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Dec 16, 2013:

8:33 PM content/GalleryModels edited by noep
(diff)
8:32 PM HeavyCruiser.png attached to content/GalleryModels by noep
4:05 PM Changeset [9919] by georgr
boost mapped to B; roll, steering and acceleration(c/Z) all working.
3:52 PM content/tools/FromBlenderToOrxonox edited by isusmelj
(diff)
3:43 PM Changeset [9918] by smerkli
Merged sfxThilo branch, things seem to be working fine
3:37 PM content/Humans edited by najiji
(diff)
3:35 PM Changeset [9917] by georgr
HumanController rotateRoll needs a vector as argument… the moar you know
3:31 PM eu_flag.png attached to content/Humans by najiji
eu_flag
3:30 PM csa.png attached to content/Humans by najiji
csa_flag
3:30 PM cau flag.png attached to content/Humans by najiji
cau_flag
3:30 PM content/GalleryModels edited by andrbrue
(diff)
3:29 PM AEAN_flag.png attached to content/Humans by najiji
AEAN_flag
3:29 PM uca_flag.png attached to content/Humans by najiji
UCA flag
3:29 PM content/GalleryModels edited by andrbrue
(diff)
3:28 PM wall_ad2.png attached to content/GalleryModels by andrbrue
3:27 PM tube_curve.png attached to content/GalleryModels by andrbrue
3:27 PM flag_room_title.jpg attached to content/GalleryModels by andrbrue
3:27 PM content/GalleryModels edited by andrbrue
(diff)
3:26 PM content/models/flagroom edited by andrbrue
(diff)
3:25 PM Changeset [9916] by isusmelj
added level preview
3:25 PM flag_room.jpg attached to content/models/flagroom by andrbrue
3:25 PM flag_room_title.jpg attached to content/models/flagroom by andrbrue
3:24 PM content/models/tubesystem edited by andrbrue
(diff)
3:23 PM tube_curve.png attached to content/models/tubesystem by andrbrue
3:23 PM tube.png attached to content/models/tubesystem by andrbrue
3:23 PM tube_t.png attached to content/models/tubesystem by andrbrue
3:23 PM tube_x.png attached to content/models/tubesystem by andrbrue
3:22 PM content/models/internal edited by andrbrue
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3:21 PM content/models/internal edited by andrbrue
(diff)
3:20 PM content/models/internal edited by andrbrue
(diff)
3:17 PM barrel1.png attached to content/models/internal by andrbrue
3:17 PM barrel2.png attached to content/models/internal by andrbrue
3:17 PM boxes.png attached to content/models/internal by andrbrue
3:17 PM candymachina.png attached to content/models/internal by andrbrue
3:17 PM chair.png attached to content/models/internal by andrbrue
3:17 PM door.png attached to content/models/internal by andrbrue
3:17 PM spind.png attached to content/models/internal by andrbrue
3:17 PM table1.png attached to content/models/internal by andrbrue
3:16 PM table1_crack.png attached to content/models/internal by andrbrue
3:16 PM wall_ad1.png attached to content/models/internal by andrbrue
3:16 PM wall_ad2.png attached to content/models/internal by andrbrue
3:15 PM flags.png attached to content/GalleryModels by andrbrue
3:15 PM content/GalleryModels edited by andrbrue
(diff)
3:15 PM Ticket #419 (Start the Astereoids) created by skaan
The Problem in the level "(i) John Vane - Trip to Area 51" was, that …
3:14 PM content/models/flags edited by andrbrue
(diff)
3:11 PM Changeset [9915] by skaan
Level finished —> TODO Meteoriten starten, wenn durch Portal
3:11 PM Changeset [9914] by isusmelj
fixed mesh version
3:11 PM flags.png attached to content/models/flags by andrbrue
flags
3:11 PM Changeset [9913] by thiweber
iserted start sound
3:09 PM Changeset [9912] by thiweber
made sounds louder and add Explosion2.ogg
3:06 PM Changeset [9911] by georgr
watch out for sensitivity! IR input now working, still trying to fix roll
3:03 PM Changeset [9910] by agermann
Added additional LOD information for space station
2:37 PM Changeset [9909] by skaan
Bug test
2:36 PM Changeset [9908] by isusmelj
Added all the modeling work I did
2:22 PM Changeset [9907] by smerkli
Merged spacestationentry branch
2:17 PM Changeset [9906] by isusmelj
Modular Space Station Files (ALLsvn add *)
2:16 PM people/variousauthors created by andrbrue
2:14 PM content/models/flags created by andrbrue
2:13 PM content/models/internal created by andrbrue
2:10 PM content/models/flagroom created by andrbrue
2:08 PM content/models/tubesystem created by andrbrue
2:06 PM Changeset [9905] by smerkli
Florian forgot to change something, now screenshot should work
2:00 PM Changeset [9904] by smerkli
Merged branch radarDreiD into presentationbranch
1:58 PM content/GalleryModels edited by andrbrue
(diff)
1:58 PM Changeset [9903] by zifloria
level preview
1:54 PM content/models/HeavyCruiser edited by noep
(diff)
1:51 PM content/GalleryModels edited by andrbrue
(diff)
1:49 PM Changeset [9902] by noep
Disabled LoD for HeavyCruiser
1:45 PM Changeset [9901] by smerkli
Added a preview of Florians level
1:33 PM Changeset [9900] by smerkli
Merged the invaders branch of Florian
1:29 PM Changeset [9899] by noep
Updated AUTHORS file
1:26 PM Changeset [9898] by noep
Added HeavyCruiser files
1:24 PM Changeset [9897] by noep
Added HeavyCruiser files

Dec 15, 2013:

4:03 PM Changeset [9896] by noep
deleted double files
3:59 PM Changeset [9895] by noep
Updated HeavyCruiser files

Dec 12, 2013:

4:13 PM Changeset [9894] by schlaem
some more details…
3:16 PM Changeset [9893] by wroennin
fixed bug where marker_ had not the right zOrder
12:32 PM Changeset [9892] by schlaem
some more details…

Dec 11, 2013:

12:54 PM pps/main edited by jo
new location ! (diff)
12:31 PM Changeset [9891] by jo
Creating new branch for the presentation of the PPS HS 13

Dec 9, 2013:

8:43 PM content/BigShip edited by noep
(diff)
8:37 PM content/BigShip edited by noep
(diff)
8:35 PM content/BigShip edited by noep
(diff)
8:21 PM content/models/HeavyCruiser edited by noep
(diff)
6:54 PM content/BigShip edited by noep
(diff)
6:41 PM content/BigShip edited by noep
(diff)
5:41 PM Ticket #418 (Big Ships implementation) created by noep
Implement a structure for big ships and their parts. A big ship …
5:05 PM Changeset [9890] by georgr
hardly any spazzing around from the accelerometer now - there is some …
4:06 PM Changeset [9889] by thiweber
A few changes..
4:02 PM Changeset [9888] by schlaem
4:01 PM Changeset [9887] by lumperte
Escape the Bastards: Questions: Collision Damage at 'Staticentity', …
3:59 PM Changeset [9886] by agermann
3:57 PM Changeset [9885] by agermann
The level EntryTest.oxw can be deleted. Finally a nice and working …
3:54 PM pps/main edited by jo
(diff)
3:52 PM Ticket #417 (SimpleNotification with color) created by skaan
If we could give a parameter message and a color to a …
3:51 PM content/BigShip edited by noep
(diff)
3:44 PM content/BigShip created by noep
3:38 PM Ticket #416 (Particles don't inherit parents velocity) created by zifloria
Particles created by the ParticleEmitter (which might be moving) do …
2:53 PM Changeset [9884] by zifloria
finito! (apart from explosions)
2:28 PM Changeset [9883] by schlaem
in progress…
2:26 PM Changeset [9882] by wroennin
added XMLProt for detectionLimit_
2:14 PM Changeset [9881] by wroennin
corrected some documentation
2:10 PM Changeset [9880] by skaan
TODO Asteroiden an und ausschalten und bei Tod zuruecksetzen.
2:08 PM Changeset [9879] by zifloria
tweaking + still trying to figure out explosions
2:07 PM Changeset [9878] by skaan
Asteroiden an und ausschalten und bei Tod zuruecksetzen.
2:06 PM Changeset [9877] by wroennin
Math: New function to determine the ZOrder of the radarobjects; …
1:04 PM Changeset [9876] by georgr
lag sorta fixed - it disappears after ~40s, but will reappear for …

Dec 6, 2013:

3:10 PM Changeset [9875] by zifloria
clean
3:09 PM Changeset [9874] by zifloria
best game eva
11:42 AM Changeset [9873] by schlaem
with Timer

Dec 5, 2013:

8:58 PM pps/main edited by jo
(diff)
8:46 PM Changeset [9872] by jo
Making the countdown speed configurable.
12:17 AM Changeset [9871] by jo
Getting rid of a warning, due to a duplicate enigne name.

Dec 3, 2013:

10:02 PM Changeset [9870] by jo
Adding a countdown to the SpaceFight Level.
9:02 PM Changeset [9869] by zifloria
tried to make particle effects dynamic. Didn't work….
8:18 PM Changeset [9868] by zifloria
End game screen. Eye candy. Gameplay tweaks

Dec 2, 2013:

8:12 PM Changeset [9867] by noep
Updated HeavyCruiser textures, level and template
5:43 PM Changeset [9866] by zifloria
no ending, no crash
5:26 PM Changeset [9865] by wroennin
updated textures for 3Dminimap
4:51 PM Changeset [9864] by wroennin
added textures for 3Dradar
4:47 PM Changeset [9863] by georgr
added debug output with deltatime
4:42 PM Changeset [9862] by zifloria
invader almost done
4:37 PM Changeset [9861] by georgr
3s of lag are still here…next try
4:33 PM Changeset [9860] by georgr
3s of lag are still here…
4:28 PM Changeset [9859] by zifloria
fail
4:08 PM Changeset [9858] by zifloria
hbskdjbs
4:05 PM Changeset [9857] by agermann
Docking funktioniert nun mit einem eingebauten Trigger ueber undocking …
4:00 PM Changeset [9856] by georgr
still trying to get quicker reaction to button presses
3:54 PM Changeset [9855] by georgr
A should fire main lazors more reliably now
3:53 PM Changeset [9854] by zifloria
yeaHHH
3:49 PM Changeset [9853] by georgr
A should fire main lazors now, 3rd try
3:42 PM Changeset [9852] by wroennin
fixed showing bug of the two overlay elements
3:38 PM Changeset [9851] by georgr
A should fire main lazors now, second try
3:35 PM Changeset [9850] by georgr
A should fire main lazors now
3:30 PM Changeset [9849] by schlaem
in progress…
3:10 PM Changeset [9848] by lumperte
Escape the Bastards: Box with pickups fixed. spawnpoints changed. One …
2:58 PM Changeset [9847] by wroennin
added variables, XMLProts for new Overlay elements for the 3D map
2:57 PM Changeset [9846] by georgr
trying to get a reaction out of the wiiMote, 5th try
2:53 PM Changeset [9845] by georgr
trying to get a reaction out of the wiiMote, 4th try
2:50 PM Changeset [9844] by georgr
trying to get a reaction out of the wiiMote, 3rd try
2:48 PM Changeset [9843] by schlaem
in progress…
2:47 PM Changeset [9842] by georgr
trying to get a reaction out of the wiiMote, 2nd try
2:46 PM Changeset [9841] by georgr
trying to get a reaction out of the wiiMote
2:38 PM Changeset [9840] by georgr
made two things static to fix everything
2:16 PM Changeset [9839] by georgr
next try… fixed includes
2:09 PM Changeset [9838] by georgr
developing on 2 PCs is a lot of fun, bluetooth is a rare commodity… …
2:08 PM Changeset [9837] by zifloria
new Explosions!!!
1:50 PM Changeset [9836] by skaan
error control
1:12 PM Changeset [9835] by wroennin
added XML port and variable mapAngle_
12:57 PM pps/main edited by jo
annoucing the date and place of the next orxonox convenction (diff)
12:19 AM Changeset [9834] by jo
Fixing another bug introduced by the previous bug fix.

Dec 1, 2013:

11:38 PM Changeset [9833] by jo
Fixing cleanup bug, that causes orxonox to crash when tetris was …
2:52 PM Changeset [9832] by jo
More fancy colored tetris bricks.

Nov 28, 2013:

11:16 PM Changeset [9831] by jo
Exchanging the tetris model.

Nov 26, 2013:

9:38 PM Changeset [9830] by smerkli
Fixed the ugly bluetooth hack into one that's a little less ugly: now …

Nov 25, 2013:

6:51 PM Changeset [9829] by zifloria
points, level up, hud
5:35 PM Changeset [9828] by zifloria
HUD + take damage
5:27 PM Changeset [9827] by smerkli
Tried a few fixes to get Bluetooth to be included properly, but no …
4:43 PM Changeset [9826] by schlaem
Quest-Problem already exists…
4:32 PM Changeset [9825] by wroennin
materials/Orxonox.material: added material for 3D Map
4:31 PM Changeset [9824] by wroennin
Updated
4:10 PM Changeset [9823] by jo
merging latest trunk into branch 'levelMichael'
4:08 PM Changeset [9822] by schlaem
in progress..
4:05 PM Changeset [9821] by skaan
update asteroids and finished endofgame
4:02 PM Changeset [9820] by agermann
Keine Grossen Fortschritte, die Loesung mit dem undock Konsolenbefehl …
4:01 PM Changeset [9819] by georgr
… another test, sorry for the many commits, will fix this issue soon …
4:01 PM Changeset [9818] by wroennin
HUDRadar: Added various XML ports, added changing between different …
3:57 PM Changeset [9817] by georgr
Test
3:50 PM Changeset [9816] by georgr
next try
3:50 PM Changeset [9815] by lumperte
End of Mission finished.
3:43 PM Changeset [9814] by georgr
bug fix
3:38 PM Changeset [9813] by georgr
Added some simple wobbling action. To be tested.
3:33 PM Changeset [9812] by georgr
Committing a few local changes, this won't work very well on non-georg …
3:25 PM Changeset [9811] by jo
merged recent trunk features into 'levelElias' branch
3:23 PM Changeset [9810] by lumperte
Box-Labyrinth und end of mission
3:06 PM Changeset [9809] by schlaem
Quest-Problems
2:09 PM Changeset [9808] by jo
Merged recent changes into branch 'levelKaan'.
2:07 PM Changeset [9807] by skaan
Update meteorids, endofgame
1:42 PM Changeset [9806] by schlaem
in progress..

Nov 24, 2013:

11:15 AM Changeset [9805] by smerkli
- Converted some absolute paths into relative ones - Increased the …

Nov 22, 2013:

12:24 AM Ticket #349 (Rocket Improvements) closed by jo
worksforme

Nov 21, 2013:

11:44 PM Changeset [9804] by jo
Cleaning up the spacerace output.
11:20 PM Changeset [9803] by jo
The brick falldown acceleration is increased, but the velocity is …
10:11 PM Changeset [9802] by jo
Making the Tetris collision detection more robust, by decoupling …
9:26 PM Changeset [9801] by jo
Eridicating a Tetris Bug, related to the positioning of a TetrisBrick …
6:59 PM Changeset [9800] by jo
Make the AI aware of the inherent team (number) of controllable …
6:37 PM Changeset [9799] by jo
Make controllable entities adapt the controllers team number.
4:43 PM Changeset [9798] by jo
Testing alternative colouring mechanism for pawns → empty controller.
3:57 PM Changeset [9797] by jo
Added Team functionality down to the controller class.
2:27 PM Changeset [9796] by wroennin
added Co Autor
9:03 AM Changeset [9795] by jo
Removed recursion bug. Invalid positioning/ collision detection still …

Nov 18, 2013:

8:32 PM content/models/HeavyCruiser edited by noep
(diff)
8:31 PM content/models/HeavyCruiser edited by noep
(diff)
8:31 PM render20a.jpg attached to content/models/HeavyCruiser by noep
8:28 PM content/models/HeavyCruiser edited by noep
Added render of textured version. (diff)
8:26 PM render20.jpg attached to content/models/HeavyCruiser by noep
8:01 PM Changeset [9794] by noep
Completed HeavyCruiser collisionboxes
7:54 PM Changeset [9793] by zifloria
movement code update
4:22 PM Changeset [9792] by wroennin
Math.cc: new function isObjectHigherThanShipOnMap, separated …
4:10 PM Changeset [9791] by schlaem
in progress…
4:09 PM Ticket #415 (Quest is not ended by EventTriggers) created by schlaem
Quest can't be completed by using EventTriggers who are avtivated by …
4:07 PM Changeset [9790] by georgr
debug outputs added
4:05 PM Changeset [9789] by agermann
Erstellung einer neuen Funktion execute2 in Dock.cc um ein Ausdocken …
3:18 PM Changeset [9788] by schlaem
new Problem: Quest can't be completed with a DistanceTrigger witch …
1:54 PM Changeset [9787] by wroennin
Math.cc: fixed Transformation; HUDRadar.cc: added transparence setting
12:33 PM pps/main edited by maxima
(diff)
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