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Diff Rev Age Author Log Message
(edit) @3020   15 years landauf some small adjustments in all the new gametype classes
(edit) @3019   15 years landauf set eol-style:native, no codechanges
(edit) @3018   15 years landauf removed lod and lod2. lodfinal is still in use.
(edit) @3017   15 years landauf removed some branches
(edit) @3016   15 years danielh - minor fix in PickupCollection - Made PickupInventory into a …
(edit) @3015   15 years scheusso trying to make some performance improvements in TrafficControl
(edit) @3014   15 years scheusso console command grabMouse / ungrabMouse now working (used for a …
(edit) @3013   15 years bknecht merged sound changes into sound2 use sound2 from now on
(edit) @3012   15 years rgrieder Build fix: Member functions marked as const should only iterate over …
(edit) @3011   15 years bknecht Created sound2 branch to be able to implement sound in mainmenu
(edit) @3010   15 years rgrieder Bufix in Engine.cc (revealed with runtest on windows/msvc). Please …
(edit) @3009   15 years rgrieder Inadvertently forgot to adjust the ENDIF statement.
(edit) @3007   15 years rgrieder Strange happenings…
(edit) @3006   15 years rgrieder Fix following the hack before.
(edit) @3005   15 years rgrieder Ugly hacking for a nearing presentation You should now be able to …
(edit) @3004   15 years scheusso reverted changes of ControllableEntity synchronisation now again with …
(edit) @3003   15 years scheusso - fix in connection handling - reduced debug cpu load on server/client …
(edit) @3002   15 years rgrieder Possible build bug: in the compiler config files (BuildConfig, etc.) …
(edit) @3001   15 years danielh - Added helper method to HumanController to get it's …
(edit) @3000   15 years adrfried some ggz things
(edit) @2999   15 years erwin fixed segfault bug on tardis
(edit) @2998   15 years erwin fixed some bugs
(edit) @2997   15 years adrfried some asio functionality
(edit) @2996   15 years rgrieder Fixed tick-time issue: Not all tick times were being taken into …
(edit) @2995   15 years rgrieder Fixed two small build problems.
(edit) @2992   15 years scheusso some fixes (in tick, getDeltaTime) and error output
(edit) @2991   15 years scheusso forgot some things
(edit) @2990   15 years scheusso merged netp2 → netp3
(edit) @2989   15 years scheusso created now netp3 branch
(edit) @2987   15 years rgrieder Removed temporary editor files.
(edit) @2986   15 years Aurelian Respawning changed, not possible anymore, not completely working. …
(edit) @2985   15 years vmikos final version
(edit) @2984   15 years erwin implemented a fallback ogg loader via libvorbisfile
(edit) @2983   15 years Hagen MuzzleFlash finally there, EnergyDrink weapon
(edit) @2982   15 years erwin added some error checking
(edit) @2981   15 years Hagen moved MuzzleFlash into weaponsystem Folder
(edit) @2980   15 years erwin added config ability to sound, few other changes
(edit) @2979   15 years Hagen working laser style weapon with muzzleflash
(edit) @2978   15 years Aurelian some fixes on the timer, visibility of checkpoint removed (done in the …
(edit) @2977   15 years Naaduun =movable plane
(edit) @2976   15 years scheusso removed some debug output
(edit) @2975   15 years rgrieder - Fixed stupid bug in MobileEntity.h - Removed a compiler warning
(edit) @2974   15 years scheusso debug output for reto
(edit) @2972   15 years danielh Update - Minor changes in BaseItem - Updated to NotificationQueue …
(edit) @2971   15 years mockm new revision of Gametype UnderAttack: Timerfunction and some color added
(edit) @2970   15 years Aurelian Added timer in class gametype, timer working in asteroids, modified …
(edit) @2969   15 years jsmely weapon updated
(edit) @2968   15 years erwin corrected typo
(edit) @2967   15 years erwin SoundBase now loads files relative to the mediapath
(edit) @2966   15 years erwin moved files, modified to support multiple contexts
(edit) @2965   15 years scheusso some fixes (bidirectional variables, …), some changes (client …
(edit) @2964   15 years scheusso changed synchronisation of controllable entity steering not fully …
(edit) @2961   15 years Aurelian Gametype Asteroids - ForceField working
(edit) @2956   15 years Naaduun added rotate and zoom to map. using static mapscenemanager now
(edit) @2955   15 years erwin corrected typo
(edit) @2954   15 years Aurelian ForceField not working jet, but no errors…
(edit) @2953   15 years scheusso some changes for testing purpose
(edit) @2952   15 years mockm new revision of gametype UnderAttack: Ship is now moving
(edit) @2951   15 years scheusso small fix for memberfunction calls with non-existing (or not anymore …
(edit) @2950   15 years erwin ambient sound loading for levels
(edit) @2949   15 years scheusso Network Function calls possible now (already used in …
(edit) @2948   15 years scheusso member function calls should work now argument transfer still untested
(edit) @2947   15 years scheusso applying change from trunk (r2946)
(edit) @2945   15 years scheusso fixed some bugs
(edit) @2944   15 years scheusso this is another commit for testing purpose still trying to get network …
(edit) @2943   15 years scheusso fixed a problem with copying function pointers
(edit) @2942   15 years Naaduun =added dynamic libs to orxonox/tools. changed humancontroller to use …
(edit) @2941   15 years rgrieder Small mvsc build fix.
(edit) @2940   15 years scheusso fixed bug for bidirectional variables
(edit) @2939   15 years stefalie ugly hacks to get shaders up runnin
(edit) @2938   15 years scheusso forgot two files
(edit) @2937   15 years scheusso commit for testing reasons - added possibility to transfer function …
(edit) @2936   15 years Aurelian Checkpoints in a row working with final destination→ end of game
(edit) @2935   15 years mockm new revision of gametype UnderAttack
(edit) @2934   15 years vmikos fast endversion TeamBaseMatch
(edit) @2933   15 years mockm Gametype UnderAttack added
(edit) @2932   15 years erwin Sound: implemented sample file loading via alut
(edit) @2931   15 years erwin Sound: SoundBase complete
(edit) @2930   15 years erwin Sound: Added building things, corrected some typos
(edit) @2929   15 years stefalie new branch for toon/cell shading… lets go comic
(edit) @2924   15 years landauf fixed a small bug concerning the muzzle offset. it makes much more …
(edit) @2923   15 years landauf adjusted weaponsystem-path in (hopefully) all files.
(edit) @2922   15 years landauf Renamed directory 'weaponSystem' as 'weaponsystem' to avoid …
(edit) @2921   15 years landauf renamed directory "weapons" as "weaponmodes"
(edit) @2920   15 years landauf renamed LaserGunMunition as LaserMunition
(edit) @2919   15 years landauf removed some debug output, cleanup in WeaponMode
(edit) @2918   15 years landauf Added many new features in the Munition class: - there are now 3 …
(edit) @2917   15 years landauf merged pickup into pickup2
(edit) @2916   15 years bknecht Creating new pickups branche. Changes from old pickups branch need yet …
(edit) @2915   15 years landauf - switched back to std::vector for the WeaponSlots to keep them in the …
(edit) @2914   15 years landauf More changes in the WeaponSystem: - WeaponSets can now contain …
(edit) @2913   15 years Naaduun Added own scenemanager to map, added 2 pointer to contain mapentity …
(edit) @2912   15 years landauf Several small adjustments in the weaponsystem (like additional const …
(edit) @2908   15 years dafrick Reverted to revision 2906 (because I'm too stupid to merge correctly, …
(edit) @2907   15 years dafrick Merging of the current QuestSystem branch.
(edit) @2906   15 years landauf removed 3 warnings
(edit) @2905   15 years Aurelian My first version with working triggers in a row…
(edit) @2903   15 years scheusso merged changes made to trunk (r2902) into branch
(edit) @2901   15 years Hagen The class HsW01 was added, but is only a copy of LaserGun
(edit) @2900   15 years danielh - some changes to the base framework - added DroppedItem - implemented …
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