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Timestamp:
Jun 10, 2005, 11:23:01 AM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: now drawing o-boundingbox as a polygon, seems to be one minor accuracy problem

File:
1 edited

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  • orxonox/trunk/src/lib/collision_detection/bounding_volume.h

    r4560 r4588  
    1 /*! 
     1/*!
    22    \file bounding_volume.h
    33    \brief Definition of a bounding volume for collision detection algorithms
     
    99
    1010#include "base_object.h"
     11#include "abstract_model.h"
    1112
    12 class sVect3D;
    1313class Vector;
    1414template<class T> class tList;
     
    2424  inline const Vector* getCenter() const { return this->center; }
    2525
    26   virtual sVect3D* getVertices() const = NULL;
     26  sVec3D* getVertices() const { return this->vertices; }
    2727  virtual void mergeWith(const BoundingVolume &bv) = NULL;
    2828
     
    3535  Vector*             center;                     //!< Center point of box
    3636
    37   sVect3D*            vertices;                   //!< if CD_STORE_VERTICES enabled, this is the place, where the vert. will be sotred
     37  sVec3D*             vertices;                   //!< if CD_STORE_VERTICES enabled, this is the place, where the vert. will be sotred
    3838  int                 numOfVertices;              //!< number of vertices in the vertices buffer
    3939};
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