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source: orxonox.OLD/branches/collision_detection/src/lib/collision_detection/bounding_volume.h @ 5706

Last change on this file since 5706 was 5706, checked in by patrick, 18 years ago

collision_detection: removed some more variables and changed some names

File size: 1.3 KB
Line 
1/*!
2 * @file bounding_volume.h
3  *  Definition of a bounding volume for collision detection algorithms
4
5 */
6
7#ifndef _BOUNDING_VOLUME_H
8#define _BOUNDING_VOLUME_H
9
10#include "base_object.h"
11#include "abstract_model.h"
12
13
14template<class T> class tList;
15
16
17//! An abstract class representing a bounding volume
18class BoundingVolume : public BaseObject {
19
20  public:
21    BoundingVolume();
22    virtual ~BoundingVolume();
23
24    inline const Vector& getCenter() const { return this->center; }
25
26    const sVec3D* getVertices() const { return this->vertices; }
27    virtual void mergeWith(const BoundingVolume &bv) = 0;
28
29    virtual void drawBV(int currentDepth, int drawMode) const = 0;
30
31
32
33  public:
34    Vector              center;                     //!< Center point of box
35
36    const sVec3D*       vertices;                   //!< if CD_STORE_VERTICES enabled, this is the place, where the vert. will be sotred
37    int                 numOfVertices;              //!< number of vertices in the vertices buffer
38    const modelInfo*    modelInf;                   //!< Reference to the model's ModelInfo
39    const int*          triangleIndexes;            //!< Array with the triangle indexes in modelInfo
40    unsigned int        numTriangles;               //!< Number of triangles in this BV
41};
42
43#endif /* _BOUNDING_VOLUME_H */
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