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Changeset 8936 in orxonox.OLD


Ignore:
Timestamp:
Jun 30, 2006, 1:52:23 AM (18 years ago)
Author:
patrick
Message:

fixed the fast animation bug. now npc have normal animation speed

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/single_player_map/src/world_entities/npcs/generic_npc.cc

    r8917 r8936  
    186186void GenericNPC::walkTo(const Vector& coordinate)
    187187{
    188  
     188
    189189  GenericNPC::Anim anim;
    190190  anim.v = coordinate;
     
    291291{
    292292  if( likely(this->getModel(0) != NULL))
    293     ((InteractiveModel*)this->getModel(0))->tick(time);
     293    ((InteractiveModel*)this->getModel(0))->tick(dt);
    294294
    295295
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