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Ignore:
Timestamp:
May 26, 2010, 4:28:14 PM (14 years ago)
Author:
gnadler
Message:

now rocket slows and then finally stops after a given number of ticks (aka fuel).
rocket speeds up if distance is greater than x (right now 1000 but can be changed).
collisionShape not yet fixed.

File:
1 edited

Legend:

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  • code/branches/rocket2/src/orxonox/graphics/Model.cc

    r6942 r6966  
    149149                       
    150150                        //Generiert LOD-Levels
    151                         this->mesh_.getEntity()->getMesh()->generateLodLevels(distList, Ogre::ProgressiveMesh::VRQ_PROPORTIONAL, reductionValue);
     151                        //this->mesh_.getEntity()->getMesh()->generateLodLevels(distList, Ogre::ProgressiveMesh::VRQ_PROPORTIONAL, reductionValue);
    152152                    }
    153153                    else
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