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Ignore:
Timestamp:
May 26, 2010, 4:28:14 PM (15 years ago)
Author:
gnadler
Message:

now rocket slows and then finally stops after a given number of ticks (aka fuel).
rocket speeds up if distance is greater than x (right now 1000 but can be changed).
collisionShape not yet fixed.

Location:
code/branches/rocket2/src/orxonox
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/rocket2/src/orxonox/controllers/DroneController.cc

    r6951 r6966  
    7272        // - rotatePitch, rotateYaw, rotateRoll
    7373        // - apply the to myDrone (e.g. myDrone->rotateYaw(..) )
    74                 myDrone->rotatePitch(0.08);
    75                 myDrone->moveFrontBack(1);
     74                //myDrone->rotatePitch(0.08);
     75                //myDrone->moveFrontBack(1);
    7676
    7777    }
  • code/branches/rocket2/src/orxonox/graphics/Model.cc

    r6942 r6966  
    149149                       
    150150                        //Generiert LOD-Levels
    151                         this->mesh_.getEntity()->getMesh()->generateLodLevels(distList, Ogre::ProgressiveMesh::VRQ_PROPORTIONAL, reductionValue);
     151                        //this->mesh_.getEntity()->getMesh()->generateLodLevels(distList, Ogre::ProgressiveMesh::VRQ_PROPORTIONAL, reductionValue);
    152152                    }
    153153                    else
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