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source: orxonox.OLD/branches/collision_detection/src/lib/collision_detection/bounding_volume.h @ 5870

Last change on this file since 5870 was 5870, checked in by patrick, 18 years ago

collision_detection: getting rid of the old vertices based structure

File size: 1.1 KB
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[4588]1/*!
[5039]2 * @file bounding_volume.h
[4836]3  *  Definition of a bounding volume for collision detection algorithms
[4510]4
[4616]5 */
[4510]6
[4511]7#ifndef _BOUNDING_VOLUME_H
8#define _BOUNDING_VOLUME_H
[4510]9
10#include "base_object.h"
[4588]11#include "abstract_model.h"
[4510]12
[5706]13
[4541]14template<class T> class tList;
[4510]15
[4541]16
[4511]17//! An abstract class representing a bounding volume
18class BoundingVolume : public BaseObject {
[4510]19
[4616]20  public:
21    BoundingVolume();
22    virtual ~BoundingVolume();
[4510]23
[5706]24    inline const Vector& getCenter() const { return this->center; }
[5870]25    inline const modelInfo* getModelInfo() const { return this->modelInf; }
[4510]26
[5279]27    virtual void mergeWith(const BoundingVolume &bv) = 0;
[4520]28
[5279]29    virtual void drawBV(int currentDepth, int drawMode) const = 0;
[4521]30
[4525]31
[4635]32
[4616]33  public:
[5706]34    Vector              center;                     //!< Center point of box
[4510]35
[5702]36    const modelInfo*    modelInf;                   //!< Reference to the model's ModelInfo
37    const int*          triangleIndexes;            //!< Array with the triangle indexes in modelInfo
[5870]38    int                 triangleIndexesLength;      //!< length of the indexes array
[4510]39};
40
[4511]41#endif /* _BOUNDING_VOLUME_H */
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