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Ignore:
Timestamp:
Jan 4, 2006, 3:53:49 PM (18 years ago)
Author:
patrick
Message:

network: MultiPlayerWorld does load again

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/network/src/story_entities/game_world.cc

    r6407 r6408  
    8989
    9090  this->path = NULL;
    91 
    92   //this->dataTank = new GameWorldData();
    9391}
    9492
     
    10199GameWorld::~GameWorld ()
    102100{
    103   if( this->dataTank)
    104     delete this->dataTank;
    105 
    106   PRINTF(0)("Deleted GameWorld\n");
     101  PRINTF(4)("Deleted GameWorld\n");
    107102}
    108103
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