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and

Jun 17, 2009:

9:53 PM Changeset [3191] by rgrieder
Disposed of a file that died of old age ;)
9:51 PM Changeset [3190] by rgrieder
Optimised precompiled header files for core and network (optimised …
9:49 PM Changeset [3189] by rgrieder
Removed trouble-making anonymous namespace in Convert.h

Jun 16, 2009:

2:44 PM Changeset [3188] by rgrieder
Added attachOgreObject and detachOgreObject overloads for …
2:26 PM Changeset [3187] by rgrieder
Officially included ObjectList.h in CoreIncludes.h (it gets included …
2:25 PM Changeset [3186] by rgrieder
Last part of the cleanup: world entities.
12:35 PM Changeset [3185] by rgrieder
Cleanup in the weapon system.

Jun 15, 2009:

11:45 PM Changeset [3184] by rgrieder
Converted SoundManager into a more suitable singleton.
10:48 PM Changeset [3183] by rgrieder
Renamed Teamcolourable to TeamColourable
9:50 PM Changeset [3182] by rgrieder
Found out that that Debug.h is officially included in CoreIncludes.h ;)
9:40 PM Changeset [3181] by rgrieder
Moved Rewardable (quest system) to the interface section.
9:34 PM Changeset [3180] by rgrieder
Cleanup in pickup and quest (almost only cleaned the header file sections).
8:20 PM Changeset [3179] by rgrieder
Cleanup in gametypes, infos and items
1:43 PM Changeset [3178] by rgrieder
Build fix for Visual Studio 2005: Removed const qualifiers in …
11:52 AM Changeset [3177] by rgrieder
Moved interface classes to orxonox/interfaces. This resolves certain …
10:48 AM Changeset [3176] by rgrieder
Cleanup in collisionshapes and controllers. (Moved PawnListener to a …
10:21 AM Changeset [3175] by rgrieder
Fixed dedicated (at least for presentation09.oxw).
9:59 AM Changeset [3174] by rgrieder
Cleanup in orxonox/objects (non recursive).
9:01 AM Changeset [3173] by rgrieder
GameStates cleanup

Jun 14, 2009:

9:04 PM Changeset [3172] by rgrieder
Hack-fixed exit crash: The Map stores a static MaterialPtr that gets …
8:31 PM Changeset [3171] by rgrieder
Merged Gruppenarbeit changes regarding Doxygen: Don't worry, I haven't …
6:39 PM Changeset [3170] by rgrieder
Build fix: Using boost convention for macros which is all-uppercase …
6:35 PM Changeset [3169] by rgrieder
Replacing MACRO_CONCATENATE and MACRO_QUOTEME with the more robust …
6:12 PM Changeset [3168] by rgrieder
Removed not anymore needed archlinux folder.
6:11 PM Changeset [3167] by rgrieder
Merged the build system changes from the Gruppenarbeit: - More …
12:43 PM Changeset [3166] by rgrieder
Merged some code work from the Gruppenarbeit.
11:52 AM Changeset [3165] by rgrieder
Screwed something..
11:28 AM Changeset [3164] by rgrieder
The usual convention with our headers is to use ≠ for all third party …
11:24 AM Changeset [3163] by rgrieder
Moved orxonox::TransformSpace::Enum to WorldEntity::TransformSpace and …
11:18 AM Changeset [3162] by rgrieder
Added support to write exception messages like the following: int …

Jun 13, 2009:

11:29 PM Changeset [3161] by rgrieder
Workaround for GCC < 4.2.0 to avoid a bug
10:24 PM Changeset [3160] by rgrieder
Added precompiled header file for the core library. It contains as …
6:41 PM Changeset [3159] by rgrieder
Several small fixes and some removed warnings
5:05 PM Changeset [3158] by rgrieder
Removed the filename part of all @file foo.cc because Doxygen chooses …
5:03 PM Changeset [3157] by rgrieder
Small changes and cleaned out RadarViewable which saves me probably …
4:57 PM Changeset [3156] by rgrieder
Moved the forward declaration I found to the prereqs.h files.
4:55 PM Changeset [3155] by rgrieder
Adjusted indentation
4:30 PM Changeset [3154] by rgrieder
Tried to reduce dependencies in the core. There wasn't much to achieve …
4:12 PM Changeset [3153] by rgrieder
Small fixes.

Jun 12, 2009:

6:47 PM Changeset [3152] by rgrieder
Removed ConvertValue function, non capital version should be enough ;)
1:46 PM Changeset [3151] by rgrieder
Removing superfluous feature: construction callbacks. If we ever need …
10:58 AM Changeset [3150] by rgrieder
Build fixes (X11 defines the None macro…)
10:17 AM Changeset [3149] by rgrieder
Extracted OrxAssert from Exception.h to OrxAssert.h since it doesn't …

Jun 11, 2009:

10:26 PM Changeset [3148] by rgrieder
Another clean up in core/input
10:03 PM Changeset [3147] by rgrieder
Found another zombie.
9:40 PM Changeset [3146] by rgrieder
Found another few unnecessary includes in util (and added two others …
6:22 PM Changeset [3145] by rgrieder
Added a few inline keywords to template functions (Visual Studio does …

Jun 10, 2009:

10:58 PM Changeset [3144] by rgrieder
Header file section clean up in orxonox/overlays (without stats). Also …
10:54 PM Changeset [3143] by rgrieder
Dependency reductions in the GUIManager.
10:49 PM Changeset [3142] by rgrieder
Move std::string to Ogre::UTFString conversion to util.
10:48 PM Changeset [3141] by rgrieder
Using automatic header file search after all in util.
10:42 PM Changeset [3140] by rgrieder
Removed 'empty' file and cleaned out header section of statics overlay …
4:04 PM Changeset [3139] by rgrieder
Typedef is probably better here than a static assert.
4:01 PM Changeset [3138] by rgrieder
Tolua update to v1.0.93 is not working properly and I would not know …
12:24 PM Changeset [3137] by scheusso
various performance and memory issues fixed
12:24 PM Changeset [3136] by scheusso
fixed an issue with the signal handler (in case that there is a …
12:21 AM Changeset [3135] by scheusso
second part of the improvement

Jun 9, 2009:

11:15 PM Changeset [3134] by scheusso
small change for huge performance increase
10:06 PM Changeset [3133] by rgrieder
Reduced header file dependencies in the sound classes.
8:59 PM Changeset [3132] by rgrieder
Extreme performance boost by copying an std::list only once instead of …
8:37 PM Changeset [3131] by rgrieder
Clean up in files in src/orxonox and src/orxonox/tools.
7:51 PM Changeset [3130] by rgrieder
Cleaned out DynamicLines and DynamicRenderable classes and put them in …
7:44 PM Changeset [3129] by rgrieder
Fixed tolua update: - Too many changes in package.lua (somehow …
4:30 PM Changeset [3128] by rgrieder
Allow use of Vector2, etc. as pointers or references when only …
4:29 PM Changeset [3127] by rgrieder
Update to tolua 1.0.93
2:53 PM Changeset [3126] by scheusso
cursor now working again in dedicated server console
2:48 PM Changeset [3125] by rgrieder
Renamed stupid omni_cast to multi_cast. It still eats about anything ;)
2:42 PM Changeset [3124] by rgrieder
Using smart pointers in Game to manage the little tree. It's merely a …
1:31 PM Changeset [3123] by rgrieder
Replaced all the std::istream::getline(const char*) calls with …
1:11 AM Changeset [3122] by scheusso
tab completion now working in ds console (as is backspace and direct …

Jun 8, 2009:

9:17 PM Changeset [3121] by scheusso
more advanced input for the dedicated server console
5:14 PM dev/WindowsMinGW edited by landauf
(diff)
4:03 PM Changeset [3120] by scheusso
optimised diff function (unrolled to 8byte xor)

Jun 7, 2009:

1:54 PM Changeset [3119] by scheusso
first version of the i/o-console for the dedicated server

Jun 4, 2009:

12:01 AM Changeset [3118] by rgrieder
Include fix

Jun 3, 2009:

8:40 PM Changeset [3117] by rgrieder
Adding experimental precompiled header file support. It seems to work …
8:28 PM Changeset [3116] by rgrieder
Added new CMake functions: ORXONOX_ADD_LIBRARY and …
7:45 PM Changeset [3115] by rgrieder
Split the flag parser and the advanced cache writer from …
7:20 PM Changeset [3114] by rgrieder
Creating branch for experimental precompiled header file support.
6:36 PM Changeset [3113] by scheusso
create new netp4 (network & performance) branch
6:36 PM Changeset [3112] by scheusso
delete old netp branches

Jun 2, 2009:

8:31 PM Changeset [3111] by rgrieder
REMOVE_COMPILER_FLAGS makes no sense here. This fixes some gcc warning …
7:38 PM Changeset [3110] by rgrieder
Removed old msvc specific support for precompiled header files.

May 31, 2009:

10:15 PM screenshots edited by bknecht
(diff)
10:15 PM screenshots edited by bknecht
(diff)
10:14 PM screenShot_underattack.jpg attached to screenshots by bknecht
10:14 PM Demo.jpg attached to screenshots by bknecht
10:13 PM Gameplay.jpg attached to screenshots by bknecht
10:13 PM screenshots edited by bknecht
(diff)

May 29, 2009:

8:47 PM WikiStart edited by bknecht
(diff)
8:47 PM WikiStart edited by bknecht
(diff)
8:05 PM Changeset [3109] by adrfried
segfault fixed
3:11 PM content/GalleryModels edited by dave
H2 fighter added (diff)
12:46 AM Changeset [3108] by erwin
first attempt to implement sounds for pong, only score sound is …
12:45 AM Changeset [5576] by erwin
pong sounds

May 28, 2009:

11:47 PM Changeset [3107] by adrfried
some more work on ggzclient
5:18 PM Changeset [3106] by adrfried
ggz build configuration bug fixed
10:42 AM Changeset [5575] by bknecht
added pickups and such
8:42 AM Changeset [5574] by landauf
presentation level
7:15 AM Changeset [5573] by landauf
adjusted weaponsettings
7:15 AM Changeset [3105] by landauf
fixed self-collision with projectiles
5:39 AM Changeset [5572] by landauf
added HUDs for TeamBaseMatch and UnderAttack
5:37 AM Changeset [3104] by landauf
Added two new HUD-elements for TeamBaseMatch and UnderAttack
5:14 AM Changeset [5571] by bknecht
added spacestation plus pirate carrier to pres_level
4:56 AM Changeset [3103] by scheusso
some fixes and changes (also signalhandler)
4:53 AM Changeset [5570] by scheusso
adjusted health of teambases forgot some values of muzzleoffset
4:36 AM Changeset [5569] by bknecht
added depris pieces
4:35 AM Changeset [5568] by scheusso
adjustet muzzleoffset in order to not hit the own ship when firing
3:05 AM Changeset [3102] by scheusso
fixed some problems when changing the gamestate (from menu to server i.e.)
2:41 AM Changeset [3101] by landauf
merged revision 3090 from map branch back to trunk
2:14 AM Changeset [3100] by scheusso
reapplied retos patch
2:00 AM Changeset [5567] by landauf
Added gameplay messages to the HUD
1:58 AM Changeset [3099] by landauf
Added Gameplay messages (Announces, Killmessages and Deathmessages)
1:02 AM Changeset [3098] by rgrieder
Either my box or Oli's gets screwed, but since it only didn't work on …

May 27, 2009:

11:13 PM Changeset [3097] by scheusso
small possible memory leak closed
10:40 PM Changeset [3096] by rgrieder
Found some leftovers of my attempt to partially shut down OGRE (which …
10:03 PM Changeset [3095] by landauf
fixed standalone chat
9:42 PM Changeset [5566] by rgrieder
- Functionality for server, client and dedicated buttons (please …
9:42 PM Changeset [3094] by rgrieder
Adding functionality to the server, client and dedicated buttons …
9:39 PM Changeset [3093] by scheusso
it is now possible to send packets/network function calls to all …
9:37 PM Changeset [3092] by rgrieder
SoundManager.cc: alutGetMIMETypes might return NULL instead of const …
9:35 PM Changeset [3091] by rgrieder
Hitting the X-Button of the window actually stops orxonox now.
5:23 PM Changeset [3090] by Naaduun
Fixed einige Bugs bei Zerstörung der Map
4:11 PM Changeset [3089] by landauf
merged map branch back to trunk
4:09 PM Changeset [3088] by scheusso
fix in Projectile (there was no createFactory) and some additional …
2:45 PM Changeset [3087] by landauf
merged particles branch back to trunk
2:39 PM Changeset [5565] by landauf
sorry, committed to much. reverted.
2:37 PM Changeset [5564] by landauf
added a second skybox, tested it in a level with an alternative …
1:47 AM Changeset [5563] by landauf
eolstyle=native
1:44 AM Changeset [3086] by landauf
added bot-support for TeamBaseMatch (and some small fixes)
1:44 AM Changeset [5562] by landauf
small modifications in teambasematchlevel.oxw added RadarTriangle.tga
12:15 AM Changeset [5561] by bknecht
added presentation level for this Conventionsvn add …

May 26, 2009:

9:27 PM Changeset [3085] by danielh
No more hiding of items when the frame is clicked :-)
9:20 PM Changeset [3084] by landauf
merged netp3 branch back to trunk
8:11 PM Changeset [3083] by scheusso
some changes/fixes in gamestates and trafficcontrol
7:29 PM Changeset [3082] by Naaduun
Map fixed: Leitlinien zur Anzeige der Höhe
10:33 AM Changeset [3081] by bknecht
fixing an include. why do only I have this problem?
3:24 AM screenshots edited by landauf
(diff)
3:22 AM shot7.jpg attached to screenshots by landauf
3:21 AM shot6.jpg attached to screenshots by landauf
2:54 AM Changeset [3080] by landauf
Yet another bugfix.
2:28 AM Changeset [3079] by landauf
Added forward declarations to OrxonoxPrereqs.h.

May 25, 2009:

11:49 PM Changeset [3078] by landauf
added svn:eolstyle native, no codechanges
11:20 PM Changeset [5560] by landauf
used Attacher in waypoints testlevel
11:16 PM Changeset [3077] by landauf
Added Attacher - a class which attaches itself to an object with a …
10:25 PM Changeset [3076] by danielh
fixed window Clicked event
10:08 PM Changeset [5559] by bknecht
some fixes for pickupinventory and whole gui implementation
9:08 PM Changeset [3075] by erwin
fixed ogg loader. it works, bitches
8:40 PM Changeset [3074] by landauf
removed some warnings and fixed an include error
8:30 PM Changeset [3073] by landauf
merged pickups2 branch back to trunk. not yet tested.
8:04 PM Changeset [3072] by landauf
back backup
8:01 PM Changeset [3071] by landauf
hmm
7:55 PM Changeset [3070] by landauf
test: removing mergeinfo also in pickups branch
7:51 PM Changeset [3069] by landauf
backup
7:47 PM Changeset [3068] by landauf
removing svn:mergeinfo again after sound2 merge
6:40 PM Changeset [5558] by Aurelian
Bug in particle emitter removed.
6:39 PM Changeset [3067] by Aurelian
COUT in CheckPoint removed
6:28 PM Changeset [5557] by decapitb
repair particles added
6:05 PM Changeset [3066] by scheusso
trying to reduce network delays/lags
6:03 PM Changeset [3065] by decapitb
5:55 PM Changeset [5556] by Aurelian
Gametype Asteroids: Pirates added. Version for presentation ready.
5:54 PM Changeset [3064] by Aurelian
Final commit of gametype asteroids for presentation. everything …
5:38 PM Changeset [3063] by danielh
- Moved pickups to a seperate directory - Added two pickups: …
5:26 PM Changeset [5555] by patricec
changed textures
5:18 PM Changeset [5554] by patricec
added new seamless textures
5:13 PM Changeset [3062] by scheusso
pongbat fix for client (no more hanging at the edge anymore)
4:47 PM content/Sound edited by erwin
(diff)
4:45 PM content/Sound edited by erwin
(diff)
4:09 PM Changeset [3061] by scheusso
deleted old sound branches
3:31 PM Changeset [5553] by FelixSchulthess
thruster
3:30 PM Changeset [5552] by decapitb
new centerpoint
3:17 PM Changeset [5551] by danielh
Removed link to non-existing lua function
3:07 PM Changeset [3060] by scheusso
merged sound2 back to trunk
3:01 PM Changeset [5550] by jsmely
end version
3:01 PM Changeset [3059] by mockm
broadcast message in standalone works now
2:46 PM Changeset [5549] by mockm
new levelfile for UnderAttack
2:45 PM Changeset [3058] by scheusso
adjustment to be able to see chat messages in standalone mode
2:33 PM content/Sound edited by erwin
(diff)
2:31 PM content/Sound edited by erwin
(diff)
2:30 PM Changeset [3057] by mockm
new rev of gametype UnderAttack: Gametime has been enlarged :-)
2:25 PM Changeset [5548] by decapitb
twosided mesh
2:20 PM content/SL_textures edited by patricec
(diff)
2:19 PM content/Sound edited by erwin
(diff)
2:17 PM Changeset [5547] by bknecht
added mainmenu default ambient sound
2:15 PM content/SL_textures edited by patricec
(diff)
2:14 PM Projekt_9.1 dunkler.jpg attached to content/SL_textures by patricec
2:04 PM content/SL_textures edited by patricec
(diff)
2:00 PM Changeset [5546] by decapitb
twosided meshes
1:58 PM tarnung_hell_2 Kopie.2.jpg attached to content/SL_textures by patricec
1:57 PM tarnung_hell_2 Kopie.jpg attached to content/SL_textures by patricec
1:56 PM Changeset [3056] by Aurelian
Bug in gametype Asteroids fixed: game ends directly after death
1:56 PM Projekt_12.533 Kopie.jpg attached to content/SL_textures by patricec
1:56 PM Projekt_12.95 Kopie.jpg attached to content/SL_textures by patricec
1:56 PM Projekt_12.94 Kopie.jpg attached to content/SL_textures by patricec
1:56 PM Projekt_12.93 Kopie.jpg attached to content/SL_textures by patricec
1:55 PM Projekt_12.92 Kopie.jpg attached to content/SL_textures by patricec
1:55 PM Projekt_12.6 Kopie2.jpg attached to content/SL_textures by patricec
1:54 PM Projekt_12.2 Kopie.jpg attached to content/SL_textures by patricec
1:54 PM Projekt_9.6. fertig.jpg attached to content/SL_textures by patricec
1:53 PM Changeset [3055] by erwin
added mainmenu ambient sound
1:50 PM Changeset [5545] by vmikos
no comment
1:41 PM Changeset [5544] by decapitb
1:38 PM Changeset [5543] by FelixSchulthess
normals
1:38 PM content/Sound edited by erwin
(diff)
1:28 PM Changeset [5542] by decapitb
1:28 PM Changeset [5541] by decapitb
1:16 PM content/Sound edited by erwin
(diff)
1:11 PM Changeset [5540] by Aurelian
Forcefileds modelled for faster performance, asteroids with right …
12:56 PM Changeset [5539] by decapitb
new particle effects
12:56 PM Changeset [5538] by decapitb
spaceship debris meshes
12:37 PM Changeset [5537] by decapitb
12:37 PM Changeset [3054] by decapitb
everything
12:36 PM content/Sound edited by erwin
(diff)
12:36 PM Changeset [5536] by FelixSchulthess
wrenches
12:35 PM code/doc/Orxonox edited by erwin
(diff)
10:22 AM pps/HowTo edited by bknecht
(diff)
4:22 AM Changeset [5535] by landauf
adapted weaponsettings to the new weaponsystem in the trunk. If you're …
4:19 AM Changeset [3053] by landauf
merged weapons branch back to trunk
3:45 AM Changeset [3052] by landauf
removed the old weaponSystem directory to get ready for merge. the …
3:39 AM Changeset [3051] by landauf
Well, I guess codeb_l_ocks fits better. I'm just wondering why it took …
3:34 AM Changeset [3050] by landauf
added /build and /codeblocks to the ignore list
3:27 AM Changeset [5534] by landauf
Added two testlevels, one to test waypoints and the other to play …
3:26 AM Changeset [3049] by landauf
- Added option to add a Controller to a ControllableEntity in the XML …
1:12 AM Changeset [3048] by scheusso
some adjustments in order to make network playing of pong smoother
12:47 AM Changeset [3047] by scheusso
had to revert some things in Gamestate::diff

May 24, 2009:

11:53 PM Changeset [3046] by bknecht
introducing the bouncing pickup
11:27 PM Changeset [3045] by scheusso
some cleaning up
11:25 PM Changeset [3044] by scheusso
clientside physics of pong now working
10:38 PM Changeset [3043] by scheusso
first approach of having client-side pong physics some optimisations …
10:23 PM Changeset [3042] by bknecht
fixed some includes to make code compilable on Unix systems
10:01 PM Changeset [3041] by danielh
Now creating some CEGUI windows for items as soon as the inventory is …
9:43 PM Changeset [3040] by landauf
added 2 typedefs in PickupCollection.cc to replace _Pairii which isn't …
6:11 PM Changeset [5533] by landauf
Changed signs for the yaw rotation. If you're working in the trunk, …
6:09 PM Changeset [3039] by landauf
changed rotation convertion. +pitch is a counterclockwise rotation …
5:42 PM Changeset [3038] by landauf
Cleaned up setPlayer/removePlayer interface between PlayerInfo and …
3:12 PM content/HumanTechnology created by bknecht
filling some design loopholes with explantations in the story
3:01 AM Changeset [3037] by bknecht
minor fix so not all hell breaks loose if we do not use this function …
2:39 AM Changeset [5532] by bknecht
lua code to upgrade the mainmenu
2:39 AM Changeset [3036] by bknecht
we do now save what level you chose last time and will preselect it …
12:36 AM Changeset [3035] by landauf
get returnvalue shortcuts in CommandExecutor (for tolua)

May 23, 2009:

11:47 PM pps/main edited by landauf
(diff)
10:05 PM Changeset [3034] by landauf
replaced tabs with spaces
9:57 PM Changeset [3033] by landauf
merged gametypes branch back to trunk
8:07 PM Changeset [3032] by landauf
test
8:03 PM Changeset [3031] by landauf
test
7:57 PM Changeset [3030] by landauf
test
7:54 PM Changeset [3029] by landauf
test
7:50 PM Changeset [3028] by landauf
removed svn:mergeinfo properties
7:47 PM Changeset [3027] by landauf
test
7:47 PM Changeset [3026] by landauf
test
7:44 PM Changeset [3025] by landauf
test
7:40 PM Changeset [3024] by landauf
test
7:40 PM Changeset [3023] by landauf
test
7:36 PM Changeset [3022] by landauf
test
7:36 PM Changeset [3021] by landauf
test
7:04 PM Changeset [3020] by landauf
some small adjustments in all the new gametype classes
6:24 PM Changeset [3019] by landauf
set eol-style:native, no codechanges
5:24 PM Changeset [3018] by landauf
removed lod and lod2. lodfinal is still in use.
5:22 PM Changeset [5531] by landauf
steering with up/down/left/right (WASD is of course still possible)
4:50 PM Changeset [5530] by jsmely
the real skin for my weapon, the other was a mistake :P
4:34 PM Changeset [3017] by landauf
removed some branches
9:53 AM Changeset [3016] by danielh
- minor fix in PickupCollection - Made PickupInventory into a …
9:50 AM Changeset [5529] by danielh
Some changes on pickups
3:44 AM Changeset [5528] by landauf
Cleaned up level directory. Levels (*.oxw): /levels/ Includes …

May 22, 2009:

9:46 AM Changeset [3015] by scheusso
trying to make some performance improvements in TrafficControl
9:15 AM Changeset [3014] by scheusso
console command grabMouse / ungrabMouse now working (used for a …

May 21, 2009:

9:25 PM Changeset [3013] by bknecht
merged sound changes into sound2 use sound2 from now on
8:17 PM Changeset [3012] by rgrieder
Build fix: Member functions marked as const should only iterate over …
7:14 PM Changeset [3011] by bknecht
Created sound2 branch to be able to implement sound in mainmenu
6:41 PM Changeset [3010] by rgrieder
Bufix in Engine.cc (revealed with runtest on windows/msvc). Please …
5:43 PM Changeset [3009] by rgrieder
Inadvertently forgot to adjust the ENDIF statement.
5:29 PM code/doc/GUI edited by bknecht
(diff)
5:18 PM Changeset [5527] by bknecht
media update for a working main menu. I hope this does not destroy …
5:16 PM Changeset [3008] by bknecht
You don't need no —level or -l anymore now. You may choose your …
12:12 PM Changeset [3007] by rgrieder
Strange happenings…
12:08 PM Changeset [3006] by rgrieder
Fix following the hack before.
11:57 AM Changeset [3005] by rgrieder
Ugly hacking for a nearing presentation You should now be able to …
2:56 AM code/doc/GUI edited by bknecht
(diff)
1:18 AM Changeset [3004] by scheusso
reverted changes of ControllableEntity synchronisation now again with …
12:55 AM Changeset [3003] by scheusso
- fix in connection handling - reduced debug cpu load on server/client …

May 20, 2009:

10:45 PM Changeset [3002] by rgrieder
Possible build bug: in the compiler config files (BuildConfig, etc.) …
9:01 PM Changeset [3001] by danielh
- Added helper method to HumanController to get it's …
8:55 PM Changeset [5526] by danielh
Moved most of the inventory logic to C++ (slight speedup, but still slow)
8:47 PM Changeset [3000] by adrfried
some ggz things
8:45 PM Changeset [2999] by erwin
fixed segfault bug on tardis
8:31 PM Changeset [2998] by erwin
fixed some bugs
7:05 PM content/models/H2 edited by dave
(diff)
7:05 PM content/models/H2 edited by dave
(diff)
7:00 PM content/models/H2 edited by dave
(diff)
6:59 PM ingame_1.jpg attached to content/models/H2 by dave
6:47 PM Changeset [5525] by dave
H2 weapons added
4:18 PM Changeset [2997] by adrfried
some asio functionality
4:13 PM Changeset [2996] by rgrieder
Fixed tick-time issue: Not all tick times were being taken into …
4:10 PM Changeset [2995] by rgrieder
Fixed two small build problems.
4:01 PM Changeset [2994] by dafrick
Small correction in Notifications
12:23 AM Changeset [2993] by dafrick
Small changes in QuestManager for the GUI. Added toggleVisibility …

May 19, 2009:

10:05 PM Changeset [2992] by scheusso
some fixes (in tick, getDeltaTime) and error output
10:04 PM Changeset [2991] by scheusso
forgot some things
9:35 PM Changeset [2990] by scheusso
merged netp2 → netp3
9:13 PM Changeset [2989] by scheusso
created now netp3 branch
8:55 PM Changeset [5524] by scheusso
fix to ensure lua5.0 compatibility
11:47 AM code/doc/GUI edited by bknecht
(diff)
11:43 AM Changeset [5523] by bknecht
small change improving the handling of the GUIs in Lua

May 18, 2009:

10:05 PM Changeset [2988] by rgrieder
Small build system fix.
7:26 PM Changeset [5522] by rgrieder
Removed temporary editor files.
7:26 PM Changeset [2987] by rgrieder
Removed temporary editor files.
6:01 PM Changeset [5521] by Aurelian
Level file with blinking checkpoints, forcefield has right direction now…
6:00 PM Changeset [2986] by Aurelian
Respawning changed, not possible anymore, not completely working. …
5:01 PM Changeset [2985] by vmikos
final version
4:53 PM content/Sound edited by erwin
(diff)
4:52 PM Changeset [2984] by erwin
implemented a fallback ogg loader via libvorbisfile
4:40 PM content/Sound edited by erwin
(diff)
4:29 PM Changeset [2983] by Hagen
MuzzleFlash finally there, EnergyDrink weapon
4:26 PM Changeset [5520] by Hagen
can model fixed, EnergyDrink weapon included
4:17 PM Ticket #333 (Improve XML-Level-Loader) created by bknecht
There are two major issues with the Level-Loader. First, the error …
4:01 PM Changeset [5519] by Hagen
some models…bla
3:38 PM Changeset [2982] by erwin
added some error checking
3:36 PM content/Sound edited by erwin
(diff)
3:05 PM Changeset [5518] by mockm
new revisision of level file for gametype UnderAttack
2:46 PM Changeset [2981] by Hagen
moved MuzzleFlash into weaponsystem Folder
2:24 PM Changeset [2980] by erwin
added config ability to sound, few other changes
2:11 PM content/Sound edited by erwin
(diff)
2:06 PM Changeset [5517] by mockm
new levelfile for gametype UnderAttack
2:06 PM Changeset [2979] by Hagen
working laser style weapon with muzzleflash
2:03 PM content/Sound edited by erwin
(diff)
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