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Opened 12 years ago

Last modified 7 years ago

#395 new PPS_project

Cutscenes

Reported by: jo Owned by: nobody
Priority: minor Milestone: Version 0.1 Codename: Arcturus
Component: AI Version: 0.0.4
Keywords: Cc:
Referenced By: References:

Description

Imagine a cutscene as a in game animated film. Spaceships are moving around, shooting, boosting - all according to a screenplay.

The first step is to design a controller that follows a pre set description of a movement. All animated objects (spaceships, the camera, … ) can be steered by different instances of this generic controller.

  • Think of how generically the movement and behaviour of a spaceship - or any other, less complex object - can be described. Which parameters are needed?
  • Create a controller that can carry out the script. Have a look at the WaypointController if you need help with the implementation.

Change History (1)

comment:1 Changed 7 years ago by maxima

  • Keywords PPS removed
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