Changeset 5573 for data/media/levels/includes/weaponsettings_H2.oxi
- Timestamp:
- May 28, 2009, 7:15:25 AM (15 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
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data/media/levels/includes/weaponsettings_H2.oxi
r5528 r5573 1 1 <weaponslots> 2 <WeaponSlot position=" 12.1, 3, 9" yaw=0 pitch=0 roll=0/>3 <WeaponSlot position=" -12.2, 3, 9" yaw=0 pitch=0 roll=0/>4 <WeaponSlot position=" 0,0,-45" yaw=0 pitch=0 roll=0/>2 <WeaponSlot position="-7.5, 4, 8.5" /> 3 <WeaponSlot position=" 7.5, 4, 8.5" /> 4 <WeaponSlot position=" 0.0, 0,-13" /> 5 5 </weaponslots> 6 6 <weaponsets> … … 12 12 <links> 13 13 <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> 14 <DefaultWeaponmodeLink firemode=1 weaponmode=1 />15 14 </links> 16 15 <Weapon> 17 16 <attached> 18 <Model mesh="hs-w01.mesh" roll="120"/>19 <Model mesh="hs-w01s.mesh" roll="1 20" position="0.1,0.5,0" scale="0.5"/>17 <Model mesh="hs-w01.mesh" roll="180" position="0.0, 0.5, 0.0" scale=2 /> 18 <Model mesh="hs-w01s.mesh" roll="180" position="0.1, 0.0, 0.0" scale=2 /> 20 19 </attached> 21 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-2,-0.2,-20" /> 22 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="2,0.2,-20" /> 23 <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,5,0" /> 24 <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,-5,0" /> 20 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset=" 0.8, 0.9,-4" /> 21 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-0.8, 0.9,-4" /> 25 22 </Weapon> 26 23 <Weapon> 27 24 <attached> 28 <Model mesh="hs-w01.mesh" roll="-120" scale3D="-1,1,1"/>29 <Model mesh="hs-w01s.mesh" roll=" -120" position="-0.1,0.5,0" scale="0.5"/>25 <Model mesh="hs-w01.mesh" roll="180" position=" 0.0, 0.5, 0.0" scale=2 /> 26 <Model mesh="hs-w01s.mesh" roll="180" position="-0.1, 0.0, 0.0" scale=2 /> 30 27 </attached> 31 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare"muzzleoffset="2,-0.2,-20" /> 32 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-2,0.2,-20" /> 33 <!--LaserFire mode=0 munitionpershot=0 muzzleoffset="0,0,-25" /--> 34 <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,5,0" /> 35 <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,-5,0" /> 28 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset=" 0.8, 0.9, -4.0" /> 29 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-0.8, 0.9, -4.0" /> 36 30 </Weapon> 37 31 </WeaponPack> … … 41 35 </links> 42 36 <Weapon> 43 <EnergyDrink mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare"muzzleoffset="2,-0.2,-20" /> 37 <attached> 38 <Model mesh="LightningGun.mesh" pitch="90" roll="90" yaw="90" position="0, -1.3,0" /> 39 <Model mesh="LightningGun-s.mesh" pitch="90" roll="90" yaw="90" position="0.2,-1.3,0" /> 40 </attached> 41 <LightningGun mode=0 muzzleoffset="0,0,0" /> 44 42 </Weapon> 45 43 </WeaponPack> 46 44 </weapons> 45
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