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source: code/branches/presentation/src/orxonox/objects/collisionshapes/CollisionShape.h

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Diff Rev Age Author Log Message
(edit) @2562   15 years rgrieder - Added WorldEntityCollisionShape to clarify when a …
(edit) @2515   16 years rgrieder Callbacks with function pointers work virtually after all.
(edit) @2514   16 years rgrieder Resolved four issues with the collision shapes: - NetworkCallback will …
(copy) @2459   16 years rgrieder Merged physics_merge back to presentation branch.
copied from code/branches/physics_merge/src/orxonox/objects/collisionshapes/CollisionShape.h:
(edit) @2452   16 years rgrieder Minor changes and added localInertia_ to worldentity for faster access.
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