OLD [8231] by snellen
Prepared tests
11:20 AM Changeset in orxonox.OLD [8230] by patrick
network: created new network branche (MARK NET)
11:19 AM Changeset in orxonox.OLD [8229] by patrick
network: removing old network branche
11:19 AM Changeset in orxonox.OLD [8228] by patrick
trunk: merged the network branche back to trunk with command: svn …
11:07 AM Changeset in orxonox.OLD [8227] by bensch
gui: less warnings from file
10:49 AM Changeset in orxonox.OLD [8226] by bensch
gui: doxy-tags
10:32 AM Changeset in orxonox.OLD [8225] by bensch
gui: directory should be safe now
10:10 AM Changeset in orxonox.OLD [8224] by bensch
gui: much better directory, now the Directory is completly read in …
9:57 AM Changeset in orxonox.OLD [8223] by hdavid
branches/atmospheric_enc_engine: starting implementation of random …
9:32 AM Changeset in orxonox.OLD [8222] by bensch
gui: minor change
12:03 AM Changeset in orxonox.OLD [8221] by patrick
bsp: work flush, we'll have to look about collisions later

Jun 7, 2006:

11:44 PM Changeset in orxonox.OLD [8220] by patrick
bsp: collision detection doesn't work at all
10:26 PM Changeset [3804] by patrick
changed BspEntity name here also
10:15 PM Changeset in orxonox.OLD [8219] by patrick
bsp: new ground collision attribute tripple
10:07 PM Changeset in orxonox.OLD [8218] by patrick
bsp: changed the BSPEntity name to BspEntity for more consistency, …
9:57 PM Changeset in orxonox.OLD [8217] by patrick
bsp: major restructure: going over bsp_entity for collision detection. …
9:33 PM Changeset in orxonox.OLD [8216] by patrick
bsp: collision registering should now work
9:24 PM Changeset in orxonox.OLD [8215] by patrick
bsp: integrated the collision checks
9:10 PM Changeset in orxonox.OLD [8214] by snellen
final check in
9:06 PM Changeset in orxonox.OLD [8213] by patrick
bsp: integrating the bspmanager fully into the collision …
8:51 PM Changeset in orxonox.OLD [8212] by snellen
corrected mistakes
8:47 PM Changeset in orxonox.OLD [8211] by snellen
cleaned script trigger, added member: a pointer to the required script
8:29 PM Changeset in orxonox.OLD [8210] by snellen
implemented reset function of the script manager
8:10 PM Changeset in orxonox.OLD [8209] by patrick
cr: removin old cr branche
6:42 PM Changeset in orxonox.OLD [8208] by snellen
added reset function to script manager
6:23 PM Changeset in orxonox.OLD [8207] by snellen
set parent mode of script trigger to PNODE_MOVEMENT
5:56 PM Changeset in orxonox.OLD [8206] by snellen
script checks now before adding an object and a class wether the class …
5:06 PM Changeset in orxonox.OLD [8205] by snellen
ScriptTrigger now loads its parameters
4:45 PM Changeset [3803] by patrick
sky added for bsp
4:44 PM Changeset in orxonox.OLD [8204] by patrick
bsp: collision to move
4:42 PM Changeset in orxonox.OLD [8203] by patrick
bsp: some mods
4:39 PM Changeset in orxonox.OLD [8202] by snellen
renamed scriptable to scriptclass, made ScriptManager create the …
4:21 PM Changeset [3802] by patrick
worlds: added bsp
4:02 PM Changeset in orxonox.OLD [8201] by bottac
bugfix
3:47 PM Changeset in orxonox.OLD [8200] by patrick
bsp: added the ground walk collision reaction skeletton
3:37 PM Changeset in orxonox.OLD [8199] by snellen
setTarget should work
3:35 PM Changeset in orxonox.OLD [8198] by bottac
name offset
3:25 PM Changeset in orxonox.OLD [8197] by snellen
scriptengine integrated
3:24 PM Changeset [3801] by patrick
data: added the bsp world appocalyptiva
3:17 PM Changeset in orxonox.OLD [8196] by rennerc
dont put player in group which is not ticked/drawed
3:14 PM Changeset in orxonox.OLD [8195] by bottac
merged back from old branch.
3:12 PM Changeset in orxonox.OLD [8194] by rennerc
printf on collision
3:04 PM Changeset in orxonox.OLD [8193] by snellen
script_engine: swapping to integrate into the ORXONOX framework
3:03 PM Changeset in orxonox.OLD [8192] by patrick
creating bsp_model branche (MARK BSP)
3:02 PM Changeset in orxonox.OLD [8191] by patrick
removing bsp_branches again
3:00 PM Changeset in orxonox.OLD [8190] by patrick
trunk: merged the cr branche to trunk
2:49 PM Changeset in orxonox.OLD [8189] by patrick
Created new branche bsp_model (MARK BSP)
2:47 PM Changeset in orxonox.OLD [8188] by rennerc
no comment :D
2:44 PM Changeset in orxonox.OLD [8187] by rennerc
reverted playerstats. disconnect works now
2:40 PM Changeset in orxonox.OLD [8186] by bensch
trunk: merged the branche bsp_model back here
2:29 PM Changeset in orxonox.OLD [8185] by patrick
orxonox: removed branche bsp_model
1:16 PM Changeset in orxonox.OLD [8184] by rennerc
do network cleanup in multiplayerworld destructor
11:46 AM Changeset in orxonox.OLD [8183] by patrick
cr: work flush
11:41 AM Changeset in orxonox.OLD [8182] by patrick
cr: extended the collisionevent and added the interface to the WE
9:36 AM Changeset in orxonox.OLD [8181] by amaechler
branches/atmospheric_engine: more rain and sound fadein hacking
8:03 AM Changeset in orxonox.OLD [8180] by amaechler
branches/atmospheric_engine: ups, forgot that
12:48 AM Changeset [3800] by patrick
more world

Jun 6, 2006:

10:22 PM Changeset in orxonox.OLD [8179] by hdavid
branches/atmospheric_engine: raising lightening effect
10:21 PM Changeset [3799] by hdavid
data/atmospheric_engine
8:47 PM Changeset in orxonox.OLD [8178] by snellen
added possibility to set the target as parent
6:41 PM Changeset in orxonox.OLD [8177] by hdavid
branches/atmospheric_engine: lightening effect
6:35 PM Changeset [3798] by amaechler
6:34 PM Changeset [3797] by amaechler
6:34 PM Changeset in orxonox.OLD [8176] by amaechler
6:34 PM Changeset in orxonox.OLD [8175] by amaechler
branches/atmospheric_engine: new cloud implementation using shaders, …
6:30 PM Changeset [3796] by patrick
started work on the singleplayer map, just a rough skeletton yet
10:45 AM Changeset in orxonox.OLD [8174] by rennerc
reconnect to unused clientslots works now
9:34 AM Changeset in orxonox.OLD [8173] by snellen
scripttrigger: added delay
9:25 AM Changeset in orxonox.OLD [8172] by snellen
scripttrigger: added delay
9:18 AM Changeset in orxonox.OLD [8171] by snellen
scripttrigger implemented. todo: make loadParam work
8:06 AM Changeset in orxonox.OLD [8170] by snellen
added scripttrigger
2:05 AM Changeset in orxonox.OLD [8169] by patrick
cr: using a new damage structure for dealing damage. working
1:49 AM Changeset in orxonox.OLD [8168] by patrick
cr: less and better debug output
1:39 AM Changeset in orxonox.OLD [8167] by patrick
cr: collision reaction now works: dealing damage
1:33 AM Changeset in orxonox.OLD [8166] by patrick
cr: more bugs found. its amazing
1:16 AM Changeset in orxonox.OLD [8165] by patrick
cr: removed two more segfaults

Jun 5, 2006:

9:20 PM Changeset in orxonox.OLD [8164] by snellen
changes in script manager
7:23 PM Changeset in orxonox.OLD [8163] by bensch
script_manager: should compile
5:27 PM Changeset in orxonox.OLD [8162] by ponder
The md2Model loader now works as expected
4:43 PM Changeset in orxonox.OLD [8161] by rennerc
capture mouse
3:58 PM Changeset in orxonox.OLD [8160] by snellen
this won't compile
3:57 PM Changeset in orxonox.OLD [8159] by snellen
this won't compile
3:56 PM Changeset in orxonox.OLD [8158] by snellen
this won't compile
3:55 PM Changeset in orxonox.OLD [8157] by snellen
this won't compile
3:50 PM Changeset in orxonox.OLD [8156] by snellen
this won't compile
3:47 PM Changeset in orxonox.OLD [8155] by snellen
this won't compile
3:30 PM Changeset in orxonox.OLD [8154] by rennerc
clean up spectator
3:25 PM Changeset in orxonox.OLD [8153] by rennerc
removed nasty bug
1:23 PM Changeset in orxonox.OLD [8152] by rennerc
replaced Spectator with new implementation
12:48 PM Changeset in orxonox.OLD [8151] by bensch
copy new trunk
12:48 PM Changeset in orxonox.OLD [8150] by bensch
copy new trunk
12:48 PM Changeset in orxonox.OLD [8149] by bensch
delete merged branche
12:46 PM Changeset in orxonox.OLD [8148] by bensch
trunk: output of EventListener Nicer
12:09 PM Changeset in orxonox.OLD [8147] by bensch
orxonox/trunk: merged the network branche back here merged with …
11:51 AM Changeset in orxonox.OLD [8146] by bensch
delete old branche
11:49 AM Changeset in orxonox.OLD [8145] by bensch
trunk: merged the gui back merged with command: svn merge -r8114:HEAD …
11:29 AM pps/Projects2006 created by bensch
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