Changeset 3646 in orxonox.OLD for orxonox/trunk/src/story_entities/world.h
- Timestamp:
- Mar 23, 2005, 5:43:07 PM (20 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/src/story_entities/world.h
r3644 r3646 23 23 class FontSet; 24 24 class Terrain; 25 class GarbageCollector; 25 26 26 27 //! The game world Interface … … 57 58 virtual ~World (); 58 59 60 double getGameTime(); 59 61 60 62 /* classes from story-entity */ … … 88 90 Uint32 lastFrame; //!< last time of frame 89 91 Uint32 dt; //!< time needed to calculate this frame 92 double gameTime; //!< this is where the game time is saved 90 93 bool bQuitOrxonox; //!< quit this application 91 94 bool bQuitCurrentGame; //!< quit only the current game and return to menu … … 108 111 tList<WorldEntity>* entities;//!< A template List of all entities. Every moving thing should be included here, and world automatically updates them. 109 112 WorldEntity* localPlayer; //!< The Player, you fly through the level. 113 114 GarbageCollector* garbageCollector; //!< reference to the garbage collector 110 115 111 116 /* function for main-loop */
Note: See TracChangeset
for help on using the changeset viewer.