Changeset 6408 in orxonox.OLD for branches/network
- Timestamp:
 - Jan 4, 2006, 3:53:49 PM (20 years ago)
 - Location:
 - branches/network/src/story_entities
 - Files:
 - 
          
- 6 edited
 
- 
          game_world.cc (modified) (2 diffs)
 - 
          multi_player_world.cc (modified) (2 diffs)
 - 
          multi_player_world.h (modified) (1 diff)
 - 
          multi_player_world_data.h (modified) (1 diff)
 - 
          single_player_world.cc (modified) (1 diff)
 - 
          single_player_world_data.h (modified) (1 diff)
 
 
Legend:
- Unmodified
 - Added
 - Removed
 
- 
        
branches/network/src/story_entities/game_world.cc
r6407 r6408 89 89 90 90 this->path = NULL; 91 92 //this->dataTank = new GameWorldData();93 91 } 94 92 … … 101 99 GameWorld::~GameWorld () 102 100 { 103 if( this->dataTank) 104 delete this->dataTank; 105 106 PRINTF(0)("Deleted GameWorld\n"); 101 PRINTF(4)("Deleted GameWorld\n"); 107 102 } 108 103  - 
        
branches/network/src/story_entities/multi_player_world.cc
r6404 r6408 34 34 this->setClassID(CL_MULTI_PLAYER_WORLD, "MultiPlayerWorld"); 35 35 36 this->multiPlayerWorldData = new MultiPlayerWorldData(); 36 this->dataTank = new MultiPlayerWorldData(); 37 37 38 this->loadParams(root); 38 39 } … … 48 49 { 49 50 PRINTF(3)("MultiPlayerWorld::~MultiPlayerWorld() - deleting current world\n"); 50 if( this-> multiPlayerWorldData)51 delete this-> multiPlayerWorldData;51 if( this->dataTank) 52 delete this->dataTank; 52 53 } 53 54  - 
        
branches/network/src/story_entities/multi_player_world.h
r6404 r6408 26 26 27 27 void loadParams(const TiXmlElement* root); 28 29 private:30 MultiPlayerWorldData* multiPlayerWorldData; //!< reference to the datatank31 28 }; 32 29  - 
        
branches/network/src/story_entities/multi_player_world_data.h
r6404 r6408 6 6 #ifndef _MULTI_PLAYER_WORLD_DATA_H 7 7 #define _MULTI_PLAYER_WORLD_DATA_H 8 8 9 9 10 #include "game_world_data.h"  - 
        
branches/network/src/story_entities/single_player_world.cc
r6407 r6408 57 57 { 58 58 PRINTF(3)("SinglePlayerWorld::~SinglePlayerWorld() - deleting current world\n"); 59 60 if( this->dataTank) 61 delete this->dataTank; 59 62 } 60 63  - 
        
branches/network/src/story_entities/single_player_world_data.h
r6407 r6408 7 7 #define _SINGLE_PLAYER_WORLD_DATA_H 8 8 9 9 10 #include "game_world_data.h" 10 11 12 11 13 class TiXmlElement; 14 12 15 13 16 //! The singleplayer world data  
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