{2} Active Tickets by Version (198 matches)
This report shows how to color results by priority, while grouping results by version.
Last modification time, description and reporter are included as hidden fields for useful RSS export.
Results (1 - 100 of 198)
Ticket | Summary | Component | Version | Type | Priority | Owner | Status | Created |
---|---|---|---|---|---|---|---|---|
#491 | Enhance Towerdefense | misc | enhancement | minor | nobody | new | Mar 15, 2018 | |
#490 | Improve OrxoBros | AI | enhancement | minor | nobody | new | Oct 9, 2017 | |
#456 | fix memberUid overlay in groups | IT | defect | major | lferran | assigned | Jun 12, 2016 | |
#451 | Zabbix authentication: ldap groups | IT | enhancement | minor | new | May 31, 2016 | ||
#443 | Document IT infrastructure | IT | task | major | lferran | accepted | Mar 13, 2016 | |
#368 | create basic data package | GameContent | task | minor | nobody | new | Dec 13, 2010 | |
#327 | Spaceship special moves | Control | task | minor | new | Mar 12, 2009 | ||
#321 | Help the Allied Fleet | GameContent | task | minor | new | Mar 11, 2009 | ||
#320 | Extend modular space station | GameContent | enhancement | minor | new | Mar 11, 2009 | ||
#319 | Create seamless textures | GameContent | task | minor | new | Mar 11, 2009 | ||
#289 | Finish Bellatrix Milestone | misc | task | trivial | nobody | new | Dec 22, 2008 | |
#272 | Editor | misc | task | minor | new | Sep 24, 2008 | ||
#270 | Basic Weapon Concept | WeaponSystem | enhancement | minor | new | Sep 23, 2008 | ||
#266 | Object Priorities | Network | enhancement | major | scheusso | new | Sep 19, 2008 | |
#265 | Loading Bar | Menu | task | minor | new | Sep 19, 2008 | ||
#264 | Binary distribution (CPack) | misc | enhancement | minor | new | Sep 19, 2008 | ||
#263 | Artificial Intelligence (AI) | AI | enhancement | minor | gania | new | Sep 19, 2008 | |
#242 | Soft Shadows | GraphicsEngine | enhancement | minor | new | Oct 26, 2007 | ||
#241 | COLLADA Importer | GameLoader | enhancement | minor | new | Oct 17, 2007 | ||
#238 | Shader Based Weapon Effects | GraphicsEngine | enhancement | minor | new | Oct 8, 2007 | ||
#223 | Create FPS weapon models | GameContent | task | minor | new | Oct 2, 2007 | ||
#221 | Create new textures | GameContent | task | minor | new | Oct 2, 2007 | ||
#220 | Enhance model textures | GameContent | enhancement | minor | new | Oct 2, 2007 | ||
#210 | Automatic defence mechanism | GameContent | task | minor | retolu | new | Apr 5, 2007 | |
#209 | Moon Surface | GameContent | task | critical | snellen | reopened | Apr 4, 2007 | |
#208 | Material Bug on old Graphics Cards | GeneralFramework | defect | blocker | patrick | reopened | Feb 22, 2007 | |
#206 | Clean up Weapon Loading MountPoint function | GeneralFramework | defect | blocker | patrick | reopened | Feb 22, 2007 | |
#205 | Object and Scene Management | GeneralFramework | defect | blocker | patrick | reopened | Feb 22, 2007 | |
#204 | Main-Loop Redesign | GeneralFramework | defect | blocker | patrick | reopened | Feb 22, 2007 | |
#203 | Saving Orxonox Game State | GeneralFramework | defect | blocker | patrick | new | Feb 22, 2007 | |
#202 | WorldEntities entering the World | GeneralFramework | defect | blocker | patrick | new | Feb 22, 2007 | |
#201 | Finish the GUI Framework | GraphicsEngine | defect | blocker | nobody | reopened | Feb 22, 2007 | |
#200 | Transparency Handling in the Graphics Engine | GraphicsEngine | defect | blocker | nobody | new | Feb 22, 2007 | |
#199 | Orxonox Story Dependency Graph | GeneralFramework | defect | blocker | patrick | new | Feb 22, 2007 | |
#198 | Artificial Intelligence State Based | AI | defect | blocker | nobody | new | Feb 22, 2007 | |
#197 | cleanup: src/lib/util | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#196 | cleanup: src/lib/graphics | GraphicsEngine | defect | blocker | bknecht | reopened | Feb 11, 2007 | |
#195 | cleanup: src/lib/coord - PNode System | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#194 | cleanup: src/subprojects | GeneralFramework | defect | critical | patrick | new | Feb 11, 2007 | |
#193 | cleanup: src/util | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#192 | cleanup: src/world_entities/*{.cc, .h } | GeneralFramework | task | blocker | patrick | reopened | Feb 11, 2007 | |
#191 | cleanup src/world_entities/weather_effects | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#190 | cleanup src/world_entities/weapons | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#189 | cleanup: src/world_entities/space_ships | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#188 | cleanup: src/world_entities/projectils | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#187 | cleanup: src/world_entities/power_ups | GeneralFramework | defect | blocker | patrick | new | Feb 11, 2007 | |
#186 | cleanup: src/world_entities/particles | GeneralFramework | task | blocker | patrick | new | Feb 11, 2007 | |
#185 | cleanup: src/world_entities/npcs | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#184 | cleanup: src/world_entities/items | GeneralFramework | task | blocker | patrick | reopened | Feb 11, 2007 | |
#183 | cleanup: src/world_entities/environments | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#182 | cleanup: src/world_entities/elements | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#181 | cleanup: src/world_entities/effects | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#180 | cleanup: src/world_entities/creatures | GeneralFramework | task | blocker | patrick | reopened | Feb 11, 2007 | |
#177 | CleanUp all finished Tickets | misc | task | trivial | PPS-team | reopened | Feb 7, 2007 | |
#176 | Remove unused branches | misc | task | trivial | nobody | new | Feb 7, 2007 | |
#175 | GLGui XML loadable | GameLoader | enhancement | minor | patrick | reopened | Jan 3, 2007 | |
#174 | LoadParam, LoadElement and LoadAttrib | AI | enhancement | blocker | nobody | reopened | Jan 3, 2007 | |
#173 | LoadParam Dependencies | GameLoader | defect | minor | bensch | new | Jan 3, 2007 | |
#172 | Naming Convention | GameContent | enhancement | major | wenners | new | Nov 29, 2006 | |
#171 | atmospheric-flight capable player ship models | GameContent | task | major | wenners | new | Nov 27, 2006 | |
#170 | Multiple Weapon Systems | GeneralFramework | task | critical | patrick | reopened | Nov 19, 2006 | |
#169 | Artificial Intelligence | AI | task | major | nobody | new | Oct 31, 2006 | |
#168 | Public Relations | misc | task | major | nobody | new | Oct 31, 2006 | |
#167 | Character System of the Player | GeneralFramework | task | critical | patrick | reopened | Oct 31, 2006 | |
#166 | Interactive Camera | AI | enhancement | blocker | nobody | reopened | Oct 31, 2006 | |
#165 | Shop GUI | GUI | task | critical | bensch | reopened | Oct 31, 2006 | |
#164 | Quest Dialog | GUI | task | critical | bensch | reopened | Oct 31, 2006 | |
#163 | Ship Weapon System Configuration | GUI | task | critical | bensch | reopened | Oct 31, 2006 | |
#162 | Vertical/Horizontal Scroller Content | ScriptEngine | task | major | bknecht | reopened | Oct 29, 2006 | |
#160 | Noxon Space Ships | GameContent | task | blocker | wenners | reopened | Oct 28, 2006 | |
#159 | Human Space Ships | GameContent | task | blocker | wenners | reopened | Oct 28, 2006 | |
#158 | Animated Objects | GeneralFramework | task | critical | patrick | reopened | Oct 26, 2006 | |
#157 | Space Station | GameContent | task | blocker | wenners | reopened | Oct 26, 2006 | |
#155 | Vertical/Horizontal Scroller Controls | GeneralFramework | task | major | muellmic | reopened | Oct 25, 2006 | |
#154 | Sound Engine Enhancements | AI | enhancement | blocker | nobody | reopened | Oct 19, 2006 | |
#153 | Vertex Array Models | GraphicsEngine | enhancement | major | nobody | new | Oct 19, 2006 | |
#152 | cut scenes | ScriptEngine | enhancement | major | nobody | new | Aug 16, 2006 | |
#151 | ./configure loops forever if there is no internet connection | GeneralFramework | defect | trivial | bensch | new | Jul 24, 2006 | |
#149 | Music Player | Sound | enhancement | minor | simon | new | May 24, 2006 | |
#147 | Debug to std::err and so on | GeneralFramework | defect | minor | patrick | new | May 19, 2006 | |
#143 | SoundEngine to handle Music | Sound | defect | minor | bensch | new | Apr 28, 2006 | |
#140 | Height Map Revisited | GraphicsEngine | enhancement | minor | nobody | new | Apr 26, 2006 | |
#139 | Height Map Revisited | AI | enhancement | minor | nobody | new | Apr 26, 2006 | |
#137 | ParticleSystem speedup | GraphicsEngine | defect | minor | nobody | new | Apr 18, 2006 | |
#136 | Alternative 3D Model format | GraphicsEngine | task | minor | nobody | new | Apr 12, 2006 | |
#134 | Artificial Intelligence for NPCs | AI | task | minor | nobody | reopened | Apr 12, 2006 | |
#133 | BSP World Map | GameLoader | defect | minor | patrick | reopened | Apr 12, 2006 | |
#132 | Continue Network | Network | defect | major | parick, chrigi | new | Mar 31, 2006 | |
#129 | Realistic Story and Concept | GameContent | task | major | bknecht | reopened | Feb 23, 2006 | |
#128 | Bump Mapping | GraphicsEngine | defect | minor | nobody | new | Feb 12, 2006 | |
#127 | Dynamic Music | Sound | defect | minor | nobody | new | Feb 9, 2006 | |
#123 | New ground crafts | GameContent | defect | minor | wenners | new | Jan 8, 2006 | |
#118 | Car control system, car physics | GeneralFramework | defect | minor | patrick | new | Jan 8, 2006 | |
#111 | Planar Aiming Tablet | HUD | enhancement | minor | nobody | new | Oct 19, 2005 | |
#110 | Context-Switching | GeneralFramework | enhancement | critical | patrick | new | Oct 18, 2005 | |
#106 | CollisionClusters ResourceManaged | CollisionDetection | defect | minor | patrick | new | Oct 9, 2005 | |
#102 | Normal Mapping | GraphicsEngine | defect | minor | nobody | new | Aug 26, 2005 | |
#97 | Installation Guides | GeneralFramework | defect | minor | patrick, bensch, some others | new | Jul 6, 2005 | |
#96 | Terrain Geomorphing in the Vertex Shader | GraphicsEngine | defect | minor | nobody | new | Jul 5, 2005 | |
#95 | loading Movement | GameLoader | defect | major | patrick | new | Jul 2, 2005 |
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