Changeset 5686 for code/branches/libraries/src/orxonox/OrxonoxPrereqs.h
- Timestamp:
- Aug 29, 2009, 6:37:04 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/libraries/src/orxonox/OrxonoxPrereqs.h
r5648 r5686 64 64 namespace orxonox 65 65 { 66 class RadarViewable; 67 class Radar; 68 class RadarListener; 69 70 class Teamcolourable; 71 66 // manager 72 67 class CameraManager; 73 68 class LevelManager; … … 75 70 class PlayerManager; 76 71 72 // interfaces 73 class GametypeMessageListener; 74 class NotificationListener; 75 class PawnListener; 76 class RadarListener; 77 class RadarViewable; 78 class Rewardable; 79 class Teamcolourable; 80 77 81 // objects 78 82 class Level; … … 80 84 class Tickable; 81 85 86 // worldentities 82 87 class WorldEntity; 83 88 class StaticEntity; … … 85 90 class ControllableEntity; 86 91 class MovableEntity; 87 class Sublevel; 88 class ForceField; 89 class Attacher; 90 92 93 // graphics 91 94 class Model; 92 95 class Billboard; … … 100 103 class ParticleEmitter; 101 104 class ParticleSpawner; 102 105 class Camera; 106 107 // mixed 103 108 class PongCenterpoint; 104 109 class PongBall; 105 110 class PongBat; 106 111 107 class Camera; 108 class CameraPosition; 112 class EventListener; 113 class EventDispatcher; 114 class EventTarget; 115 109 116 class SpawnPoint; 110 117 class TeamSpawnPoint; 118 119 class Attacher; 120 class CameraPosition; 121 class Sublevel; 122 class ForceField; 123 class Radar; 124 111 125 class Test; 112 126 127 // pawns 113 128 class Spectator; 114 129 class Pawn; … … 117 132 class Destroyer; 118 133 134 // gametypes 135 class Gametype; 136 class Deathmatch; 137 class TeamDeathmatch; 138 class Asteroids; 139 class TeamBaseMatch; 140 class UnderAttack; 141 class Pong; 142 143 // pickups 119 144 class BaseItem; 120 145 class DroppedItem; … … 131 156 class PassiveItem; 132 157 158 // items 133 159 class Item; 134 160 class Engine; … … 136 162 class RotatingEngine; 137 163 164 // trigger 138 165 class Trigger; 139 166 class DistanceTrigger; … … 142 169 class CheckPoint; 143 170 171 // weaponsystem 144 172 class WeaponSystem; 145 173 class WeaponSet; … … 149 177 class WeaponMode; 150 178 class DefaultWeaponmodeLink; 151 class MuzzleFlash;152 153 class LaserFire;154 class FusionFire;155 class HsW01;156 class LightningGun;157 class EnergyDrink;158 159 class ReplenishingMunition;160 179 class Munition; 161 class LaserMunition; 162 class FusionMunition; 163 164 class Projectile; 165 class BillboardProjectile; 166 class ParticleProjectile; 167 class LightningGunProjectile; 168 169 class EventListener; 170 class EventDispatcher; 171 class EventTarget; 172 180 181 // controller 173 182 class Controller; 174 183 class HumanController; … … 180 189 class PongAI; 181 190 191 // infos 182 192 class Info; 183 193 class PlayerInfo; … … 187 197 class GametypeInfo; 188 198 189 class Gametype;190 class Deathmatch;191 class TeamDeathmatch;192 class Asteroids;193 class TeamBaseMatch;194 class UnderAttack;195 class Pong;196 197 199 // collision 198 200 class CollisionShape; … … 206 208 class OrxonoxOverlay; 207 209 class Notification; 208 class NotificationListener;209 210 class NotificationManager; 210 211 class InGameConsole;
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