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Ignore:
Timestamp:
Jan 4, 2006, 3:53:49 PM (18 years ago)
Author:
patrick
Message:

network: MultiPlayerWorld does load again

File:
1 edited

Legend:

Unmodified
Added
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  • branches/network/src/story_entities/multi_player_world.cc

    r6404 r6408  
    3434  this->setClassID(CL_MULTI_PLAYER_WORLD, "MultiPlayerWorld");
    3535
    36   this->multiPlayerWorldData = new MultiPlayerWorldData();
     36  this->dataTank = new MultiPlayerWorldData();
     37
    3738  this->loadParams(root);
    3839}
     
    4849{
    4950  PRINTF(3)("MultiPlayerWorld::~MultiPlayerWorld() - deleting current world\n");
    50   if( this->multiPlayerWorldData)
    51     delete this->multiPlayerWorldData;
     51  if( this->dataTank)
     52    delete this->dataTank;
    5253}
    5354
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