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Diff Rev Age Author Log Message
(edit) @6007   16 years rgrieder Fixed IOConsole partly and fixed two problems in PathConfig and …
(edit) @6006   16 years scheusso that's probably more what you intended …
(edit) @6005   16 years scheusso gcc didn't like the old version ;)
(edit) @6004   16 years rgrieder De-singletonised Shell so that both consoles have their own Shell …
(edit) @6003   16 years dafrick Implemented support for multiple simultaniously showing GUIs. What …
(edit) @6001   16 years wirthmi Added a crosshair overlay.
(edit) @6000   16 years rgrieder Resolved a bug causing the static initialisation of the OutputHandler …
(edit) @5999   16 years scheusso creating new ingamemenu branch
(edit) @5998   16 years rgrieder Build fixes for IOConsole (can't test that on Windows…)
(edit) @5997   16 years scheusso moving recent tutorial branch to tags
(edit) @5996   16 years rgrieder Changed order of declaration/definition in OutputHandler.
(edit) @5995   16 years rgrieder Committing some unstable changes to the IOConsole for testing purposes.
(edit) @5994   16 years rgrieder Changed Output concept a little bit to allow for more general use. …
(edit) @5993   16 years scheusso Changed input of NewHumanController from InputListener to normal …
(edit) @5992   16 years rgrieder Small stuff, mostly spelling mistakes.
(edit) @5991   16 years rgrieder Replaced the load of macros in Debug.h with just two, doing almost …
(edit) @5989   16 years dave ghost weapons added
(edit) @5988   16 years dave Ghost files added
(edit) @5986   16 years scheusso added a new feature to the IOConsole: you can now search the history …
(edit) @5985   16 years scheusso KEY HOME and END now also work on my laptop ;)
(edit) @5984   16 years rgrieder Fixed bug in InputManager that occurred when entering and leaving (or …
(edit) @5983   16 years rgrieder IOConsole basically working though there are some unresolved issues …
(edit) @5982   16 years youngk Ambient Sounds are now locationally triggerable, i.e if the player …
(edit) @5981   16 years wirthmi Made NewHumanController an InputHandler so we can control the crosshair.
(edit) @5980   16 years scheusso fixed a logical error in OverlayGroup/OrxonoxOverlay (visibility of …
(edit) @5979   16 years wirthmi Added and activated new controller called NewHumanController.
(edit) @5978   16 years dafrick GUIOverlay is more talkative, resp. it tells you now, whether it is …
(edit) @5976   16 years dafrick Added questsystem test-level.
(edit) @5975   16 years rgrieder Escape key should work as well now in the IOConsole input. And fixed …
(edit) @5974   16 years rgrieder Fixed low fps problem when the console is running (removed timeout …
(edit) @5973   16 years rgrieder Input part of the IOConsole should be working (at least with SSH on …
(edit) @5972   16 years rgrieder Trivial build fixes
(edit) @5971   16 years rgrieder Svn:eol-style "native" (Tortoise gone completely mad…)
(edit) @5970   16 years rgrieder And what the hell ever happened here. Adding missing file.
(edit) @5969   16 years rgrieder Small stuff: - Using a reference to the Shell in InGameConsole - …
(edit) @5968   16 years rgrieder Basic construct of an IOConsole for Unix, using Oli's console from …
(edit) @5967   16 years rgrieder Activated javadoc auto-brief for our doxygen documentation. This means …
(edit) @5966   16 years scheusso (kind of) fixed HumanPlayer bodys beeing around from clients that have …
(edit) @5965   16 years scheusso changed some default values in network and trying to reduce round trip …
(edit) @5964   16 years rgrieder Fixed msvc build with PCH.
(edit) @5963   16 years rgrieder Improved Visual Studio IntelliSense (tool that suggests function names …
(edit) @5962   16 years rgrieder Fixed sound reloading problem. The solution was in fact to first stop …
(edit) @5961   16 years scheusso new ConsoleCommand: printRTT: prints the round trip time to (the …
(edit) @5960   16 years rgrieder Fixed console overlay retraction inconsistency.
(edit) @5958   16 years rgrieder Fixed a failed assertion on Windows, occurring when pasting from an …
(edit) @5957   16 years erwin Found another output withourt 'Sound:' prefix
(edit) @5956   16 years youngk Implemented Mood functionality plus the ability to change the …
(edit) @5954   16 years youngk Bug Fix: SoundBase. The old sound file is now automatically unloaded …
(edit) @5953   16 years dafrick Made DroppedItem inherit from PickupSpawner. Also minor changes in …
(edit) @5952   16 years cmueri reapplying changes made to trunk (5951)
(edit) @5951   16 years cmueri some adjustments in order to be able to use the CELayoutEditor
(edit) @5948   16 years rgrieder Creating branch to work on pawn steering.
(edit) @5947   16 years rgrieder Merged pickup branch revisions to pickup2.
(edit) @5946   16 years rgrieder Reapplying erwin's changes from r5939.
(edit) @5945   16 years rgrieder Recreating console branch.
(edit) @5944   16 years rgrieder Recreating menu branch.
(edit) @5943   16 years rgrieder Recreating sound3 branch.
(edit) @5942   16 years dafrick New pickup branch.
(edit) @5941   16 years rgrieder Deleted recently created branches again (no compile on tardis)
(edit) @5940   16 years rgrieder Fixed boost v1.36 build.
(edit) @5939   16 years erwin Prefixed all debug output of the soundsubsytem with 'Sound:', makes it …
(edit) @5938   16 years dafrick Some more updated documentation, this time in QuestEffectBeacon.
(edit) @5937   16 years dafrick Also a very minor update for DistanceTriggger.
(edit) @5936   16 years dafrick Updated documentation in PlayerTrigger.
(edit) @5935   16 years dafrick Hopefully merged trunk successfully into pickup branch.
(edit) @5934   16 years rgrieder Creating branch to work on a always active IO-based console.
(edit) @5933   16 years rgrieder Creating branch for an game-paused menu.
(edit) @5932   16 years rgrieder Deleting branch again (emails just arrived…)
(edit) @5931   16 years rgrieder Creating branch for working on sounds.
(edit) @5930   16 years landauf created new sound branch
(edit) @5929   16 years rgrieder Merged core5 branch back to the trunk. Key features include clean …
(edit) @5928   16 years rgrieder Fixed typo in a particle script.
(edit) @5927   16 years rgrieder Windows fix: Paths containing "fancy" stuff like '.' were not …
(edit) @5926   16 years scheusso more consistent client disconnection handling
(edit) @5925   16 years rgrieder Reapplied some of the changes that got reverted in the last commit …
(edit) @5924   16 years scheusso reverted r5911 partially and removed fallbackcamera level scene now …
(edit) @5923   16 years rgrieder Allowing multiple major dependency versions. Currently this is 3.1 and …
(edit) @5922   16 years landauf list of remaining objects after a level unloading
(edit) @5921   16 years scheusso build fix for linux
(edit) @5920   16 years scheusso something went wrong with one of my commits
(edit) @5919   16 years scheusso forgot to remove a debug line
(edit) @5918   16 years scheusso 2 new console commands (startIOConsole, printObjects)
(edit) @5917   16 years scheusso missing parts of last commit
(edit) @5916   16 years scheusso some cleaning up in the network more to come
(edit) @5915   16 years rgrieder Added CMake switch to disable multi-file compilations: DISABLE_COMPILATIONS
(edit) @5914   16 years rgrieder - Fixed missing includes - Fixed non-world coordinate camera position …
(edit) @5913   16 years rgrieder Using the Camera position instead of the ControllableEntity position …
(edit) @5912   16 years rgrieder New feature: "keybind" without arguments de-binds a key. We couldn't …
(edit) @5911   16 years rgrieder Fixed CameraManager issue with the fallback scene by assigning each …
(edit) @5910   16 years rgrieder - Fixed force feedback output pollution problem in OIS. - Fixed …
(edit) @5909   16 years rgrieder Fixed faulty key binding. If you want the message to go away, delete …
(edit) @5908   16 years rgrieder More boost < 1.36 fixes.
(edit) @5907   16 years rgrieder Fixed boost < 1.36 build.
(edit) @5906   16 years rgrieder Removed an assert because the SignalHandler seems to have the affect …
(edit) @5905   16 years rgrieder Improved error message for the case OpenAL was not actually installed.
(edit) @5904   16 years rgrieder Ogg file loading should work again now using the Ogre resource system.
(edit) @5903   16 years ambuehlm First Try to insert a Drone(Tutorial)
(edit) @5902   16 years dafrick Added comments and a lot of TODO's, many of which probably are …
(edit) @5901   16 years rgrieder Fix did not entirely work before. Visual Studio should now work again.
(edit) @5900   16 years rgrieder Hopefully fixed CMake visual studio bug in the trunk.
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