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Practical for Students of the ETH Zurich at the departement ITET

History

In 2004, Patrick Boenzli? and Benjamin Grauer started to create Orxonox. In the autumn semester of 2005, they decided to offer Orxonox as a PPS at the ETH. The goal was to teach the students about open source development and to deepen their knowledge of programming and modeling and, last but not least, to create a cool game.

Since that time a lot has changed: The two fathers of Orxonox finished their studies and so former students of the PPS took over and continued the PPS. Every semester, the growing group of developers meet and organize a new PPS. There they try to learn from earlier mistakes and to build on gained experience. Because in the end, all we want is our students to be happy with their work and experience in our PPS.


Information

If you're a student at the ETH Zürich at the departement ITET and you're in the 3rd or 4th semester, you can participate in our PPS. The Project is intended for students interested in game development or programming and modeling in general. Feel free to look around on our page to find something you're interested in.

3rd Semester

Facts about our PPS for the 3rd semester:

  • You get 6 PPS-points
  • The PPS takes place on Monday, 13:15 until 16:00
  • The PPS starts at the 2nd of March 2012
  • Room: ETZ D61.2

For more information feel free to contact the PPS leaders:

Timetable
Date Room Topic Slides
24 sept ETZ D61.1 Introduction and Tools (wiki, forum, svn and blender), Blender Tutorial Introduction, Licensing, SVN, Blender
1 oct ETZ D61.1 Framework and coding tutorial? Framework, Handout
8 oct ETZ D61.2 Choose the projects, start planning.
15 oct ETZ D61.2 Project Work
22 oct ETZ D61.2 Project Work
29 oct ETZ D61.2 Project Work
5 nov ETZ D61.2 1st Review
12 nov ETZ D61.2 Project Work
19 nov ETZ D61.2 Project Work
26 nov ETZ D61.2 2nd Review
3 dec ETZ D61.2 Pizzaessen
10 dec ETZ D61.2 3rd Review / Presentation prep
17 dec to be announced Presentation
Requirements
  • Requirements: You should at least be able to work on a computer. Most things will be taught by us, but we're not unhappy if you already know stuff about open source development tools.
    • Coding: Knowledge from the first year of the electrical engineering studies is sufficient
    • Design: Basic knowledge of image editing or 3D modeling
  • Also: This is not a useless PPS, where you learn nothing and just get it over with. Everything you do in the PPS will be used in Orxonox and helps to make it better. In addition you learn a lot about how to work with others and participate in a project.

Recommended Projects

Ticket Summary Owner Project-Page Assistant
#338 Create a Level?
#325 Gametype?
#394 Defensive Turrent
#395 Cut Scenes
#381 Way Points
#274 Spaceship Navigation
#326 Weapons
#337 Sound Effects and Music mjiang
#396 Racing Bots
#346 Create Pickups
#351 Extend Skybox Generator
#355 Enhance Questsystem
#356 Big Ships
#359 Shader: glow / dazzle
#370 System for interactive dialogue
#389 Level Loader
#391 Story Mode Map System
#387 Scoreboard 2.0
#275 Environment


Alternative Projects can be found here.

PPS Archive

Have a look at the past PPS semesters in the PPS Archive?.

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