Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Changeset 9798


Ignore:
Timestamp:
Nov 21, 2013, 4:43:52 PM (10 years ago)
Author:
jo
Message:

Testing alternative colouring mechanism for pawns → empty controller.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/data/levels/missionOne.oxw

    r9348 r9798  
    509509
    510510<!-- @Objects: 4 boxes (uncontrolled pawns) -->
    511     <Pawn team=1 health=30 position="0,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 4" >
     511    <Pawn health=30 position="0,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 4" >
    512512        <events>
    513513          <visibility>
     
    521521            <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
    522522        </collisionShapes>
     523        <controller>
     524            <WaypointController team=1>
     525            </WaypointController>
     526        </controller>
    523527    </Pawn>
    524528
    525     <Pawn team=1 health=30 position="0,100,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 3">
     529    <Pawn health=30 position="0,100,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 3">
    526530        <events>
    527531          <visibility>
     
    535539            <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
    536540        </collisionShapes>
     541        <controller>
     542            <WaypointController team=1>
     543            </WaypointController>
     544        </controller>
    537545    </Pawn>
    538546
    539     <Pawn health=30 position="0,200,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box team=1 radarname = "Box 2">
     547    <Pawn health=30 position="0,200,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 2">
    540548        <events>
    541549          <visibility>
     
    546554           <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
    547555        </attached>
     556        <controller>
     557            <WaypointController team=1>
     558            </WaypointController>
     559        </controller>
    548560        <collisionShapes>
    549561            <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
     
    551563    </Pawn>
    552564
    553     <Pawn health=30 position="0,300,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box team=1 radarname = "Box 1">
     565    <Pawn health=30 position="0,300,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 1">
    554566        <events>
    555567          <visibility>
     
    563575           <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
    564576        </collisionShapes>
     577        <controller>
     578            <WaypointController team=1>
     579            </WaypointController>
     580        </controller>
    565581    </Pawn>
    566582
Note: See TracChangeset for help on using the changeset viewer.