Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
May 13, 2010, 12:02:14 PM (14 years ago)
Author:
sfluecki
Message:

changes in 'src/modules/overlays/hud/HUDNavigation'.
HUDNavigation::changedOwner() now working for the case you get shot. all targetMarkers are now shown after you respawn. textOverlays still missing - why i dont know?.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/hudelements/src/modules/overlays/hud/HUDNavigation.h

    r6897 r6898  
    5858    inline float getRadarSensitivity() const {return 1.0f;}
    5959    inline void radarTick(float dt) {}
    60 //     virtual void changedOwner();
     60    virtual void changedOwner();
    6161
    6262
     
    9595    void updateMarker();
    9696    void updateFocus();
    97     float getDist2Focus() const;
     97//     float getDist2Focus() const;
    9898    void getSingleton();
    9999
     
    113113    activeObjectListType activeObjectList_;
    114114    activeObjectListType::iterator tempRadarViewable;
    115    
     115       
    116116    typedef std::set<RadarViewable*> respawnObjectSetType;
    117117    respawnObjectSetType respawnObjectSet_;
    118     respawnObjectSetType::iterator respawnObjectSetIt_;
     118   
     119
    119120
    120121    std::string fontName_;
Note: See TracChangeset for help on using the changeset viewer.