Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Changeset 5535


Ignore:
Timestamp:
May 25, 2009, 4:22:22 AM (15 years ago)
Author:
landauf
Message:

adapted weaponsettings to the new weaponsystem in the trunk. If you're using a branch, try to keep the old files (or change line 37 in spaceship_assff.oxt back to weaponsettings1.oxi).

Location:
data/media/levels
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • data/media/levels/includes/weaponsettings_pirate.oxi

    r5528 r5535  
    88    </weaponsets>
    99    <weapons>
    10       <WeaponPack firemode=0>
    11         <LaserGun
    12             position="0,0,0"
    13             munitionType="LaserGunMunition"
    14             bulletLoadingTime="0.2"
    15             magazineLoadingTime="5.0"
    16             speed="1250"
    17             unlimitedMunition=true
    18         />
    19         <LaserGun
    20             position="0,0,0"
    21             munitionType="LaserGunMunition"
    22             bulletLoadingTime="0.2"
    23             magazineLoadingTime="5.0"
    24             speed="1250"
    25             unlimitedMunition=true
    26         />
     10      <WeaponPack>
     11        <links>
     12          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
     13          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
     14        </links>
     15        <Weapon>
     16          <attached>
     17            <Model mesh="hs-w01.mesh" roll="195"/>
     18            <Model mesh="hs-w01s.mesh" roll="195" position="0.1,-0.5,0"/>
     19          </attached>
     20          <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-2,-0.2,-20" />
     21          <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="2,0.2,-20" />
     22          <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,5,0" />
     23          <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,-5,0" />
     24        </Weapon>
     25        <Weapon>
     26          <attached>
     27            <Model mesh="hs-w01.mesh" roll="165"/>
     28            <Model mesh="hs-w01s.mesh" roll="165" position="-0.1,-0.5,0"/>
     29          </attached>
     30          <HsW01 mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare"muzzleoffset="2,-0.2,-20" />
     31          <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-2,0.2,-20" />
     32          <!--LaserFire mode=0 munitionpershot=0 muzzleoffset="0,0,-25" /-->
     33          <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,5,0" />
     34          <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,-5,0" />
     35        </Weapon>
    2736      </WeaponPack>
    2837    </weapons>
  • data/media/levels/templates/spaceship_assff.oxt

    r5528 r5535  
    3535    </collisionShapes>
    3636<?lua
    37   include("levels/includes/weaponsettings1.oxi")
     37  include("levels/includes/weaponsettings2.oxi")
    3838?>
    3939  </SpaceShip>
Note: See TracChangeset for help on using the changeset viewer.