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Diff Rev Age Author Log Message
(edit) @6044   16 years rgrieder Small fixes in IOConsole, ConfigFileManager and msvc compile flags.
(edit) @6043   16 years rgrieder Removed GameStates IOConsole, Dedicated and DedicatedClient because …
(edit) @6041   16 years rgrieder Fixed config value naming problem with the soft debug levels.
(edit) @6037   16 years rgrieder Redirected std::cout to a stringstream object in the IOConsole. —> …
(edit) @6036   16 years scheusso some changes to make GUI showing/hiding with possible coverage of …
(edit) @6035   16 years rgrieder Fixed program termination segfault in the trunk
(edit) @6034   16 years rgrieder Fixed program termination segfault
(edit) @6033   16 years wirthmi Added the ability to raytrace on fire to find the object to user wants …
(edit) @6032   16 years scheusso partially working hiding
(edit) @6031   16 years youngk Implemented automatic ambient sound file path fetch according to …
(edit) @6028   16 years dafrick Fixed typos ind GSDedicated and GSDedicatedClient.
(edit) @6026   16 years rgrieder Forgot to rename a symbol.
(edit) @6025   16 years scheusso deleting ingamemenu branch
(edit) @6024   16 years scheusso merged ingamemenu branch to menu branch
(edit) @6023   16 years scheusso clean cursor handling in GUIManager/lua code change in output level of …
(edit) @6022   16 years dafrick Adujusted MainMenu to properly work with the changed InitialiseGUI script.
(edit) @6021   16 years rgrieder Renamed CommandLine to CommandLineParse to avoid confusions with the …
(edit) @6020   16 years scheusso fixed an issue with the OS/CEGUI mouse pointer
(edit) @6019   16 years scheusso Added return to Game button to InGameMenu MainMenu button now requests …
(edit) @6018   16 years scheusso first version of the InGameMenu (return to main menu doesn't include …
(edit) @6017   16 years rgrieder Fix in Shell: No string in outputLines_ should contain '\n'.
(edit) @6016   16 years rgrieder Removed console from GSDedicated and GSDedicatedClient.
(edit) @6015   16 years rgrieder IOConsole cleanup and added ConsoleWriter to the OutputHandler so that …
(edit) @6014   16 years rgrieder IOConsole: More line wrapping fixes
(edit) @6013   16 years rgrieder IOConsole: Resolved flickering problem and moved status line below …
(edit) @6012   16 years scheusso small build fix
(edit) @6011   16 years rgrieder Fixed funny looking ini-files and an annoying cout.
(edit) @6010   16 years rgrieder Sorted out some small stuff in the Shell and hopefully fixed IOConsole …
(edit) @6009   16 years adrfried fixed usage of size_t in printf
(edit) @6008   16 years adrfried include fixed
(edit) @6007   16 years rgrieder Fixed IOConsole partly and fixed two problems in PathConfig and …
(edit) @6006   16 years scheusso that's probably more what you intended …
(edit) @6005   16 years scheusso gcc didn't like the old version ;)
(edit) @6004   16 years rgrieder De-singletonised Shell so that both consoles have their own Shell …
(edit) @6003   16 years dafrick Implemented support for multiple simultaniously showing GUIs. What …
(edit) @6001   16 years wirthmi Added a crosshair overlay.
(edit) @6000   16 years rgrieder Resolved a bug causing the static initialisation of the OutputHandler …
(edit) @5999   16 years scheusso creating new ingamemenu branch
(edit) @5998   16 years rgrieder Build fixes for IOConsole (can't test that on Windows…)
(edit) @5997   16 years scheusso moving recent tutorial branch to tags
(edit) @5996   16 years rgrieder Changed order of declaration/definition in OutputHandler.
(edit) @5995   16 years rgrieder Committing some unstable changes to the IOConsole for testing purposes.
(edit) @5994   16 years rgrieder Changed Output concept a little bit to allow for more general use. …
(edit) @5993   16 years scheusso Changed input of NewHumanController from InputListener to normal …
(edit) @5992   16 years rgrieder Small stuff, mostly spelling mistakes.
(edit) @5991   16 years rgrieder Replaced the load of macros in Debug.h with just two, doing almost …
(edit) @5989   16 years dave ghost weapons added
(edit) @5988   16 years dave Ghost files added
(edit) @5986   16 years scheusso added a new feature to the IOConsole: you can now search the history …
(edit) @5985   16 years scheusso KEY HOME and END now also work on my laptop ;)
(edit) @5984   16 years rgrieder Fixed bug in InputManager that occurred when entering and leaving (or …
(edit) @5983   16 years rgrieder IOConsole basically working though there are some unresolved issues …
(edit) @5982   16 years youngk Ambient Sounds are now locationally triggerable, i.e if the player …
(edit) @5981   16 years wirthmi Made NewHumanController an InputHandler so we can control the crosshair.
(edit) @5980   16 years scheusso fixed a logical error in OverlayGroup/OrxonoxOverlay (visibility of …
(edit) @5979   16 years wirthmi Added and activated new controller called NewHumanController.
(edit) @5978   16 years dafrick GUIOverlay is more talkative, resp. it tells you now, whether it is …
(edit) @5976   16 years dafrick Added questsystem test-level.
(edit) @5975   16 years rgrieder Escape key should work as well now in the IOConsole input. And fixed …
(edit) @5974   16 years rgrieder Fixed low fps problem when the console is running (removed timeout …
(edit) @5973   16 years rgrieder Input part of the IOConsole should be working (at least with SSH on …
(edit) @5972   16 years rgrieder Trivial build fixes
(edit) @5971   16 years rgrieder Svn:eol-style "native" (Tortoise gone completely mad…)
(edit) @5970   16 years rgrieder And what the hell ever happened here. Adding missing file.
(edit) @5969   16 years rgrieder Small stuff: - Using a reference to the Shell in InGameConsole - …
(edit) @5968   16 years rgrieder Basic construct of an IOConsole for Unix, using Oli's console from …
(edit) @5967   16 years rgrieder Activated javadoc auto-brief for our doxygen documentation. This means …
(edit) @5966   16 years scheusso (kind of) fixed HumanPlayer bodys beeing around from clients that have …
(edit) @5965   16 years scheusso changed some default values in network and trying to reduce round trip …
(edit) @5964   16 years rgrieder Fixed msvc build with PCH.
(edit) @5963   16 years rgrieder Improved Visual Studio IntelliSense (tool that suggests function names …
(edit) @5962   16 years rgrieder Fixed sound reloading problem. The solution was in fact to first stop …
(edit) @5961   16 years scheusso new ConsoleCommand: printRTT: prints the round trip time to (the …
(edit) @5960   16 years rgrieder Fixed console overlay retraction inconsistency.
(edit) @5958   16 years rgrieder Fixed a failed assertion on Windows, occurring when pasting from an …
(edit) @5957   16 years erwin Found another output withourt 'Sound:' prefix
(edit) @5956   16 years youngk Implemented Mood functionality plus the ability to change the …
(edit) @5954   16 years youngk Bug Fix: SoundBase. The old sound file is now automatically unloaded …
(edit) @5953   16 years dafrick Made DroppedItem inherit from PickupSpawner. Also minor changes in …
(edit) @5952   16 years cmueri reapplying changes made to trunk (5951)
(edit) @5951   16 years cmueri some adjustments in order to be able to use the CELayoutEditor
(edit) @5948   16 years rgrieder Creating branch to work on pawn steering.
(edit) @5947   16 years rgrieder Merged pickup branch revisions to pickup2.
(edit) @5946   16 years rgrieder Reapplying erwin's changes from r5939.
(edit) @5945   16 years rgrieder Recreating console branch.
(edit) @5944   16 years rgrieder Recreating menu branch.
(edit) @5943   16 years rgrieder Recreating sound3 branch.
(edit) @5942   16 years dafrick New pickup branch.
(edit) @5941   16 years rgrieder Deleted recently created branches again (no compile on tardis)
(edit) @5940   16 years rgrieder Fixed boost v1.36 build.
(edit) @5939   16 years erwin Prefixed all debug output of the soundsubsytem with 'Sound:', makes it …
(edit) @5938   16 years dafrick Some more updated documentation, this time in QuestEffectBeacon.
(edit) @5937   16 years dafrick Also a very minor update for DistanceTriggger.
(edit) @5936   16 years dafrick Updated documentation in PlayerTrigger.
(edit) @5935   16 years dafrick Hopefully merged trunk successfully into pickup branch.
(edit) @5934   16 years rgrieder Creating branch to work on a always active IO-based console.
(edit) @5933   16 years rgrieder Creating branch for an game-paused menu.
(edit) @5932   16 years rgrieder Deleting branch again (emails just arrived…)
(edit) @5931   16 years rgrieder Creating branch for working on sounds.
(edit) @5930   16 years landauf created new sound branch
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