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Diff Rev Age Author Log Message
(edit) @10498   6 years maxima Pres level modified
(edit) @10497   6 years maxima multiplayer branch merged to presentation
(edit) @10496   6 years maxima clangenb: new spaceship heartattack merged to presentation
(edit) @10495   6 years maxima small changes
(edit) @10494   6 years clangenb branch added
(edit) @10493   6 years fvultier New spaceship by Christian Langenbacher
(edit) @10492   6 years fvultier New spaceship by Christian Langenbacher
(edit) @10491   6 years maxima new spaceship by ssimone
(edit) @10490   6 years maxima files for new ship
(edit) @10489   6 years maxima scriptable controller branch merged to presentation.
(edit) @10488   6 years meggiman Added missing Sound files GravityBombFlight.ogg, GravityField.ogg and …
(edit) @10487   6 years maxima Bug fixed
(edit) @10486   6 years maxima weaponFS15 branch merged to presentation. spaceshipFS15 has …
(edit) @10485   6 years maxima ParticleEffects branch merged to presentation. New level …
(edit) @10484   6 years landauf made ConsoleCommandManager a singleton.
(edit) @10483   6 years landauf avoid dependency on IdentifierManager for as long as possible
(edit) @10482   6 years landauf detail
(edit) @10481   6 years landauf StaticallyInitializedIdentifier is now responsible to register and …
(edit) @10480   6 years landauf removed dependency of Language on CoreConfig.
(edit) @10479   6 years landauf moved config values and all related functions from Game and Core to …
(edit) @10478   6 years landauf callStaticNetworkFunction() and callMemberNetworkFunction() are now …
(edit) @10477   6 years landauf simplified CMakeLists.txt
(edit) @10476   6 years landauf wrap NetworkFunction in a StaticallyInitializedInstance
(edit) @10475   6 years landauf refactored the interface of NetworkFunctionManager: maps are better …
(edit) @10474   6 years landauf made NetworkFunctionManager a singleton, no static functions anymore …
(edit) @10473   6 years landauf bugfix and continuation of the last commit: - FunctionCall::execute() …
(edit) @10472   6 years landauf use the same interface for static an member functions
(edit) @10471   6 years landauf moved static maps from NetworkFunctionStatic and …
(edit) @10470   6 years landauf NetworkFunctionBase doesn't have to inherit from Listable: there's a …
(edit) @10469   6 years landauf removed unused code
(edit) @10468   6 years landauf moved static content of NetworkFunctionBase to NetworkFunctionManager
(edit) @10467   6 years landauf trying to fix compiler error on buildserver
(edit) @10466   6 years landauf added static assertions to validate the type of certain templates
(edit) @10465   6 years landauf moved macro ans helperfunction from NetworkFunction.h to …
(edit) @10464   6 years landauf define ScopeID as integer constants instead of an enum. this allows to …
(edit) @10463   6 years landauf removed unnecessary instance counts. creation of scopes is strictly …
(edit) @10462   6 years landauf some refactoring in ScopeManager. made it a singleton and added functions.
(edit) @10461   6 years landauf moved ScopeManager into separate class
(edit) @10460   6 years landauf StaticallyInitializedScopedSingletonWrapper registers …
(edit) @10459   6 years landauf wrap ScopedSingletonWrapper in a …
(edit) @10458   6 years landauf renamed ScopedSingletonManager to ScopedSingletonWrapper. removed …
(edit) @10457   6 years frovelli Remove training wheels
(edit) @10456   6 years frovelli Transmit client count in LAN by evil hack
(edit) @10455   6 years meggiman
(edit) @10454   6 years clangenb Final Spaceship Files
(edit) @10453   6 years clangenb converted mesh
(edit) @10452   6 years maxima Towerdefense merged to Presentation
(edit) @10451   6 years erbj final version
(edit) @10450   6 years clangenb new mesh
(edit) @10449   6 years liepatri fertige Version des Aliens, das Alien ist in Blender animiert (kann …
(edit) @10448   6 years rgraczyk Various changes, see comments in cpp file
(edit) @10447   6 years frovelli cleanup
(edit) @10446   6 years frovelli Display bugfix
(edit) @10445   6 years maxima
(edit) @10444   6 years maxima New branch for the presentation.
(edit) @10443   6 years landauf fixed includes to make it compile without build units
(edit) @10442   6 years clangenb
(edit) @10441   6 years bknecht Turned on c++11 flag in compiler and fixed a bug where boost couldn't …
(edit) @10440   6 years bknecht Added include to make ois code compile under linux without build units
(edit) @10439   6 years bknecht Creating C++11 branch
(edit) @10438   6 years meggiman Added sound-effects to bomb.
(edit) @10437   6 years fvultier Removed unnecessary output to console in kump minigame. Added a small …
(edit) @10436   6 years meggiman Fixed dangling pointer bug when GravityBomb was destroyed by tick of …
(edit) @10435   6 years meggiman Added new models and fixed dammage bug. Bomb now fully working.
(edit) @10434   6 years frovelli Implemented playercount in multiplayer lobby
(edit) @10433   6 years gpregger New explosion effect for pawn.cc (still WIP)
(edit) @10432   6 years clangenb new mesh
(edit) @10431   6 years fvultier new particle effect for the gravity bomb
(edit) @10430   6 years erbj added functionality: Waves with different combinations of spaceships, …
(edit) @10429   6 years gpregger textures and materials for new explosion effect for rocket.cc
(edit) @10428   6 years gpregger waste of time + New Explosion in 'rocket.cc' + old Rocket in …
(edit) @10427   6 years frovelli Implemented custom servernames
(edit) @10426   6 years fvultier New models for the tower defense minigame. There are 5 different …
(edit) @10425   6 years fvultier Added models for the new weapon: Gravity bomb. There is one model for …
(edit) @10424   6 years landauf these Singletons are in fact required and not allowed to fail, …
(edit) @10423   6 years liepatri creation of the alien mascot (current version is v0.4)
(edit) @10422   6 years landauf details
(edit) @10421   6 years landauf RealTimer was not registered in the framework
(edit) @10420   6 years landauf use destroyLater() in Pawn and ShipPart. PawnManager and …
(edit) @10419   6 years landauf added destroyLater() to Destroyable. This will destroy the object …
(edit) @10418   6 years landauf improved documentation
(edit) @10417   6 years landauf moved destruction of bullet collision shape to ~CollisionShape(). …
(edit) @10416   6 years landauf i think it makes more sense to delete killed pawns and shipparts …
(edit) @10415   6 years landauf added check to detect if a collision shape is destroyed during a …
(edit) @10414   6 years landauf destroy all remaining ship parts if ModularSpaceShip is destroyed. …
(edit) @10413   6 years landauf use the generic UpdateListener interface to receive calls to …
(edit) @10412   6 years landauf fixed crash: apparently these static maps get initialized later now …
(edit) @10411   6 years landauf removed unnecessary macro + static variable
(edit) @10410   6 years landauf SynchronisableVariableBase::state_ is not used anymore
(edit) @10409   6 years meggiman Started implementing Particle effect. Force Field explodes at end of life.
(edit) @10408   6 years erbj added functionality to the TowerDefenseSelecter
(edit) @10407   6 years landauf moved Scope and ScopedSingletonManager from util to core. TODO I had …
(edit) @10406   6 years fvultier There is now a cube that can be moved on the playground using the …
(edit) @10405   6 years landauf fixed some TODOs in tests and code by using the new unload() function
(edit) @10404   6 years landauf added unload() function to StaticallyInitializedInstance
(edit) @10403   6 years landauf added function to destroy the class hierarchy (i.e. reset all …
(edit) @10402   6 years landauf fixed tests in util_test which failed when a different order of …
(edit) @10401   6 years landauf fixed crash in tests with msvc & debug checks
(edit) @10400   6 years landauf fixed tests. however there are some open issues: - the …
(edit) @10399   6 years landauf use typeid(T) instead of typeid(T).name() to identify a class. this …
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