| [612] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| [1505] | 3 |  *                    > www.orxonox.net < | 
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| [612] | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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| [682] | 23 |  *      Reto Grieder | 
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| [612] | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | /** | 
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| [1024] | 30 |   @file | 
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 | 31 |   @brief Contains all the necessary forward declarations for all classes and structs. | 
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 | 32 | */ | 
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| [612] | 33 |  | 
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| [673] | 34 | #ifndef _OrxonoxPrereqs_H__ | 
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 | 35 | #define _OrxonoxPrereqs_H__ | 
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| [612] | 36 |  | 
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| [2710] | 37 | #include "OrxonoxConfig.h" | 
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| [612] | 38 |  | 
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| [5634] | 39 | #include "tools/ToolsPrereqs.h" | 
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 | 40 |  | 
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| [1024] | 41 | //----------------------------------------------------------------------- | 
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 | 42 | // Shared library settings | 
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 | 43 | //----------------------------------------------------------------------- | 
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| [5613] | 44 | #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_STATIC_BUILD) | 
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| [1024] | 45 | #  ifdef ORXONOX_SHARED_BUILD | 
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 | 46 | #    define _OrxonoxExport __declspec(dllexport) | 
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 | 47 | #  else | 
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 | 48 | #    if defined( __MINGW32__ ) | 
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 | 49 | #      define _OrxonoxExport | 
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 | 50 | #    else | 
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 | 51 | #      define _OrxonoxExport __declspec(dllimport) | 
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 | 52 | #    endif | 
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 | 53 | #  endif | 
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 | 54 | #elif defined ( ORXONOX_GCC_VISIBILITY ) | 
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 | 55 | #  define _OrxonoxExport  __attribute__ ((visibility("default"))) | 
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 | 56 | #else | 
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 | 57 | #  define _OrxonoxExport | 
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 | 58 | #endif | 
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| [729] | 59 |  | 
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 | 60 | //----------------------------------------------------------------------- | 
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| [1024] | 61 | // Forward declarations | 
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 | 62 | //----------------------------------------------------------------------- | 
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| [729] | 63 |  | 
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| [1563] | 64 | namespace orxonox | 
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 | 65 | { | 
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| [5686] | 66 |     // manager | 
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| [2087] | 67 |     class CameraManager; | 
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 | 68 |     class LevelManager; | 
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| [2662] | 69 |     class PawnManager; | 
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| [2171] | 70 |     class PlayerManager; | 
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| [2087] | 71 |  | 
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| [5686] | 72 |     // interfaces | 
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 | 73 |     class GametypeMessageListener; | 
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 | 74 |     class NotificationListener; | 
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 | 75 |     class PawnListener; | 
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 | 76 |     class RadarListener; | 
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 | 77 |     class RadarViewable; | 
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 | 78 |     class Rewardable; | 
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 | 79 |     class Teamcolourable; | 
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 | 80 |  | 
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| [1625] | 81 |     // objects | 
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| [2171] | 82 |     class Level; | 
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| [2087] | 83 |     class Scene; | 
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| [3327] | 84 |     class Tickable; | 
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| [2087] | 85 |  | 
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| [5686] | 86 |     // worldentities | 
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| [2087] | 87 |     class WorldEntity; | 
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| [2662] | 88 |     class StaticEntity; | 
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 | 89 |     class MobileEntity; | 
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 | 90 |     class ControllableEntity; | 
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| [2087] | 91 |     class MovableEntity; | 
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 | 92 |  | 
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| [5686] | 93 |     // graphics | 
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| [2087] | 94 |     class Model; | 
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 | 95 |     class Billboard; | 
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 | 96 |     class BlinkingBillboard; | 
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| [3087] | 97 |     class BigExplosion; | 
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| [2662] | 98 |     class ExplosionChunk; | 
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 | 99 |     class FadingBillboard; | 
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 | 100 |     class GlobalShader; | 
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| [2087] | 101 |     class Light; | 
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| [1625] | 102 |     class Backlight; | 
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| [2087] | 103 |     class ParticleEmitter; | 
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 | 104 |     class ParticleSpawner; | 
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| [5686] | 105 |     class Camera; | 
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| [2087] | 106 |  | 
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| [5686] | 107 |     // mixed | 
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| [2826] | 108 |     class PongCenterpoint; | 
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 | 109 |     class PongBall; | 
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 | 110 |     class PongBat; | 
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 | 111 |  | 
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| [5686] | 112 |     class EventListener; | 
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 | 113 |     class EventDispatcher; | 
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 | 114 |     class EventTarget; | 
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 | 115 |  | 
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| [2087] | 116 |     class SpawnPoint; | 
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| [2826] | 117 |     class TeamSpawnPoint; | 
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| [5686] | 118 |  | 
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 | 119 |     class Attacher; | 
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 | 120 |     class CameraPosition; | 
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 | 121 |     class Sublevel; | 
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 | 122 |     class ForceField; | 
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 | 123 |     class Radar; | 
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 | 124 |  | 
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| [3084] | 125 |     class Test; | 
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| [2087] | 126 |  | 
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| [5686] | 127 |     // pawns | 
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| [2087] | 128 |     class Spectator; | 
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 | 129 |     class Pawn; | 
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| [1625] | 130 |     class SpaceShip; | 
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| [3033] | 131 |     class TeamBaseMatchBase; | 
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 | 132 |     class Destroyer; | 
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| [1552] | 133 |  | 
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| [5686] | 134 |     // gametypes | 
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 | 135 |     class Gametype; | 
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 | 136 |     class Deathmatch; | 
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 | 137 |     class TeamDeathmatch; | 
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 | 138 |     class Asteroids; | 
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 | 139 |     class TeamBaseMatch; | 
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 | 140 |     class UnderAttack; | 
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 | 141 |     class Pong; | 
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 | 142 |  | 
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 | 143 |     // pickups | 
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| [3079] | 144 |     class BaseItem; | 
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 | 145 |     class DroppedItem; | 
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 | 146 |     class EquipmentItem; | 
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 | 147 |     class ModifierPickup; | 
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 | 148 |     class PassiveItem; | 
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 | 149 |     class PickupCollection; | 
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 | 150 |     class PickupInventory; | 
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 | 151 |     class PickupSpawner; | 
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 | 152 |     class UsableItem; | 
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 | 153 |  | 
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 | 154 |     class Jump; | 
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 | 155 |     class HealthUsable; | 
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 | 156 |     class PassiveItem; | 
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 | 157 |  | 
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| [5686] | 158 |     // items | 
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| [2662] | 159 |     class Item; | 
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 | 160 |     class Engine; | 
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 | 161 |     class MultiStateEngine; | 
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 | 162 |     class RotatingEngine; | 
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 | 163 |  | 
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| [5686] | 164 |     // trigger | 
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| [2087] | 165 |     class Trigger; | 
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 | 166 |     class DistanceTrigger; | 
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 | 167 |     class EventTrigger; | 
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| [2261] | 168 |     class PlayerTrigger; | 
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| [3033] | 169 |     class CheckPoint; | 
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| [1024] | 170 |  | 
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| [5686] | 171 |     // weaponsystem | 
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| [2096] | 172 |     class WeaponSystem; | 
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 | 173 |     class WeaponSet; | 
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 | 174 |     class WeaponSlot; | 
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| [2662] | 175 |     class WeaponPack; | 
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| [2096] | 176 |     class Weapon; | 
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| [3053] | 177 |     class WeaponMode; | 
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 | 178 |     class DefaultWeaponmodeLink; | 
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| [2096] | 179 |     class Munition; | 
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 | 180 |  | 
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| [5686] | 181 |     // controller | 
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| [2087] | 182 |     class Controller; | 
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 | 183 |     class HumanController; | 
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| [2662] | 184 |     class ArtificialController; | 
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 | 185 |     class AIController; | 
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 | 186 |     class ScriptController; | 
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| [3049] | 187 |     class WaypointController; | 
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 | 188 |     class WaypointPatrolController; | 
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| [2839] | 189 |     class PongAI; | 
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| [2087] | 190 |  | 
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| [5686] | 191 |     // infos | 
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| [2087] | 192 |     class Info; | 
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 | 193 |     class PlayerInfo; | 
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 | 194 |     class HumanPlayer; | 
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| [2662] | 195 |     class Bot; | 
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| [2839] | 196 |     class PongBot; | 
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| [2662] | 197 |     class GametypeInfo; | 
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| [2087] | 198 |  | 
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| [2662] | 199 |     // collision | 
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 | 200 |     class CollisionShape; | 
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 | 201 |     class SphereCollisionShape; | 
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 | 202 |     class CompoundCollisionShape; | 
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 | 203 |     class PlaneCollisionShape; | 
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 | 204 |     class WorldEntityCollisionShape; | 
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 | 205 |  | 
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| [1625] | 206 |     // overlays | 
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| [5632] | 207 |     class OverlayGroup; | 
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 | 208 |     class OrxonoxOverlay; | 
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| [2662] | 209 |     class Notification; | 
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 | 210 |     class NotificationManager; | 
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| [5632] | 211 |     class InGameConsole; | 
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| [5619] | 212 |     class Map; | 
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 | 213 |  | 
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| [3060] | 214 |     //sound | 
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 | 215 |     class SoundBase; | 
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 | 216 |     class SoundManager; | 
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 | 217 |     class SoundMainMenu; | 
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| [1625] | 218 | } | 
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| [708] | 219 |  | 
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| [2662] | 220 | // Bullet Physics Engine | 
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 | 221 | class btTransform; | 
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 | 222 | class btVector3; | 
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 | 223 |  | 
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 | 224 | class btRigidBody; | 
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 | 225 | class btCollisionObject; | 
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 | 226 | class btGhostObject; | 
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 | 227 | class btManifoldPoint; | 
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 | 228 |  | 
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 | 229 | class btCollisionShape; | 
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 | 230 | class btSphereShape; | 
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 | 231 | class btCompoundShape; | 
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 | 232 | class btStaticPlaneShape; | 
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 | 233 |  | 
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 | 234 | class btDiscreteDynamicsWorld; | 
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 | 235 | class bt32BitAxisSweep3; | 
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 | 236 | class btDefaultCollisionConfiguration; | 
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 | 237 | class btCollisionDispatcher; | 
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 | 238 | class btSequentialImpulseConstraintSolver; | 
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 | 239 |  | 
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| [3196] | 240 | // ALUT | 
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 | 241 | typedef struct ALCcontext_struct ALCcontext; | 
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 | 242 | typedef struct ALCdevice_struct ALCdevice; | 
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 | 243 | typedef unsigned int ALuint; | 
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 | 244 | typedef int ALint; | 
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 | 245 |  | 
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| [673] | 246 | #endif /* _OrxonoxPrereqs_H__ */ | 
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