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Ignore:
Timestamp:
Dec 28, 2007, 10:30:29 PM (16 years ago)
Author:
rgrieder
Message:
  • added Vector2, Vector3, Matrix3, ColourValue, Quaternion and String to the misc folder as header files (each of them contains #include <string> … typedef std::string String , etc.)
  • please use String from now on by including <misc/String.h"
  • removed #include <OgreVector3.h", etc. from "CoreIncludes.h" (adjusted all source files)
  • adjusted all the source files (except network, that keeps <string> for the moment) (what a mess..)
  • moved usleep hack to misc/Sleep.h
  • relative include paths for files from other root directories (like misc, network, etc.) (but it stills writes "../Orxonox.h" when in folder orxonox/objects)
  • "OgreSceneManager.h" —> <OgreSceneManager.h>
  • included OrxonoxPrereqs in every file in folder orxonox
  • moved HUD and ParticleInterface to namespace orxonox
  • removed some using namespace Ogre/std when appropriate
  • I hope I haven't forgotten important points..
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/FICN/src/orxonox/OrxonoxPrereqs.h

    r682 r708  
    4040class SpaceShipSteering;
    4141
     42// TinyXML
     43class TiXmlString;
     44class TiXmlOutStream;
     45class TiXmlNode;
     46class TiXmlHandle;
     47class TiXmlDocument;
     48class TiXmlElement;
     49class TiXmlComment;
     50class TiXmlUnknown;
     51class TiXmlAttribute;
     52class TiXmlText;
     53class TiXmlDeclaration;
     54class TiXmlParsingData;
     55
    4256namespace orxonox {
    4357  class Ambient;
     
    7084  class BarrelGun;
    7185  class WeaponStation;
     86
     87  class ParticleInterface;
     88  class HUD;
    7289}
    7390
     
    7794  class AudioSource;
    7895  class AudioStream;
    79 }
    80 
    81 namespace hud {
    82   class HUD;
    8396}
    8497
     
    112125}
    113126
    114 namespace particle {
    115   class ParticleInterface;
    116 }
    117 
    118127#endif /* _OrxonoxPrereqs_H__ */
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