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Changeset 8568 in orxonox.OLD


Ignore:
Timestamp:
Jun 17, 2006, 3:05:51 PM (18 years ago)
Author:
patrick
Message:

bsp: work flush

File:
1 edited

Legend:

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  • branches/bsp_model/src/lib/graphics/importer/md3/md3_model.cc

    r8567 r8568  
    8787      // get bone frame, interpolate if necessary
    8888      if( data->animationState.interpolationFraction != 0.0 &&
    89           data->animationState.currentFrame != data->animationState.nextFrame) {
     89          data->animationState.currentFrame != data->animationState.nextFrame)
     90      {
    9091        //interpolate bone frame
    9192        this->interpolateBoneFrame(data->boneFrames[data->animationState.currentFrame],
    9293                                   data->boneFrames[data->animationState.nextFrame],
    9394                                   data->animationState.interpolationFraction);
    94           }
    95     }
    96 
     95      }
     96    }
    9797
    9898    //draw all meshes of current frame of this model
     
    310310    glColor3f(1.0f, 1.0f, 1.0f);
    311311    glBegin( GL_TRIANGLES );
     312    glScalef( 0.7f , 0.7f, 0.7f );
    312313
    313314    Vector tmpVec1, tmpVec2;
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