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Mar 12, 2011:

11:54 PM Changeset [8066] by landauf
added support for boost 1.46 and adjusted code to work with the 3rd …
11:08 PM Changeset [8065] by rgrieder
Build fix for MSVC 8.
9:29 PM Changeset [8064] by rgrieder
Also find POCO for MinGW (required for Ogre).
9:08 PM Changeset [8063] by rgrieder
Disallow dependency packages, that don't work anymore.
8:50 PM Changeset [8062] by rgrieder
Package version 6.0 is now also allowed with MinGW.
8:31 PM Changeset [8061] by rgrieder
Sorted out tolua++ inclusion for newer CEGUI versions.
5:43 AM Changeset [8060] by rgrieder
Reverted some changes to OIS v1.3. @Kevin: hope this is OK for you.
5:17 AM Changeset [8059] by rgrieder
OpenAL headers are no more required in the source tree.
12:04 AM Changeset in downloads [97] by youngk
Preparing the mac dependency package for a big merger.

Mar 11, 2011:

5:39 PM content/LevelHowTo edited by jo
one step further (diff)
11:56 AM people/TiborKeresztfalvi edited by tibork
(diff)
11:48 AM people/TiborKeresztfalvi created by tibork
3:33 AM Changeset [8058] by rgrieder
VS 2010 doesn't like std::make_pair with C-strings if the result …
3:26 AM Changeset [8057] by rgrieder
Added some extra wursts for Visual Studio 2010 to the build system.

Mar 10, 2011:

8:07 PM people/MarkusWegmann edited by marwegma
(diff)
5:52 PM Changeset [8056] by rgrieder
Fiddled around with ALUT and OpenAL headers. The hack in …
4:45 PM Changeset [8055] by rgrieder
Fix!
4:32 PM Changeset [8054] by rgrieder
Hopefully this fixed the OS X build.
4:09 PM Changeset [8053] by smerkli
Did not actually do any work, just looked through some of the code.
3:38 PM people/AndreasBuechel edited by anbueche
(diff)
3:38 PM people/AndreasBuechel created by anbueche

Mar 9, 2011:

8:10 PM people/MarkusWegmann edited by marwegma
(diff)
8:08 PM neverexsystem_logo.jpg attached to people/MarkusWegmann by marwegma
© 2010 Markus Wegmann
8:04 PM people/MarkusWegmann edited by marwegma
(diff)
8:03 PM people/MarkusWegmann created by marwegma
11:29 AM Changeset [8052] by dafrick
Deleting obsolete tutorial branch.
11:27 AM Changeset [8051] by dafrick
Merging latest changes in usability branch into tutorial branch.
11:24 AM dev/ReleaseTODO edited by dafrick
(diff)
11:23 AM dev/ReleaseTODO edited by dafrick
(diff)
11:23 AM dev/ReleaseTODO edited by dafrick
(diff)
11:22 AM dev/ReleaseTODO edited by dafrick
(diff)
11:18 AM Changeset [8050] by dafrick
Adding some documentation.
11:15 AM pps/tutorial edited by dafrick
(diff)
12:03 AM people/MichaelSladoje created by sladojem
initial

Mar 8, 2011:

11:07 PM Changeset [8049] by rgrieder
Test failed: OIS compilation just doesn't work on OS X.
10:29 PM Changeset [8048] by rgrieder
Removed obsolete file.
10:24 PM Changeset [8047] by rgrieder
Using compilations again for OIS for testing purposes.
10:19 PM Changeset [8046] by rgrieder
Buildfix..
10:14 PM dev/WindowsMinGW/upgrade edited by landauf
(diff)
10:13 PM dev/WindowsMinGW edited by landauf
(diff)
10:08 PM dev/WindowsMinGW/current edited by landauf
(diff)
9:53 PM dev/WindowsMinGW/current edited by landauf
(diff)
9:05 PM dev/WindowsMinGW edited by landauf
(diff)
9:05 PM dev/WindowsMinGW edited by landauf
(diff)
9:02 PM dev/WindowsMinGW edited by landauf
(diff)
6:55 PM people/MauroSalomon created by msalomon
6:27 AM Changeset [8045] by rgrieder
Simplified a workaround.
6:27 AM Changeset [8044] by rgrieder
No -fpic on MinGW 64 bit.
6:26 AM Changeset [8043] by rgrieder
Removed unnecessary changes in mac_osx branch.

Mar 7, 2011:

9:28 PM dev/WindowsMinGW edited by youngk
(diff)
9:27 PM dev/VisualStudio edited by youngk
(diff)
9:27 PM dev/LinuxGentoo edited by youngk
(diff)
9:27 PM dev/LinuxDebian edited by youngk
(diff)
9:26 PM dev/LinuxTardis edited by youngk
(diff)
9:26 PM dev/LinuxUbuntu edited by youngk
(diff)
9:06 PM dev/MacOSX edited by youngk
(diff)
9:02 PM dev/MacOSX edited by youngk
(diff)
9:00 PM dev/MacOSX edited by youngk
(diff)
8:55 PM dev/MacOSX edited by youngk
(diff)
8:41 PM download edited by youngk
(diff)
7:30 PM dev/MacOSX edited by youngk
(diff)
7:15 PM Changeset [8042] by rgrieder
There is no non exclusive/grab mode for the mouse on Mac OS X —> …
4:37 PM pps/main edited by decapitb
(diff)
4:30 PM Ticket #376 (Creation of a Star) created by youngk
= Create a star consisting of = * A 3-D model with clipping * A nice …
2:30 PM people/Deca edited by decapitb
(diff)
1:42 PM dev/MacOSX edited by youngk
(diff)
10:13 AM people/DamianFrick edited by dafrick
(diff)
10:00 AM dev/ReleaseTODO edited by dafrick
(diff)
9:58 AM Changeset [8041] by dafrick
Small detaiil…
9:57 AM Changeset [8040] by dafrick
Developer's mode. Is a ConfigValue, by default on except in release …
12:08 AM Changeset [8039] by dafrick
Adding warning for levels with same names.

Mar 6, 2011:

11:31 PM Changeset [8038] by dafrick
Just because they can have the same name, doesn't mean they have to.
11:26 PM Changeset [8037] by dafrick
Making LevelInfoCompare a strictly weak ordering (compared to just a …
7:12 PM Changeset [8036] by landauf
moved keycode translator from InputBuffer to Keyboard, now it works …
5:39 PM pps/main edited by dafrick
(diff)
4:32 PM Changeset [8035] by dafrick
Replacing hard coded keys for the menu navigation with keys specified …
3:29 PM Changeset [8034] by landauf
renamed enableModelLoD config value as enableMeshLoD (also renamed it …
2:30 PM Changeset [8033] by dafrick
Adding toggleGUI functionality, not yet used, though. Toggling of …
2:23 PM Changeset [8032] by landauf
- removed console command shortcuts for InGameConsole openConsole and …
2:02 PM Changeset [8031] by landauf
added workaround for systems (linux?) where there's no color depth …
1:42 PM Changeset [8030] by landauf
- TclBind: consistent definitions of query and execute binds - …
1:38 PM Changeset [8029] by dafrick
Introducing delayed starting of mainMenu if the loading of a level has …
1:19 AM Changeset [8028] by landauf
numpad enter now also works for keyboard menu navigation
1:16 AM Changeset [8027] by landauf
added translator map to InputBuffer for numpad keys - now they can …

Mar 5, 2011:

11:56 PM Changeset [8026] by landauf
don't show the ogre config dialog again if the new resolution was …
11:31 PM Changeset [8025] by rgrieder
Fixed some includes.
11:19 PM Changeset [8024] by landauf
store the selected resolution to display it correctly again after …
11:07 PM Changeset [8023] by landauf
update exclusive mouse mode and cursor visibility when changing …
8:39 PM Changeset [8022] by landauf
added RealTimer, a subclass of Timer which is not affected by the …
7:10 PM Changeset [8021] by landauf
if the resolution is changed in the graphics menu, a decision popup …
6:30 PM Changeset [8020] by landauf
delayed commands now return a handle which allows to kill them selectively
5:59 PM Changeset [8019] by landauf
two changes in graphics menu: - fsaa and vsync are only updated if …
5:31 PM Changeset [8018] by landauf
added new graphics menu

Mar 4, 2011:

11:21 PM content/LevelHowTo edited by jo
how to get to know the models (diff)
10:50 PM content/LevelHowTo edited by jo
i hope this isn't totsl bullshit (diff)
10:29 PM content/LevelHowTo edited by jo
update (diff)
11:33 AM Changeset [8017] by scheusso
removing old masterserver branch
11:32 AM Changeset [8016] by scheusso
creating new masterserver2 branch

Mar 3, 2011:

11:37 PM pps/main edited by jo
links to howtos (diff)
6:19 PM people/KevinYoung edited by youngk
(diff)
6:00 PM dev/MacOSX edited by youngk
(diff)
5:43 PM Changeset in downloads [96] by youngk
Added a new feature to the dep package install script, plus: cleaned …
4:33 PM Changeset [8015] by rgrieder
Fixed bug occurred during bugfix (new bug is worse) by merging r8013
4:26 PM Changeset [8014] by dafrick
Removing all the solution stuff.
4:25 PM dev/LinuxTardis edited by dafrick
(diff)
4:24 PM Changeset [8013] by rgrieder
Fixed bug occurred during bugfix (new bug is worse) by reverse merging …
4:18 PM Changeset [8012] by dafrick
Committing muster-lösung.
4:15 PM dev/LinuxTardis edited by smerkli
(diff)
4:14 PM dev/LinuxTardis edited by smerkli
(diff)
3:39 PM pps/tutorial edited by dafrick
(diff)
3:16 PM Changeset [8011] by dafrick
Adding tutorial stuff to (coding-)tutorial level.
2:47 PM Changeset [8010] by dafrick
Creating new tutorial branch based on the usability branch.
2:44 PM Changeset [8009] by jo
Fixed timers in asteroids level. The goal can be reached with 4s …
2:41 PM pps/main edited by decapitb
(diff)
2:39 PM pps/tutorial edited by smerkli
(diff)
7:57 AM pps/main edited by dafrick
(diff)
2:30 AM Changeset [8008] by rgrieder
InputManager should reload devices when the render device changes …

Mar 2, 2011:

3:01 PM Ticket #375 (Portals, a way to fasttravel) created by decapitb
Up to now there is no possibility to connect our space between planets …
2:54 PM Ticket #374 (Enhance game immersion) created by decapitb
Enhance the "feel" of the game, give it a pseudo-realistic feeling by …
2:49 PM pps/main edited by decapitb
(diff)
2:26 PM Ticket #373 (Design a phpBB Skin For Our Forum) created by FelixSchulthess
A new skin for our forum, how nice would that be? The current …

Mar 1, 2011:

5:22 AM Changeset [8007] by rgrieder
Merged sound5 into sound6 branch.
5:16 AM Changeset [8006] by rgrieder
Reverted last commit (forgot to tick "Switch working copy to new …
5:10 AM Changeset [8005] by rgrieder
Merged sound5 into sound6 branch.
5:09 AM Changeset [8004] by rgrieder
Creating new sound branch from usability.
4:32 AM Changeset [8003] by rgrieder
Fixed ORXONOX_MODULES variable (you don't see it anymore in the CMake …

Feb 28, 2011:

6:17 AM Changeset [8002] by rgrieder
Fixed typo resulting in a crash ;(
5:49 AM Changeset [8001] by rgrieder
Fixed tiny memory leak.
5:15 AM Changeset [8000] by rgrieder
Destructors can sometimes be very useful for clean up ;)
5:05 AM Changeset [7999] by rgrieder
Fixing leaks: - Loading a level and then unloading it doesn't destroy …
4:58 AM Changeset [7998] by rgrieder
Clean up LevelInfoItem at the end of the program.
4:54 AM Changeset [7997] by rgrieder
Added warning for the case two Levels had the same identification …
4:10 AM Changeset [7996] by rgrieder
And I though I specifically paid attention to rounding problems. Brain …
3:47 AM Changeset [7995] by rgrieder
Changed call to frame rendering in GraphicsManager so that Ogre always …

Feb 27, 2011:

7:01 PM Changeset [7994] by rgrieder
Fixed msvc warnings and a typo.
6:26 PM Changeset [7993] by landauf
moved fpsLimit_ config value to GraphicsSettings (seems more …
6:01 PM Changeset [7992] by landauf
isFullScreen() can be called on the render window, no need to parse …
5:32 PM Changeset [7991] by rgrieder
Merged revisions 7975-7977 from kicklib to usability in order to fix …
5:29 PM Changeset [7990] by rgrieder
Merged revisions 7952-7955 from trunk to usability in order to fix the …
5:08 PM Changeset [7989] by landauf
added console command to change screen resolution and fullscreen mode …
12:48 PM Changeset [7988] by landauf
- FOV and pixel aspect ratio are now configurable - aspect ratio and …
11:32 AM Changeset [7987] by dafrick
Hopefully fixing two bugs.
11:00 AM Changeset [7986] by landauf
- deactivate motion blur shader when blur-strength is 0 - made motion …
8:09 AM Changeset [7985] by rgrieder
Fixed keyESC hack: after opening and closing the console, the first …
7:44 AM Changeset [7984] by rgrieder
Fixed two msvc warnings.
7:43 AM Changeset [7983] by rgrieder
Updated Bullet Physics Engine from v2.74 to v2.77
6:58 AM Changeset [7982] by rgrieder
We don't seem to use GIMPACT shipped with Bullet. If we do, we can …
6:56 AM Changeset [7981] by rgrieder
Current bullet version is 2.74.
5:43 AM Changeset [7980] by rgrieder
Moved PCH and Config files to more appropriate places in the MSVC solution.
4:16 AM Changeset in downloads [95] by rgrieder
Removed obsolete dependency packages for Windows. You can still get …
4:13 AM download edited by rgrieder
(diff)
3:42 AM Changeset [7979] by rgrieder
Removed option to specify a user script for the compiler …
3:11 AM Changeset [7978] by rgrieder
Increased code readability by replacing some BLANKSTRING with plain old "".
2:54 AM Changeset in downloads [94] by rgrieder
Added updated Windows dependency packages for use with Ogre 1.6. They …
1:32 AM Changeset [7977] by rgrieder
Fixed windows includes again, hopefully for the last time…
1:05 AM Changeset [7976] by landauf
rewrote parameter changing implementation of Shader added documentation

Feb 26, 2011:

9:53 PM Changeset [7975] by rgrieder
Fixed ENet build on msvc 8.
9:51 PM Changeset [7974] by rgrieder
Fixed gcc3.4 warning.
9:12 PM Changeset [7973] by rgrieder
Fix for "error in error handling" when a Lua error occurs. Untested …
8:50 PM Changeset [7972] by landauf
slight rework of the Shader class: - correctly loads and initializes …
8:13 PM Changeset [7971] by rgrieder
Fixed GUITools.lua for good: both CECGUI 0.6 and 0.7 seem to work. At …
7:38 PM Changeset [7970] by dafrick
Fixing stupid bug in QuestManager, its really strange that it worked …
7:02 PM Changeset [7969] by rgrieder
Reverted part of unintentional commit from revision 7964.
5:23 PM Changeset [7968] by rgrieder
Starting an Orxonox macro with CEGUI is probably not such a good idea. …
5:12 PM Changeset [7967] by rgrieder
Cleaned up macro monstrosities in GUIManager and fixed some typos.
5:00 PM Changeset [7966] by landauf
some changes related to camera switching: - added …
11:06 AM Changeset [7965] by dafrick
getStaticTextWindowHeight() working again for CEGUI < 0.7
6:46 AM Changeset [7964] by rgrieder
Trying to port last bit of our Lua code to CEGUI 0.7. But the piece of …
6:44 AM Changeset [7963] by rgrieder
Added "replaceLuaTags" function to the Loader. That allows to load …
6:40 AM Changeset [7962] by rgrieder
Added some meaningless quotation marks. Does not make a difference at …

Feb 25, 2011:

12:57 PM Ticket #372 (HUD concept) created by dafrick
We want our HUD to be informative, compact and nice to look at (and …
12:51 PM Ticket #371 (Loadscreen for Levels) created by dafrick
Currently, when a level is loaded, you basically have to wait until it …
12:49 PM Ticket #370 (System for interactive dialogue) created by dafrick
Many games have a way to talk to NPCs (non player characters) to …
12:38 PM people/DamianFrick edited by dafrick
(diff)
12:38 PM dev/LinuxTardis edited by dafrick
(diff)
5:02 AM Changeset [7961] by rgrieder
Restored compatibility of our Lua code with CEGUI: Some functions were …
3:07 AM Changeset [7960] by rgrieder
Applied C++ code changes to compile Orxonox with CEGUI 0.7 (does not …
3:06 AM Changeset [7959] by rgrieder
Separate dependency package versioning for msvc and mingw.

Feb 24, 2011:

10:56 PM Changeset [7958] by dafrick
Fixed a warning.
4:15 PM Changeset [7957] by rgrieder
Changed destruction handling in GUIManager: Use a ScopeGuard that gets …
7:50 AM pps/main edited by dafrick
(diff)
7:40 AM Changeset [7956] by rgrieder
Merged revisions 7954 and 7955 from trunk to kicklib to fix the …
7:36 AM Changeset [7955] by rgrieder
No auto-linking for POCO too. Fixed build by explicitly linking …
7:35 AM Changeset [7954] by rgrieder
Resolved ENet and windows header include problem for good.
6:22 AM Changeset [7953] by rgrieder
Important erge from trunk: Fixed MSCV include order problem with ENet …
6:21 AM Changeset [7952] by rgrieder
Fixed MSCV include order problem with ENet and Ogre (only occurs with …
3:51 AM Changeset [7951] by rgrieder
Bugfix for FindLua5.1.cmake

Feb 22, 2011:

7:34 AM dev/ReleaseTODO edited by dafrick
(diff)
4:12 AM Changeset [7950] by rgrieder
ENet not any more required.

Feb 21, 2011:

9:54 PM Changeset [7949] by landauf
added image for selected button for Orxonox look
6:16 AM Changeset [7948] by rgrieder
Dropped support for OGRE v1.4 and removed the remaining workarounds.
4:35 AM Changeset [7947] by rgrieder
Dropping support for CEGUI v0.5 as v0.6 has been available for three …
3:47 AM Changeset [7946] by rgrieder
Little fixes.
3:47 AM Changeset [7945] by rgrieder
Removed workarounds for Lua 5.0 in LuaState class.
3:47 AM Changeset [7944] by rgrieder
Renamed Lua library to "Lua5.1" because that's also what the official …
2:42 AM Changeset [7943] by rgrieder
Dropped support for Lua 5.0 in favour of v5.1. It also seems that all …
2:37 AM Changeset [7942] by rgrieder
Fixed GCC warning (unsigned/signed mismatch).

Feb 20, 2011:

10:49 PM Changeset [7941] by rgrieder
Kicked CEGUILua from our repository and adjusted the build system …
9:15 PM Changeset [7940] by rgrieder
New branch with plans to remove CEGUILua and OgreCEGUIRenderer from …
8:46 PM Changeset [7939] by rgrieder
Lua header not required in GUIManager.
8:19 PM download edited by rgrieder
Little correction (diff)
8:19 PM download edited by rgrieder
Dropped OGRE 1.4 support for MinGW as well (diff)
8:02 PM download edited by rgrieder
Dropped OGRE 1.4 support for MSVC (diff)
7:24 PM Changeset [7938] by rgrieder
Fixed mingw 3 build and removed a warning due to non-virtual destructors.
6:06 PM Changeset [7937] by landauf
fixing WE crash also in trunk since it's a rather severe problem
5:45 PM Changeset [7936] by landauf
trying to fix a crash
5:29 PM Changeset [7935] by landauf
- opening the ingame menu pauses the game, closing the ingame menu …
5:08 PM Changeset [7934] by rgrieder
Correct OIS version in two other places.
5:03 PM Changeset [7933] by rgrieder
Using the official v1.3 branch for OIS instead of the trunk for better …
4:53 PM Changeset [7932] by bknecht
The boost bar is now flashing red when the boost is cooling down. …
4:40 PM Changeset [7931] by scheusso
fix for windows
3:28 PM Changeset [7930] by landauf
- fixed crash when calling toggleGodMode command without controllable …
3:11 PM Changeset [7929] by landauf
forgot to call RegisterObject() for AmbientSound - music now again …
12:42 PM Changeset [7928] by landauf
more improvements for keyboard control of menus: - added …
3:31 AM Changeset [7927] by landauf
renamed afterHide()/onAfterHide() as quit()/onQuit() as this seems to …
3:24 AM Changeset [7926] by landauf
greatly improved keyboard controlled navigation in menus with sparse …
1:22 AM Changeset [7925] by landauf
if a menu sheet was opened with the keyboard, preselect the first button
1:10 AM Changeset [7924] by landauf
- the "back" button of MultiplayerMenu and SettingsMenu now fills the …
1:02 AM Changeset [7923] by bknecht
Turns out that permanentBoost probably is used for something else then …
12:47 AM Changeset [7922] by landauf
implemented new keyboard control of menu buttons with these new …
12:33 AM Changeset [7921] by landauf
zap
12:33 AM Changeset [7920] by bknecht
added HUDBoostBar, an additional bar in the HUD to determine available …

Feb 19, 2011:

9:56 PM Changeset [7919] by bknecht
new branch to visualize some new features for the player
9:21 PM dev/ReleaseTODO edited by landauf
(diff)
7:52 PM Changeset [7918] by landauf
added a new image for the menu button to separate buttons that are …
6:12 PM Changeset [7917] by landauf
make highlighted buttons a bit more visible
5:05 PM Changeset [7916] by landauf
replaced tabs with spaces in files where they were used mixed
4:38 PM Changeset [7915] by landauf
creating usability branch to work on features which are more than just …
4:33 PM Changeset [7914] by landauf
since the mac_osx branch doesn't seem to get merged anytime soon, I …
4:25 PM Changeset [7913] by landauf
fixed crash when pressing 'enter' in a menu (why does no one notice …
3:05 PM Changeset in downloads [93] by landauf
added fix for OgreProgressiveMesh to MinGW 5.1 dependencies
11:55 AM content/LevelDesignTutorials edited by landauf
(diff)
11:54 AM content/ContentCreationTuts edited by landauf
(diff)
12:48 AM dev/WindowsMinGW/current edited by landauf
(diff)
12:47 AM dev/WindowsMinGW/upgrade edited by landauf
(diff)
12:46 AM download edited by landauf
(diff)
12:44 AM Changeset in downloads [92] by landauf
added 5.1 dependencies for MinGW containing Ogre 1.7.2

Feb 18, 2011:

11:54 PM Changeset [7912] by landauf
not exactly sure what this does, but it is included in most standard …
12:08 AM Changeset [7911] by landauf
Pong gametype should delete the objects it created
12:07 AM Changeset [7910] by landauf
Ok, here comes a tricky one: we knew the destructor of WorldEntity is …

Feb 17, 2011:

5:15 PM Changeset [7909] by rgrieder
Added missing std includes to ogremath and removed boost thread and …
5:47 AM Changeset [7908] by rgrieder
Stripped down trunk to form a new light sandbox.
5:42 AM Changeset [7907] by rgrieder
New light sandbox from trunk
5:41 AM Changeset [7906] by rgrieder
Deleted old light sandbox.

Feb 16, 2011:

10:29 PM Changeset [7905] by landauf
fixed positioning of independent children in destructor of WorldEntity
10:23 PM Changeset [7904] by landauf
2x virtual because it may be required in some cases (Singleton & …
6:23 PM pps/main edited by dafrick
(diff)
1:42 PM content/HumanTechnology edited by bknecht
(diff)
1:41 PM content/HumanTechnology edited by bknecht
(diff)
1:08 PM content/Jupiter edited by bknecht
(diff)
1:03 PM content/Humans edited by bknecht
(diff)
11:17 AM Changeset [7903] by scheusso
Merge branch 'jo-test' into lms3
10:14 AM Changeset [7902] by scheusso
creating new lastmanstanding branch

Feb 15, 2011:

10:44 PM content/LevelHowTo edited by jo
(diff)
6:03 PM content/LevelHowTo edited by jo
(diff)
5:51 PM content/LevelHowTo edited by jo
(diff)
3:38 PM Changeset [7901] by jo
Finally working as intended.
2:34 PM Changeset [7900] by scheusso
castrating Thread.cc for windows because of high cpu usage
11:41 AM Changeset [7899] by jo
Level polishing.
11:37 AM Changeset [7898] by scheusso
trying to fix some uninitialised value warnings from valgrind remove …
12:15 AM Changeset [7897] by jo
Problem with the destruction of the vector eachTeamsPlayers - couldn't …

Feb 14, 2011:

11:21 PM Changeset [7896] by landauf
actually I believe the condition should be the other way round …
11:14 PM Changeset [7895] by landauf
implemented instant reloading of rocket munition because this was a …
11:02 PM Changeset [7894] by dafrick
Some extension of NotificationQueue, font size and color can now be …
10:59 PM Changeset [7893] by jo
still problem with vector to fix
10:51 PM Changeset [7892] by landauf
fixed bug in bug fix
10:30 PM Changeset [7891] by landauf
keybind mode shouldn't be changed if it was defined explicitly in the …
8:29 PM Changeset [7890] by jo
trying to find a bug
8:24 PM Changeset [7889] by landauf
hack-fix: overridden implementations of stopLocalHumanControl() were …
7:59 PM Changeset [7888] by landauf
fixed title of miscellaneous settings
6:20 PM Changeset [7887] by landauf
eol-style native
3:31 PM Changeset [7886] by landauf
simplification
3:27 PM Changeset [7885] by landauf
fixed minor memory leak
12:18 PM Changeset [7884] by landauf
eol-style native
12:15 PM Changeset [7883] by landauf
no fucking clue what I'm doing here, but it looks like I just fixed …
9:00 AM Changeset [7882] by scheusso
improving gamestate processing and generation
8:58 AM Changeset [7881] by scheusso
fixing possible malloc/delete problem

Feb 13, 2011:

9:52 PM Changeset [7880] by landauf
radar doesn't abort if owner is missing radar works with all …
9:35 PM Changeset [7879] by landauf
moved compositor unloading to avoid crashes in rare cases disabled …
9:34 PM Changeset [7878] by scheusso
-some cleaning up -fixing disconnect behaviour -trying to find a bug
5:57 PM Changeset [7877] by dafrick
Some minor simplification in InGameMenu.lua
5:49 PM Changeset [7876] by dafrick
Extending startGame and similar console commands, now also the level …
2:29 PM Changeset [7875] by scheusso
using master.orxonox.net as new url for our masterserver
1:25 AM Changeset [7874] by landauf
WindowEventListener now declares if the window's focus is active or …

Feb 12, 2011:

9:10 PM Changeset [7873] by landauf
fixed mouse cursor offset after window resize
7:40 PM Changeset [7872] by rgrieder
Fixed msvc warning.
7:39 PM Changeset [7871] by rgrieder
Fixed msvc build: Functor does not necessarily have to be parametrized …
7:24 PM Changeset [7870] by landauf
added feature: ogre config dialog keeps showing up on startup until …
6:44 PM content/HumanTechnology edited by bknecht
(diff)
5:18 PM Changeset [7869] by bknecht
there will be an animation engine in CEGUI 0.7.x
4:28 PM Changeset [7868] by landauf
use exit() instead of abort() if the ogre config dialog was canceled …
3:32 PM Changeset [7867] by landauf
removed console command branches
3:11 PM Changeset [7866] by bknecht
removing old branch
3:08 PM Changeset [7865] by landauf
renamed pong level, added a bot, and changed the pong gametype to …
3:08 PM Changeset [7864] by bknecht
creating new branch to work on menu animations
2:43 PM about edited by dafrick
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2:38 PM about edited by dafrick
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2:37 PM about edited by dafrick
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2:36 PM dev edited by dafrick
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2:08 PM about edited by dafrick
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2:08 PM about edited by dafrick
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2:03 PM dev/Primer edited by landauf
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1:41 PM pps/TimeTable edited by landauf
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1:41 PM pps/TimeTable2006 edited by landauf
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1:38 PM about edited by dafrick
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1:38 PM dev edited by dafrick
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1:09 PM Changeset [7863] by landauf
disabled suicide for Spectator
11:57 AM Changeset [7862] by landauf
added feature to Spectator which changes the keybind mode of the fire …
11:54 AM Changeset [7861] by landauf
added function to KeyBinder which allows to change the keybind mode …
11:37 AM Changeset [7860] by landauf
fixed a few issues related to the free mouse look mode (default CTRL …
11:34 AM Changeset [7859] by landauf
implemented feature to reset the mouse cursor to the center used in …
11:30 AM Changeset [7858] by landauf
removed some spaces
10:12 AM Ticket #342 (Design Space) closed by dafrick
duplicate: Merged with #275
9:44 AM about edited by dafrick
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9:43 AM about edited by dafrick
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9:41 AM about edited by dafrick
Removed and updated depricated mailinglists (diff)
9:36 AM WikiStart edited by dafrick
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9:34 AM WikiStart edited by dafrick
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9:33 AM ~archive/News edited by dafrick
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Feb 11, 2011:

5:17 PM Changeset [7857] by landauf
- fixed a crash if mouse look was switched on and off for a …
4:05 PM Changeset [7856] by landauf
fixed (?) an endless loop in SoundManager::preUpdate if a non-looping …
2:20 PM Changeset [7855] by landauf
fixed a bug which caused the application to crash if the game was …
1:03 PM Changeset [7854] by landauf
detached AmbientSound from BaseObject - AmbientSound can not be placed …
10:42 AM content/LevelHowTo edited by jo
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10:09 AM content/LevelHowTo edited by jo
Pickups (diff)
1:38 AM Changeset [7853] by landauf
fixed ambient sound in pong level

Feb 10, 2011:

11:46 PM Changeset [7852] by landauf
fixed crash in Pong gametype if the game was ended right after the …
11:34 PM Changeset [7851] by landauf
added "safe mode" feature to FunctorMember: if enabled, the functor …
10:26 PM Changeset [7850] by landauf
moved if(object) condition from WeakPtr to DestructionListener
9:52 PM Changeset [7849] by landauf
Added DestructionListener, a class which gets notified if a certain …
8:18 PM content/LevelHowTo edited by jo
Spawnpoints (diff)
7:50 PM content/LevelHowTo edited by jo
next part (diff)
7:34 PM content/LevelHowTo edited by jo
more concrete (diff)
6:05 PM Changeset [7848] by landauf
fixed "sound volume out of range" warning when firing a rocked. max …
5:49 PM content/LevelHowTo edited by jo
mixed up "tag" and "attribute" (diff)
5:42 PM Changeset [7847] by landauf
fixed two bugs regarding the munition
4:59 PM Changeset [7846] by landauf
fixed "No munition class defined in WeaponMode" warning: you have to …
4:56 PM Changeset [7845] by landauf
renamed weaponSettings3.oxi as weaponSettingsAssff.oxi removed …
4:46 PM content/LevelHowTo edited by jo
I'm going to rewrite the whole howto; this might take a little time; (diff)
4:11 PM Changeset [7844] by landauf
fixed warning. hope this works on all supported systems, because …
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