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Diff Rev Age Author Log Message
(edit) @10452   9 years maxima Towerdefense merged to Presentation
(edit) @10451   9 years erbj final version
(edit) @10450   9 years clangenb new mesh
(edit) @10449   9 years liepatri fertige Version des Aliens, das Alien ist in Blender animiert (kann …
(edit) @10448   9 years rgraczyk Various changes, see comments in cpp file
(edit) @10447   9 years frovelli cleanup
(edit) @10446   9 years frovelli Display bugfix
(edit) @10445   9 years maxima
(edit) @10444   9 years maxima New branch for the presentation.
(edit) @10443   9 years landauf fixed includes to make it compile without build units
(edit) @10442   9 years clangenb
(edit) @10441   9 years bknecht Turned on c++11 flag in compiler and fixed a bug where boost couldn't …
(edit) @10440   9 years bknecht Added include to make ois code compile under linux without build units
(edit) @10439   9 years bknecht Creating C++11 branch
(edit) @10438   9 years meggiman Added sound-effects to bomb.
(edit) @10437   9 years fvultier Removed unnecessary output to console in kump minigame. Added a small …
(edit) @10436   9 years meggiman Fixed dangling pointer bug when GravityBomb was destroyed by tick of …
(edit) @10435   9 years meggiman Added new models and fixed dammage bug. Bomb now fully working.
(edit) @10434   9 years frovelli Implemented playercount in multiplayer lobby
(edit) @10433   9 years gpregger New explosion effect for pawn.cc (still WIP)
(edit) @10432   9 years clangenb new mesh
(edit) @10431   9 years fvultier new particle effect for the gravity bomb
(edit) @10430   9 years erbj added functionality: Waves with different combinations of spaceships, …
(edit) @10429   9 years gpregger textures and materials for new explosion effect for rocket.cc
(edit) @10428   9 years gpregger waste of time + New Explosion in 'rocket.cc' + old Rocket in …
(edit) @10427   9 years frovelli Implemented custom servernames
(edit) @10426   9 years fvultier New models for the tower defense minigame. There are 5 different …
(edit) @10425   9 years fvultier Added models for the new weapon: Gravity bomb. There is one model for …
(edit) @10424   9 years landauf these Singletons are in fact required and not allowed to fail, …
(edit) @10423   9 years liepatri creation of the alien mascot (current version is v0.4)
(edit) @10422   9 years landauf details
(edit) @10421   9 years landauf RealTimer was not registered in the framework
(edit) @10420   9 years landauf use destroyLater() in Pawn and ShipPart. PawnManager and …
(edit) @10419   9 years landauf added destroyLater() to Destroyable. This will destroy the object …
(edit) @10418   9 years landauf improved documentation
(edit) @10417   9 years landauf moved destruction of bullet collision shape to ~CollisionShape(). …
(edit) @10416   9 years landauf i think it makes more sense to delete killed pawns and shipparts …
(edit) @10415   9 years landauf added check to detect if a collision shape is destroyed during a …
(edit) @10414   9 years landauf destroy all remaining ship parts if ModularSpaceShip is destroyed. …
(edit) @10413   9 years landauf use the generic UpdateListener interface to receive calls to …
(edit) @10412   9 years landauf fixed crash: apparently these static maps get initialized later now …
(edit) @10411   9 years landauf removed unnecessary macro + static variable
(edit) @10410   9 years landauf SynchronisableVariableBase::state_ is not used anymore
(edit) @10409   9 years meggiman Started implementing Particle effect. Force Field explodes at end of life.
(edit) @10408   9 years erbj added functionality to the TowerDefenseSelecter
(edit) @10407   9 years landauf moved Scope and ScopedSingletonManager from util to core. TODO I had …
(edit) @10406   9 years fvultier There is now a cube that can be moved on the playground using the …
(edit) @10405   9 years landauf fixed some TODOs in tests and code by using the new unload() function
(edit) @10404   9 years landauf added unload() function to StaticallyInitializedInstance
(edit) @10403   9 years landauf added function to destroy the class hierarchy (i.e. reset all …
(edit) @10402   9 years landauf fixed tests in util_test which failed when a different order of …
(edit) @10401   9 years landauf fixed crash in tests with msvc & debug checks
(edit) @10400   9 years landauf fixed tests. however there are some open issues: - the …
(edit) @10399   9 years landauf use typeid(T) instead of typeid(T).name() to identify a class. this …
(edit) @10398   9 years landauf improved output
(edit) @10397   9 years fvultier Added missmissing #include _.h Now the program compiles without any …
(edit) @10396   9 years landauf detail
(edit) @10395   9 years landauf create and initialize Identifiers explicitly via registerClass(). …
(edit) @10394   9 years erbj das File TowerDefenseSelecter.cc und .h geadded
(edit) @10393   9 years landauf found another unregistered class
(edit) @10392   9 years landauf Loader is now a singleton instead of a static class. fixes issue with …
(edit) @10391   9 years meggiman Implemented all necessary classes. No the weapon works without bugs.
(edit) @10390   9 years sborghi We copied the blender meshes of the desigend spacestation into a …
(edit) @10389   9 years clangenb nothing new
(edit) @10388   9 years erbj adjusted the TowerDefenseSelecter, but there is still a problem with …
(edit) @10387   9 years clangenb cconverted mesh file
(edit) @10386   9 years clangenb Ogreexport
(edit) @10385   9 years maxima new branch for clangenb
(edit) @10384   9 years clangenb unecessary files deleted
(edit) @10383   9 years clangenb Modellanpassung & einige Texture-Enwuerfe fuer ingame Betrachtung
(edit) @10382   9 years landauf found another unregistered class
(edit) @10381   9 years landauf removed check from r10379 again
(edit) @10380   9 years landauf registered missing classes. WorldEntityCollisionShape is the only …
(edit) @10379   9 years landauf check if all classes are registered
(edit) @10378   9 years landauf fixed issue with tower shooting at centerpoint
(edit) @10377   9 years landauf added a check which tries to detect wrongly configured class hierarchy …
(edit) @10376   9 years landauf added helper function to reduce code duplication
(edit) @10375   9 years landauf trying to keep the correct order of parents
(edit) @10374   9 years landauf added flag to define if a class should be used as a virtual parent …
(edit) @10373   9 years landauf detail (re-ordered functions)
(edit) @10372   9 years landauf use lists instead of sets to store parent identifiers. this allows to …
(edit) @10371   9 years landauf trying to make the initialization of parents of an identifier better …
(edit) @10370   9 years landauf more checks.
(edit) @10369   9 years meggiman Alle Klassen implementiert um die Waffe abzufeuern. Noch sehr fehlerhaft.
(edit) @10368   9 years erbj added timer in tick function to pause for 10 seconds between waves , …
(edit) @10367   9 years landauf removed some functions which were (almost) unused
(edit) @10366   9 years landauf found a better solution to find identifiers that don't belong to the …
(edit) @10365   9 years landauf fixed tests, added more output
(edit) @10364   9 years landauf only check class hierarchy in dev mode
(edit) @10363   9 years landauf bugfix: class hierarchy wrongly considered the classes of nested …
(edit) @10362   9 years landauf use static identifier initializer to store the inheritance definition …
(edit) @10361   9 years landauf added run-time check for class hierarchy
(edit) @10360   9 years landauf wrap Identifiers in a StaticallyInitializedInstance. doesn't do a lot …
(edit) @10359   9 years landauf added tests
(edit) @10358   9 years landauf removed int constructor & assignment-operator from WeakPtr and SmartPtr
(edit) @10357   9 years landauf don't include CoreIncludes.h in *.h files
(edit) @10356   9 years landauf fixed test
(edit) @10355   9 years landauf don't forget to register new commands (fixes 'alias' command)
(edit) @10354   9 years landauf moved code from static initializer into new function in …
(edit) @10353   9 years landauf detail
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