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Diff Rev Age Author Log Message
(edit) @2986   15 years Aurelian Respawning changed, not possible anymore, not completely working. …
(edit) @2985   15 years vmikos final version
(edit) @2984   15 years erwin implemented a fallback ogg loader via libvorbisfile
(edit) @2983   15 years Hagen MuzzleFlash finally there, EnergyDrink weapon
(edit) @2982   15 years erwin added some error checking
(edit) @2981   15 years Hagen moved MuzzleFlash into weaponsystem Folder
(edit) @2980   15 years erwin added config ability to sound, few other changes
(edit) @2979   15 years Hagen working laser style weapon with muzzleflash
(edit) @2978   15 years Aurelian some fixes on the timer, visibility of checkpoint removed (done in the …
(edit) @2977   15 years Naaduun =movable plane
(edit) @2976   15 years scheusso removed some debug output
(edit) @2975   15 years rgrieder - Fixed stupid bug in MobileEntity.h - Removed a compiler warning
(edit) @2974   15 years scheusso debug output for reto
(edit) @2972   15 years danielh Update - Minor changes in BaseItem - Updated to NotificationQueue …
(edit) @2971   15 years mockm new revision of Gametype UnderAttack: Timerfunction and some color added
(edit) @2970   15 years Aurelian Added timer in class gametype, timer working in asteroids, modified …
(edit) @2969   15 years jsmely weapon updated
(edit) @2968   15 years erwin corrected typo
(edit) @2967   15 years erwin SoundBase now loads files relative to the mediapath
(edit) @2966   15 years erwin moved files, modified to support multiple contexts
(edit) @2965   15 years scheusso some fixes (bidirectional variables, …), some changes (client …
(edit) @2964   15 years scheusso changed synchronisation of controllable entity steering not fully …
(edit) @2961   15 years Aurelian Gametype Asteroids - ForceField working
(edit) @2956   15 years Naaduun added rotate and zoom to map. using static mapscenemanager now
(edit) @2955   15 years erwin corrected typo
(edit) @2954   15 years Aurelian ForceField not working jet, but no errors…
(edit) @2953   15 years scheusso some changes for testing purpose
(edit) @2952   15 years mockm new revision of gametype UnderAttack: Ship is now moving
(edit) @2951   15 years scheusso small fix for memberfunction calls with non-existing (or not anymore …
(edit) @2950   15 years erwin ambient sound loading for levels
(edit) @2949   15 years scheusso Network Function calls possible now (already used in …
(edit) @2948   15 years scheusso member function calls should work now argument transfer still untested
(edit) @2947   15 years scheusso applying change from trunk (r2946)
(edit) @2945   15 years scheusso fixed some bugs
(edit) @2944   15 years scheusso this is another commit for testing purpose still trying to get network …
(edit) @2943   15 years scheusso fixed a problem with copying function pointers
(edit) @2942   15 years Naaduun =added dynamic libs to orxonox/tools. changed humancontroller to use …
(edit) @2941   15 years rgrieder Small mvsc build fix.
(edit) @2940   15 years scheusso fixed bug for bidirectional variables
(edit) @2939   15 years stefalie ugly hacks to get shaders up runnin
(edit) @2938   15 years scheusso forgot two files
(edit) @2937   15 years scheusso commit for testing reasons - added possibility to transfer function …
(edit) @2936   15 years Aurelian Checkpoints in a row working with final destination→ end of game
(edit) @2935   15 years mockm new revision of gametype UnderAttack
(edit) @2934   15 years vmikos fast endversion TeamBaseMatch
(edit) @2933   15 years mockm Gametype UnderAttack added
(edit) @2932   15 years erwin Sound: implemented sample file loading via alut
(edit) @2931   15 years erwin Sound: SoundBase complete
(edit) @2930   15 years erwin Sound: Added building things, corrected some typos
(edit) @2929   15 years stefalie new branch for toon/cell shading… lets go comic
(edit) @2924   15 years landauf fixed a small bug concerning the muzzle offset. it makes much more …
(edit) @2923   15 years landauf adjusted weaponsystem-path in (hopefully) all files.
(edit) @2922   15 years landauf Renamed directory 'weaponSystem' as 'weaponsystem' to avoid …
(edit) @2921   15 years landauf renamed directory "weapons" as "weaponmodes"
(edit) @2920   15 years landauf renamed LaserGunMunition as LaserMunition
(edit) @2919   15 years landauf removed some debug output, cleanup in WeaponMode
(edit) @2918   15 years landauf Added many new features in the Munition class: - there are now 3 …
(edit) @2917   15 years landauf merged pickup into pickup2
(edit) @2916   15 years bknecht Creating new pickups branche. Changes from old pickups branch need yet …
(edit) @2915   15 years landauf - switched back to std::vector for the WeaponSlots to keep them in the …
(edit) @2914   15 years landauf More changes in the WeaponSystem: - WeaponSets can now contain …
(edit) @2913   15 years Naaduun Added own scenemanager to map, added 2 pointer to contain mapentity …
(edit) @2912   15 years landauf Several small adjustments in the weaponsystem (like additional const …
(edit) @2908   15 years dafrick Reverted to revision 2906 (because I'm too stupid to merge correctly, …
(edit) @2907   15 years dafrick Merging of the current QuestSystem branch.
(edit) @2906   15 years landauf removed 3 warnings
(edit) @2905   15 years Aurelian My first version with working triggers in a row…
(edit) @2903   15 years scheusso merged changes made to trunk (r2902) into branch
(edit) @2901   15 years Hagen The class HsW01 was added, but is only a copy of LaserGun
(edit) @2900   15 years danielh - some changes to the base framework - added DroppedItem - implemented …
(edit) @2899   15 years erwin implemented SoundManager class
(edit) @2898   15 years landauf created new weapon branch
(edit) @2897   15 years landauf removed weapon1 branch
(edit) @2895   15 years landauf removed miniprojects branch
(edit) @2892   15 years bknecht catching CEGUI error to avoid sigabrt. ready for merge
(edit) @2889   15 years adrfried FDWatcher and GGZClient Objects introduced
(edit) @2888   15 years adrfried cmake install prefix reset, compiler flags fixed
(edit) @2887   15 years bknecht first part of finishing up to merge back. solving some issues I ran …
(edit) @2886   15 years polakma forgot to add a file
(edit) @2875   15 years bknecht (Doxygen) Documentation added for GUIManager and some GameState classes.
(edit) @2869   15 years bknecht Including some features to use only mouse or keys in a GUI, also …
(edit) @2866   15 years erwin Added src/sound and some files
(edit) @2865   15 years FelixSchulthess created branch for weapon development
(edit) @2864   15 years danielh first commit of pickup system - working PickupCollection - working …
(edit) @2863   15 years rgrieder -Wno-deprecated is only available for C++, but fortunately the …
(edit) @2862   15 years rgrieder quote: "Fixed some bugs. Please do not break the code, when working …
(edit) @2861   15 years scheusso - moved serialise functions from …
(edit) @2859   15 years rgrieder Infinite loop bugfix if orxonox_dev_build.keep_me is missing.
(edit) @2858   15 years dafrick Done some documenting, and resolved some (possible) issues. So the …
(edit) @2856   15 years Naaduun implemented Map::openMap()
(edit) @2854   15 years rgrieder small fixes with game states.
(edit) @2853   15 years bknecht Fixed some bugs. Please do not break the code, when working with other …
(edit) @2852   15 years polakma added unlimited munition, reverted shared munition and fixed some bugs
(edit) @2850   15 years rgrieder - Started working on cleaning up the GameState mess ;) - Cleaned out …
(edit) @2849   15 years rgrieder Bug fix in the InputManager.
(edit) @2848   15 years rgrieder Exported showsGraphics, etc. to a new class named GameMode in the core.
(edit) @2847   15 years rgrieder De initialisation bugfix in GSGraphics.
(edit) @2846   15 years rgrieder Moving game clock from Core to Game. Other small fixes.
(edit) @2845   15 years rgrieder - Moved some code from Game to Main and GSRoot - Renamed "gui" …
(edit) @2844   15 years rgrieder Implemented new GameState concept. It doesn't differ that much from …
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