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source: code/branches @ 3012

Name Size Rev Age Author Last Change
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gametypes 2986   16 years Aurelian Respawning changed, not possible anymore, not completely working. …
ggz 3009   16 years rgrieder Inadvertently forgot to adjust the ENDIF statement.
gui 2892   17 years bknecht catching CEGUI error to avoid sigabrt. ready for merge
lod 2077   17 years FelixSchulthess -l command line option works now
lod2 2274   17 years runom working version of atmosphere billboard and lod levels
lodfinal 2412   17 years scheusso everything should work now on clients
map 2977   16 years Naaduun =movable plane
netp 2833   17 years scheusso some bugfixes (client crashed when server was killed 2 times)
netp2 2976   16 years scheusso removed some debug output
netp3 3007   16 years rgrieder Strange happenings…
particles 2830   17 years landauf created new branch for the particles-project
pickups 2900   17 years danielh - some changes to the base framework - added DroppedItem - implemented …
pickups2 3001   16 years danielh - Added helper method to HumanController to get it's …
questsystem4 2390   17 years dafrick Create new questsystem branch
questsystem5 2908   17 years dafrick Reverted to revision 2906 (because I'm too stupid to merge correctly, …
shader 1514   17 years rgrieder - readded and uncommented the shader hacks in shader branch
skybox 485   18 years gabrieho skybox working but poor
sound 3010   16 years rgrieder Bufix in Engine.cc (revealed with runtest on windows/msvc). Please …
sound2 3011   16 years bknecht Created sound2 branch to be able to implement sound in mainmenu
toonshader 2939   16 years stefalie ugly hacks to get shaders up runnin
tutorial 2776   17 years Naaduun my Drone steering function
weapons 3012   16 years rgrieder Build fix: Member functions marked as const should only iterate over …
weaponsystem 2886   17 years polakma forgot to add a file
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