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source: code/branches @ 2951

Name Size Rev Age Author Last Change
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gametypes 2936   16 years Aurelian Checkpoints in a row working with final destination→ end of game
ggz 2889   17 years adrfried FDWatcher and GGZClient Objects introduced
gui 2892   17 years bknecht catching CEGUI error to avoid sigabrt. ready for merge
lod 2077   17 years FelixSchulthess -l command line option works now
lod2 2274   17 years runom working version of atmosphere billboard and lod levels
lodfinal 2412   17 years scheusso everything should work now on clients
map 2942   16 years Naaduun =added dynamic libs to orxonox/tools. changed humancontroller to use …
netp 2833   17 years scheusso some bugfixes (client crashed when server was killed 2 times)
netp2 2951   16 years scheusso small fix for memberfunction calls with non-existing (or not anymore …
particles 2830   17 years landauf created new branch for the particles-project
pickups 2900   17 years danielh - some changes to the base framework - added DroppedItem - implemented …
pickups2 2917   16 years landauf merged pickup into pickup2
questsystem4 2390   17 years dafrick Create new questsystem branch
questsystem5 2908   17 years dafrick Reverted to revision 2906 (because I'm too stupid to merge correctly, …
shader 1514   17 years rgrieder - readded and uncommented the shader hacks in shader branch
skybox 485   18 years gabrieho skybox working but poor
sound 2950   16 years erwin ambient sound loading for levels
toonshader 2939   16 years stefalie ugly hacks to get shaders up runnin
tutorial 2776   17 years Naaduun my Drone steering function
weapons 2924   16 years landauf fixed a small bug concerning the muzzle offset. it makes much more …
weaponsystem 2886   17 years polakma forgot to add a file
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