| #20 |
Implementing a struct, that represents a sound file
|
bensch
|
defect
|
trivial
|
0.2.3-pre-alpha orx-v0
|
Sound
|
| #75 |
POINT is defined in windofs.h
|
patrick
|
defect
|
trivial
|
0.3.0-pre-alpha orx-v0
|
Importer
|
| #86 |
kdeveloper-project-files
|
nobody
|
defect
|
trivial
|
0.3.9
|
misc
|
| #90 |
QuickAnim-speedum
|
bensch
|
defect
|
trivial
|
0.3.9
|
Particles
|
| #93 |
LightManager update
|
bensch
|
defect
|
trivial
|
0.3.9
|
GraphicsEngine
|
| #244 |
Check for OIS
|
nobody
|
defect
|
trivial
|
Version 0.2 Codename: Bellatrix
|
Cmake
|
| #245 |
Check for libBoost
|
nobody
|
defect
|
trivial
|
Version 0.2 Codename: Bellatrix
|
Cmake
|
| #318 |
"client connected" message
|
nobody
|
defect
|
trivial
|
|
GameLoader
|
| #382 |
level design hud
|
nobody
|
task
|
trivial
|
Version 0.1 Codename: Arcturus
|
HUD
|
| #383 |
Make munition dependent on the spaceship's type
|
nobody
|
task
|
trivial
|
Version 0.1 Codename: Arcturus
|
WeaponSystem
|
| #462 |
Testticket
|
lferran
|
task
|
trivial
|
IT: Server Setup
|
IT
|
| #3 |
adding HelperParent to framework
|
patrick
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
Parenting
|
| #4 |
Animation Player
|
nobody
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
GraphicsEngine
|
| #6 |
implementing TrackNode
|
patrick
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
Track
|
| #7 |
tags in src/
|
nobody
|
enhancement
|
minor
|
|
Doxygen
|
| #10 |
remove old coordinates.h
|
patrick
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
GeneralFramework
|
| #11 |
implementing a load screen
|
patrick
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
GameLoader
|
| #12 |
smooth PNode
|
bensch
|
defect
|
minor
|
feature-taks
|
Parenting
|
| #13 |
Particle Engine
|
bensch
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
Particles
|
| #16 |
Height Map Terrain
|
nobody
|
defect
|
minor
|
|
AI
|
| #17 |
Height Map Terrain
|
bottac
|
defect
|
minor
|
0.3.5_playability orx-v0
|
Importer
|
| #18 |
implementing SkyBox
|
nobody
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
GraphicsEngine
|
| #19 |
Implementing SoundEngine
|
simon
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
Sound
|
| #29 |
Loading cache
|
patrick
|
defect
|
minor
|
|
GameLoader
|
| #37 |
.x importer
|
bensch
|
enhancement
|
minor
|
|
Importer
|
| #38 |
Text-Engine
|
bensch
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
GraphicsEngine
|
| #39 |
A logo for Orxonox
|
nobody
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
misc
|
| #40 |
merging Orxonox GUI and Orxonox
|
bensch
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
GUI
|
| #41 |
MakeFile - cleanup
|
bensch
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
Cmake
|
| #42 |
Light-Class
|
bensch
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
GraphicsEngine
|
| #45 |
Debug Level
|
patrick
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
Parenting
|
| #47 |
Curve with tLists
|
nobody
|
defect
|
minor
|
|
AI
|
| #48 |
Animation
|
bensch & patrick
|
enhancement
|
minor
|
0.2.3-pre-alpha orx-v0
|
GeneralFramework
|
| #49 |
Efficiency tweaking of critical classes
|
patrick
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
GeneralFramework
|
| #50 |
video player
|
hdavid, stefalie
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
| #51 |
Fog
|
patrick
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
| #54 |
collision detection algorithms
|
patrick
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
| #55 |
camera world collision
|
nobody
|
defect
|
minor
|
feature-taks
|
GraphicsEngine
|
| #56 |
Water Effects in Game
|
nobody
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
| #57 |
generating clounds
|
nobody
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
| #58 |
AnimationRot
|
patrick
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
GeneralFramework
|
| #59 |
implement NPC ship
|
patrick
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
| #60 |
implement a Rouge Squadron Style control
|
snellen
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
| #61 |
implement a first person shooter perspective/control
|
patrick
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
| #65 |
transparent-map
|
nobody
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
GraphicsEngine
|
| #67 |
Multiple Texture Mapping on one Face
|
nobody
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
| #71 |
Projectile
|
patrick
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
GeneralFramework
|
| #73 |
Ogg-player
|
simon
|
defect
|
minor
|
0.3.9
|
Sound
|
| #76 |
Event Handling System
|
patrick
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
GeneralFramework
|
| #78 |
general cleanup
|
all
|
defect
|
minor
|
0.4.0-story
|
GeneralFramework
|
| #79 |
implement an md2 model
|
patrick
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
Importer
|
| #81 |
TrackManager update
|
bensch
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
Track
|
| #83 |
TextEngine segfault when font not found
|
bensch
|
defect
|
minor
|
0.3.9
|
GraphicsEngine
|
| #85 |
Derivation of ClassList
|
patrick
|
defect
|
minor
|
0.3.9
|
GeneralFramework
|
| #87 |
LoadParam->XML-Element-passing
|
bensch
|
defect
|
minor
|
0.3.9
|
GameLoader
|
| #88 |
LoadParam->default Values
|
patrick
|
defect
|
minor
|
0.3.9
|
GameLoader
|
| #92 |
GUNS
|
bensch
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
| #98 |
Deleting object also for forced quit
|
patrick
|
defect
|
minor
|
0.3.9
|
GameLoader
|
| #101 |
Shell
|
bensch
|
enhancement
|
minor
|
feature-taks
|
ScriptEngine
|
| #103 |
Valgrind Sweep
|
bensch & patrick
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
| #104 |
ingame GUI
|
bensch
|
task
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
| #107 |
CD-engine debugDraw
|
patrick
|
defect
|
minor
|
0.3.5_playability orx-v0
|
CollisionDetection
|
| #108 |
QT-port to the GUI
|
bensch
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GUI
|
| #112 |
Power Ups
|
manuel
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
| #113 |
More dangerous enemies
|
nobody
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
AI
|
| #114 |
Model Detail Levels - Computer Performance
|
bensch
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
| #115 |
Lua Orxonox Interface
|
snellen
|
task
|
minor
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
| #116 |
Simple character system
|
bensch
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
| #117 |
Simple HUD
|
bensch
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
| #119 |
New multiplayer game map: Urban Chaos
|
wenners, bensch, thierry
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GameContent
|
| #120 |
Network Playability
|
rennerc, patrick
|
defect
|
minor
|
0.3.5_playability orx-v0
|
Network
|
| #121 |
Orxonox intro video
|
wenners, bensch, thierry
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GameContent
|
| #122 |
New spacecraft for multiplayer world
|
wenners, bensch, therry
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GameContent
|
| #124 |
Sound fabric
|
nobody
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GameContent
|
| #125 |
Very simplistic main menu
|
patrick, bensch
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
| #126 |
Water, fluids model (Grid)
|
bensch
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
| #131 |
ResourceFile Class
|
bensch
|
task
|
minor
|
Old Orxonox tickets orx-v0
|
Importer
|
| #135 |
Weather Effects Engine
|
hdavid, amaechler
|
task
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
| #141 |
ShellCompletionPlugin
|
bensch
|
enhancement
|
minor
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
| #144 |
LoadParam line-split fault
|
bensch
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GameLoader
|
| #146 |
UserNotifier
|
bensch
|
enhancement
|
minor
|
Old Orxonox tickets orx-v0
|
GUI
|
| #150 |
Possibility to play ogg files as sound effects
|
bensch
|
enhancement
|
minor
|
|
Sound
|
| #156 |
Public Relations
|
stefalie
|
task
|
minor
|
|
misc
|
| #214 |
Button
|
snellen
|
task
|
minor
|
Old Orxonox tickets orx-v0
|
misc
|
| #222 |
Create particle effects
|
sweber
|
PPS_project
|
minor
|
Version 0.1 Codename: Arcturus
|
GameContent
|
| #224 |
Space junk
|
nobody
|
enhancement
|
minor
|
Version 0.1 Codename: Arcturus
|
GameContent
|
| #225 |
Drone
|
janise
|
PPS_project
|
minor
|
Version 0.1 Codename: Arcturus
|
GameContent
|
| #226 |
Robot
|
marcelfl
|
PPS_project
|
minor
|
Version 0.1 Codename: Arcturus
|
GameContent
|
| #229 |
Object-hierarchy
|
landauf
|
task
|
minor
|
Version 0.2 Codename: Bellatrix
|
GeneralFramework
|
| #230 |
Sound support
|
nicolape
|
task
|
minor
|
Version 0.1 Codename: Arcturus
|
Sound
|
| #231 |
ODE support
|
mathiask
|
PPS_project
|
minor
|
Version 0.1 Codename: Arcturus
|
Physics/ODE
|
| #232 |
Load XML files
|
nicolape
|
PPS_project
|
minor
|
Version 0.1 Codename: Arcturus
|
GameLoader
|
| #233 |
HUD
|
chaiy
|
PPS_project
|
minor
|
Version 0.1 Codename: Arcturus
|
HUD
|
| #234 |
Spaceship steering
|
mbiber
|
PPS_project
|
minor
|
Version 0.1 Codename: Arcturus
|
Control
|
| #235 |
Spaceship weapon system
|
rgrieder
|
PPS_project
|
minor
|
Version 0.1 Codename: Arcturus
|
WeaponSystem
|
| #236 |
Skybox generator
|
|
task
|
minor
|
|
misc
|
| #237 |
Spaceship AI
|
motth
|
PPS_project
|
minor
|
Version 0.1 Codename: Arcturus
|
AI
|
| #239 |
Multiple Threads in the main loop
|
nobody
|
task
|
minor
|
Future Engine Features
|
GeneralFramework
|
| #243 |
Scripting engine with lua
|
bknecht
|
task
|
minor
|
Version 0.2 Codename: Bellatrix
|
ScriptEngine
|
| #251 |
Designing and scripting Menus
|
konrad
|
task
|
minor
|
Version 0.2 Codename: Bellatrix
|
Menu
|