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Opened 13 years ago

Last modified 12 years ago

#137 new defect

ParticleSystem speedup

Reported by: bensch Owned by: nobody
Priority: minor Milestone: Old Orxonox tickets orx-v0
Component: GraphicsEngine Version:
Keywords: Cc:
Referenced By: References:

Description

The ParticleEngine is way to slow.

Facts:

  • Engine is all in software
  • QuickAnimation isn't Quick at all

Idea:

  • Work with the HW, meaning make the Particles Update inside of some Shader, probably with VertexBufferArrays
  • Create a Lookup-table for the QuickAnimation so that is may get Quick

Implementation:

  • Find the FASTEST way to do this!

Change History (3)

comment:1 Changed 13 years ago by bensch

maybe steel some of this code in the process: http://www.cs.unc.edu/~davemc/Particle/

comment:2 Changed 13 years ago by bensch

QuickAnimation remastered.

this was the real Pain in the A.

comment:3 Changed 12 years ago by bknecht

  • Milestone changed from Graphics and Performance THISISOBSOLETE to Old Orxonox tickets

Milestone Graphics and Performance THISISOBSOLETE deleted

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