- Timestamp:
- Dec 21, 2008, 2:44:00 PM (17 years ago)
- File:
-
- 1 edited
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code/branches/presentation/src/orxonox/objects/collisionshapes/CollisionShape.h
r2459 r2514 66 66 { return this->scale_; } 67 67 68 void updateShape(); 69 68 70 void calculateLocalInertia(float mass, btVector3& inertia) const; 69 71 … … 78 80 protected: 79 81 virtual void updateParent(); 82 virtual void parentChanged(); 83 // Note: This is required because the NetworkCallback will not call functions virtually 84 void parentChangedCallback() { this->parentChanged(); } 85 virtual btCollisionShape* createNewShape() const = 0; 80 86 81 87 btCollisionShape* collisionShape_; … … 83 89 84 90 private: 85 void parentChanged();86 87 91 Vector3 position_; 88 92 Quaternion orientation_;
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