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Ignore:
Timestamp:
Dec 17, 2007, 3:39:17 PM (16 years ago)
Author:
landauf
Message:

added Mesh and Model (doesn't work yet, but i don't want to have merge conflicts all the time :P)

File:
1 edited

Legend:

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  • code/branches/FICN/src/orxonox/objects/WorldEntity.cc

    r567 r576  
    4343        RegisterObject(WorldEntity);
    4444
     45        std::cout << "10_1\n";
    4546        if (Orxonox::getSingleton()->getSceneManager())
    4647        {
     48        std::cout << "10_2\n";
    4749            std::ostringstream name;
    4850            name << (WorldEntity::worldEntityCounter_s++);
    4951            this->setName("WorldEntity" + name.str());
    5052            node_ = Orxonox::getSingleton()->getSceneManager()->getRootSceneNode()->createChildSceneNode(this->getName());
     53            std::cout << "blubbbi: " << this->getName() << " .. " << this->node_ << std::endl;
    5154        }
     55        std::cout << "10_3\n";
    5256
    5357        this->bStatic_ = true;
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