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Ignore:
Timestamp:
May 11, 2010, 2:56:32 PM (15 years ago)
Author:
sfluecki
Message:

Updates in der reinitialisierung von HUDNavigation → changes in constructor & destructor of HUDNavigation.cc / apparently there is still a segfault when starting the game.

File:
1 edited

Legend:

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  • code/branches/hudelements/src/modules/overlays/hud/HUDNavigation.h

    r6874 r6897  
    3333#include <map>
    3434#include "overlays/OverlaysPrereqs.h"
     35#include "interfaces/RadarViewable.h"
    3536
    3637#include "interfaces/RadarListener.h"
     
    5758    inline float getRadarSensitivity() const {return 1.0f;}
    5859    inline void radarTick(float dt) {}
     60//     virtual void changedOwner();
    5961
    6062
     
    111113    activeObjectListType activeObjectList_;
    112114    activeObjectListType::iterator tempRadarViewable;
     115   
     116    typedef std::set<RadarViewable*> respawnObjectSetType;
     117    respawnObjectSetType respawnObjectSet_;
     118    respawnObjectSetType::iterator respawnObjectSetIt_;
    113119
    114120    std::string fontName_;
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