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This is an archived page!
This page is very old and the content is not up to date.
Not everything (if any) which is written here will be in the final game!

Credits

Engine/Game Development

Coder: Patrick Boenzli

Core framework, OpenGL, C++ hardend, collision detection, event handling, OpenGL, network designer, bsp-mapper, bad modler, webpage, organizer, inventor, beer drinker, griller, SegaMegadrive gamer.
Email: patrick_at_orxonox.net
Patrick's Home

Coder: Benjamin Grauer

GTK, Graphical User Interface, sound engine guru, webpage, OpenGL developer, Vodka, grill master, overchiller, studies abuser, modler, lucas arts adventure gamer
Homepage: http://bensch.no-ip.com
Email: bensch_at_orxonox.net
Bensch's Home?

Coder/Modler: Benjamin Knecht PPS WS 05/06, SS 06

Playability developer, controls designer, story, universe writer and modler
Email: beni_at_orxonox.net
Beni's Home

Coder: Andy Mächler PPS SS 06

Weather engine wizard and linux fan.
Andy's Home?

Coder: Christoph Renner PPS WS 05/06, SS 06

Network Master and command line arguments implementer
Chrigi's Home?

Coder: Claudio Botta PPS WS 05/06, SS 06

BSP and height map implementer.
Claudio's Home?

Coder: David Hasenfratz PPS WS 05/06, SS 06

Animated texture implementer, weather god and party man. Our man in india.
Dävu's Home?

Coder: Stefan Lienhard PPS WS 05/06, SS 06

Animated texture implementer, water shader genious, party man, party organizer and 42M runner. Our man in canada.
Lieni's Home

Coder: Silvan Nellen PPS WS 05/06, SS 06

Playability developer and LUA script genious. Our guitar man.
Silvan's Home

Coder: Benjamin Wüst PPS WS 05/06

Benjamin's Home

Coder/Modeler: Nicolas Schlumberger PPS WS 06/07, SS 07

Weapon system tweaker, rocket and projectile designer
Nico's Home

Reto Lüchinger PPS SS 07

Reto's Home

Thomas Fahrni PPS WS 06/07

Thomas' Home?

Andreas Hejj PPS WS 06/07

Andreas' Home

Michel Müller PPS WS 06/07

Michel's Home

Filip Gospodinov PPS WS 06/07

Filip's Home

Marc Schärer PPS WS 06/07

Marc Schaerer

Pascal Brem PPS WS 06/07

Pascal's Home


Content Creation

Simon Wenner

Blender specialist, a real artist, anime fan
Nowic's Home

Simon Hofmann

Forum Admin, English corrector
Hofzge's Home

Fabian Landau PPS WS 06/07

UT Pro, hardcore gamer, BSP specialist
x3n's Home

Michi von Känel PPS SS 07

Moon station creator
Michi's Home

Felix Schulthess

artist letting off steam by modeling for Orxonox
Felix' Home

Sebastian Steiner PPS SS 07

Sebastian's Home

Adrian Waeber PPS WS 06/07

Adrian's Home

Ralph Burkart PPS WS 06/07

Ralph's Home

Sam Boegli PPS WS 06/07

Sam's Home

Marco Delai PPS WS 06/07

Marco's Home

Tobias Rutishauser PPS WS 06/07

Tobias' Home

Andrea Moroni Stampa PPS WS 06/07

Andrea's Home


New Contributers

Sandra Weber PPS HS 07

Sandra's Home

Yuning Chai PPS HS 07

Mac contributer
Chai's Home

Oli Scheuss PPS HS 07

Oli's Home

Gabriel Höhner PPS HS 07

handy man
Gabriel's Home?

Martin Otth PPS HS 07

Martin's Home

Marc Biber PPS HS 07

Marc's Home?

Marcel Flügel Ribeiro PPS HS 07

homework hater, party man
Marcel's Home

Tim Widmer PPS HS 07

Tim's Home

Janis Edelmann PPS HS 07

Janis' Home

Dumeni Manatschal PPS HS 07

Dumeni's Home

Nicolas Perrenoud PPS HS 07

Nicolas' Home

Mathias Karlsson PPS HS 07

brick stacker
Mathias' Home?

Reto Grieder PPS HS 07

Windows contributer
Reto's Home

Dominik Schmidbauer PPS HS 07

Dominik's Home


Occasional Developers

Coder: Christian Meyer "Konfuzzyus"

Win32 compiler, bandwidth abuser, C/C++ monster, peon and code criticiser. Email: fuzzy_at_orxonox.ethz.ch

Coder: David Gruetter

OpenGL freak, skysphere maker Email: gruetter_at_orxonox.ethz.ch

Coder: Simon Hofmann

English corrector, story writer, comments on everything, gamer. Email: hofzge_at_orxonox.ethz.ch

Coder: Johannes Bader

OpenGL, algorithms, Showroom framework, coolermaster, Orxonox::Psychologist. It's long time ago since…

Coder: Adrian Buerli

C++ disenchanted assembler-coder, OOP design, int preference() { return MartiniBianco };

Coder: Nico Bernold

Bends the bits on OSX, graphics and responsible for the new style of the webpage. lounge lizard.


More noble Spirits

Infrastructure

Amir Guindehi

Thank you for being like a father to us and for giving us svn and mailinglist access. And thanks for all the administrative work you did. A true hero of the open source community… Homepage: http://www.datacore.ch

VSETH

The VSETH is supporting our educational work by giving us some space on their web-server. Homepage: http://www.vseth.ethz.ch

Sound and Arts

Pascal Graf

He designed the poster of our sixth convention in summer 2007 and helped us redesign our page. Thanks a lot for your great work. Just look at the website and you know what we mean.

Lukas Grauer

The first three songs are from Luke Grey, and they really revive all the feelings you had while playing a real arcade game. Listen to them, and you will know what I mean.

Alex Schenker

He is a technoid musician from America, and as such he may also be an (charenglish*) Orxonox::Translator(German);. For sure he will be one of the main testers of the whole Project.

Thierry Zaugg

He has enriched Orxonox by contributing many songs, many pictures and many models! We really appreciate this work and are thankful, that he is interessted in the progress of Orxonox[[br]] Homepage: http://www.bediff.com

Aaron von Schroeder

The drum and bass artists from Pfäffikon named Task Horizon will hopefully contribute their track soon. Anyways, they are more than worth to be mentioned here, for their really heavy sound.
Homepage: http://taskhorizon.no-ip.com

Daniel Grauer

From the project Frontline Soldiers a mod for FarCry we got many very good low-poly meshes of trees, vegetation and a lot more…
Thanks a lot.

Last modified 3 years ago Last modified on Apr 15, 2017, 3:12:28 PM