Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Opened 12 years ago

Last modified 11 years ago

#238 new enhancement

Shader Based Weapon Effects

Reported by: nicolasc Owned by:
Priority: minor Milestone: Future Engine Features
Component: GraphicsEngine Version:
Keywords: Cc:
Referenced By: References:

Description (last modified by landauf)

Introduction

Create projectiles of weapons based on shader effects.

Goal

Every weapon shoot some kind of shot, and they should be visible. Create some shader based effects for weapon "blots", "blasts" and "lightnings". We need some flashy, nice looking effects which make the game attractive to play.

Implementation

Check out the shader support of Ogre and think of some cool weapon effects you could implement. Also see if you want to work together with the guy working on the particle effect based weapon effects.

Attachments (2)

weaponeffect.jpg (19.2 KB) - added by bknecht 12 years ago.
warp_8.jpg (13.2 KB) - added by landauf 12 years ago.

Download all attachments as: .zip

Change History (7)

comment:1 Changed 12 years ago by nicolasc

  • Description modified (diff)

Changed 12 years ago by bknecht

comment:2 Changed 12 years ago by bknecht

  • Description modified (diff)

Changed 12 years ago by landauf

comment:3 Changed 12 years ago by landauf

  • Description modified (diff)

comment:4 Changed 12 years ago by bknecht

  • Milestone changed from OrxonoxV2 to Future Engine Features

comment:5 Changed 11 years ago by landauf

  • Owner nobody deleted
Note: See TracTickets for help on using tickets.