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source: code/branches/FICN/src/orxonox/objects/WorldEntity.cc

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Diff Rev Age Author Log Message
(edit) @742   16 years landauf moved all files from misc and the tinyxml folder into the new util folder
(edit) @715   16 years rgrieder - the master has spoken… - misc/String.h is not anymore..
(edit) @708   16 years rgrieder - added Vector2, Vector3, Matrix3, ColourValue, Quaternion and String …
(edit) @670   16 years landauf copyright notes
(edit) @643   16 years landauf added a simple firing mode to SpaceShip
(edit) @637   16 years rgrieder
(edit) @633   16 years landauf added blinkies :D
(edit) @631   16 years scheusso removed segfault
(edit) @630   16 years scheusso made Model and WorldEntity synchronisable
(edit) @622   16 years landauf added some randomly generated (rotating) asteroids
(edit) @614   16 years rgrieder - curiously (…) under windows there is no difference between …
(edit) @595   16 years landauf spaceships are now models too (except the steered one)
(edit) @589   16 years landauf finally found the damn fkng bug.
(edit) @586   16 years landauf bump
(edit) @583   16 years landauf loadParams
(edit) @580   16 years rgrieder - fixed the problem about the ship being static. - added SceneNode …
(edit) @576   16 years landauf added Mesh and Model (doesn't work yet, but i don't want to have merge …
(edit) @567   16 years scheusso some minor changes/enhancements in GameStateClient
(edit) @565   16 years scheusso added class BaseEntity: - !!! please inherit from this class in future …
(edit) @554   16 years landauf removed scenemanager hack and used orxonox.h
(edit) @513   16 years nicolasc added copyright notice network still need to be done
(add) @497   16 years landauf added the new files from objecthierarchy
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