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Diff Rev Age Author Log Message
(edit) @6091   14 years wirthmi The weapon is firing where the mouse is pointing. Uncoupling of the …
(edit) @6089   14 years rgrieder Fixed IOConsole on tardis (some ANSI escape sequences were not working)
(edit) @6088   14 years youngk More or less nicely working sound module. Cross-Fading works well …
(edit) @6087   14 years scheusso changes in PlayerInfo and Rocket (and scene) not yet working in …
(edit) @6086   14 years cdaniel
(edit) @6085   14 years rgrieder Not including the whole binary director for the doxygen documentation. …
(edit) @6084   14 years rgrieder - Fixed typing error in a cmake file causing a rebuild of the …
(edit) @6083   14 years scheusso fixed doxyfile (bullet had been moved from src/bullet to …
(edit) @6082   14 years scheusso some fixes in Rocket there are two new function ins PlayerInfo: …
(edit) @6081   14 years scheusso more improvements
(edit) @6080   14 years scheusso some improvements in steering, but not yet good
(edit) @6079   14 years scheusso trying to make CE change possible
(edit) @6078   14 years landauf delete weaponpacks which were defined in xml but don't fit onto the …
(edit) @6076   14 years scheusso some fixes in the weaponsystem and weaponsettings3.oxi
(edit) @6075   14 years rgrieder Ogre plugins are only required when having graphics. This should speed …
(edit) @6074   14 years rgrieder Don't say a word..
(edit) @6073   14 years rgrieder Found more tabs in the trunk.
(edit) @6072   14 years rgrieder Removed some tabs.
(edit) @6071   14 years rgrieder Improved synchronisability of the sound classes (not yet …
(edit) @6070   14 years rgrieder OpenAL sources should be linked to the lifetime of a BaseSound.
(edit) @6069   14 years rgrieder Detail changes in the sound classes. Plus fixed the level sound …
(edit) @6068   14 years rgrieder Deleted ogre log file.
(edit) @6067   14 years rgrieder Merged revisions 6054, 6056 and 6057 to particles2 branch.
(edit) @6066   14 years rgrieder Fixed msvc build: file migration problem.
(edit) @6065   14 years scheusso cleaned up Rocket mess a bit there is yet a bug if RocketFire is in …
(edit) @6064   14 years rgrieder Code looks better symmetrically. Actually it's probably a potential bug..
(edit) @6063   14 years scheusso removed obsolete mainmenu branch
(edit) @6062   14 years scheusso removing old core5 branch
(edit) @6061   14 years scheusso merged back a long forgotten revision
(edit) @6060   14 years landauf created new branch to work on the console commands
(edit) @6059   14 years cdaniel
(edit) @6058   14 years rgrieder Found the firing direction bug: "Fixed goes first" we were told a few …
(edit) @6057   14 years rgrieder Moved an inline function to the source in OrxonoxOverlay.
(edit) @6056   14 years scheusso OrxonoxOverlay now correctly deregisters in it's old OverlayGroup if …
(edit) @6055   14 years rgrieder Resolved projectile targeting problem by introducing a ClassTreeMask. …
(edit) @6054   14 years scheusso trying to solve a double free bug (replaced OrxonoxOverlay pointers …
(edit) @6053   14 years scheusso creating new menuanimations branch for beni to work on animated menus
(edit) @6052   14 years rgrieder Making use of Ogre::UserDefinedObject by subclassing it in …
(edit) @6051   14 years rgrieder Fix for the resource group problem in the GUIManager. This should fix …
(edit) @6050   14 years scheusso creating new particles2 branch for rocket steering and other stuff
(edit) @6049   14 years scheusso some mistake delete your keybindings.ini in order to take advantage of …
(edit) @6048   14 years scheusso ESC handling in ingame menu: if theres already an opened GUI sheet …
(edit) @6047   14 years rgrieder Forgot to set the internal activity properties of the GameStates.
(edit) @6046   15 years youngk Made a big change to the sound system: Implemented cross-fading for …
(edit) @6045   15 years wirthmi First implementation of direction shooting.
(edit) @6044   15 years rgrieder Small fixes in IOConsole, ConfigFileManager and msvc compile flags.
(edit) @6043   15 years rgrieder Removed GameStates IOConsole, Dedicated and DedicatedClient because …
(edit) @6041   15 years rgrieder Fixed config value naming problem with the soft debug levels.
(edit) @6037   15 years rgrieder Redirected std::cout to a stringstream object in the IOConsole. —> …
(edit) @6036   15 years scheusso some changes to make GUI showing/hiding with possible coverage of …
(edit) @6035   15 years rgrieder Fixed program termination segfault in the trunk
(edit) @6034   15 years rgrieder Fixed program termination segfault
(edit) @6033   15 years wirthmi Added the ability to raytrace on fire to find the object to user wants …
(edit) @6032   15 years scheusso partially working hiding
(edit) @6031   15 years youngk Implemented automatic ambient sound file path fetch according to …
(edit) @6028   15 years dafrick Fixed typos ind GSDedicated and GSDedicatedClient.
(edit) @6026   15 years rgrieder Forgot to rename a symbol.
(edit) @6025   15 years scheusso deleting ingamemenu branch
(edit) @6024   15 years scheusso merged ingamemenu branch to menu branch
(edit) @6023   15 years scheusso clean cursor handling in GUIManager/lua code change in output level of …
(edit) @6022   15 years dafrick Adujusted MainMenu to properly work with the changed InitialiseGUI script.
(edit) @6021   15 years rgrieder Renamed CommandLine to CommandLineParse to avoid confusions with the …
(edit) @6020   15 years scheusso fixed an issue with the OS/CEGUI mouse pointer
(edit) @6019   15 years scheusso Added return to Game button to InGameMenu MainMenu button now requests …
(edit) @6018   15 years scheusso first version of the InGameMenu (return to main menu doesn't include …
(edit) @6017   15 years rgrieder Fix in Shell: No string in outputLines_ should contain '\n'.
(edit) @6016   15 years rgrieder Removed console from GSDedicated and GSDedicatedClient.
(edit) @6015   15 years rgrieder IOConsole cleanup and added ConsoleWriter to the OutputHandler so that …
(edit) @6014   15 years rgrieder IOConsole: More line wrapping fixes
(edit) @6013   15 years rgrieder IOConsole: Resolved flickering problem and moved status line below …
(edit) @6012   15 years scheusso small build fix
(edit) @6011   15 years rgrieder Fixed funny looking ini-files and an annoying cout.
(edit) @6010   15 years rgrieder Sorted out some small stuff in the Shell and hopefully fixed IOConsole …
(edit) @6009   15 years adrfried fixed usage of size_t in printf
(edit) @6008   15 years adrfried include fixed
(edit) @6007   15 years rgrieder Fixed IOConsole partly and fixed two problems in PathConfig and …
(edit) @6006   15 years scheusso that's probably more what you intended …
(edit) @6005   15 years scheusso gcc didn't like the old version ;)
(edit) @6004   15 years rgrieder De-singletonised Shell so that both consoles have their own Shell …
(edit) @6003   15 years dafrick Implemented support for multiple simultaniously showing GUIs. What …
(edit) @6001   15 years wirthmi Added a crosshair overlay.
(edit) @6000   15 years rgrieder Resolved a bug causing the static initialisation of the OutputHandler …
(edit) @5999   15 years scheusso creating new ingamemenu branch
(edit) @5998   15 years rgrieder Build fixes for IOConsole (can't test that on Windows…)
(edit) @5997   15 years scheusso moving recent tutorial branch to tags
(edit) @5996   15 years rgrieder Changed order of declaration/definition in OutputHandler.
(edit) @5995   15 years rgrieder Committing some unstable changes to the IOConsole for testing purposes.
(edit) @5994   15 years rgrieder Changed Output concept a little bit to allow for more general use. …
(edit) @5993   15 years scheusso Changed input of NewHumanController from InputListener to normal …
(edit) @5992   15 years rgrieder Small stuff, mostly spelling mistakes.
(edit) @5991   15 years rgrieder Replaced the load of macros in Debug.h with just two, doing almost …
(edit) @5989   15 years dave ghost weapons added
(edit) @5988   15 years dave Ghost files added
(edit) @5986   15 years scheusso added a new feature to the IOConsole: you can now search the history …
(edit) @5985   15 years scheusso KEY HOME and END now also work on my laptop ;)
(edit) @5984   15 years rgrieder Fixed bug in InputManager that occurred when entering and leaving (or …
(edit) @5983   15 years rgrieder IOConsole basically working though there are some unresolved issues …
(edit) @5982   15 years youngk Ambient Sounds are now locationally triggerable, i.e if the player …
(edit) @5981   15 years wirthmi Made NewHumanController an InputHandler so we can control the crosshair.
(edit) @5980   15 years scheusso fixed a logical error in OverlayGroup/OrxonoxOverlay (visibility of …
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