Changeset 3727 in orxonox.OLD for orxonox/trunk/src/story_entities/world.h
- Timestamp:
- Apr 5, 2005, 7:44:05 PM (20 years ago)
- File:
-
- 1 edited
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orxonox/trunk/src/story_entities/world.h
r3646 r3727 24 24 class Terrain; 25 25 class GarbageCollector; 26 class SimpleAnimation; 26 27 27 28 //! The game world Interface … … 88 89 void init(char* name, int worldID); 89 90 90 Uint32 lastFrame; //!< last time of frame91 Uint32 dt; //!< time needed to calculate this frame92 double gameTime; //!< this is where the game time is saved93 bool bQuitOrxonox; //!< quit this application94 bool bQuitCurrentGame; //!< quit only the current game and return to menu95 bool bPause; //!< pause mode91 Uint32 lastFrame; //!< last time of frame 92 Uint32 dt; //!< time needed to calculate this frame 93 double gameTime; //!< this is where the game time is saved 94 bool bQuitOrxonox; //!< quit this application 95 bool bQuitCurrentGame; //!< quit only the current game and return to menu 96 bool bPause; //!< pause mode 96 97 97 FontSet* testFont; //!< A test Font. \todo fix this, so it is for real.98 GLMenuImageScreen* glmis; //!< The Level-Loader Display98 FontSet* testFont; //!< A test Font. \todo fix this, so it is for real. 99 GLMenuImageScreen* glmis; //!< The Level-Loader Display 99 100 100 char* worldName; //!< The name of this World101 int debugWorldNr; //!< The Debug Nr. needed, if something goes wrong101 char* worldName; //!< The name of this World 102 int debugWorldNr; //!< The Debug Nr. needed, if something goes wrong 102 103 103 PNode* nullParent; //!< The zero-point, that everything has as its parent.104 TrackManager* trackManager; //!< The reference of the TrackManager that handles the course through the Level.105 Camera* localCamera; //!< The current Camera106 Skysphere* skySphere; //!< The Environmental Heaven of orxonox \todo insert this to environment insted107 LightManager* lightMan; //!< The Lights of the Level108 Terrain* terrain; //!< The Terrain of the World.104 PNode* nullParent; //!< The zero-point, that everything has as its parent. 105 TrackManager* trackManager; //!< The reference of the TrackManager that handles the course through the Level. 106 Camera* localCamera; //!< The current Camera 107 Skysphere* skySphere; //!< The Environmental Heaven of orxonox \todo insert this to environment insted 108 LightManager* lightMan; //!< The Lights of the Level 109 Terrain* terrain; //!< The Terrain of the World. 109 110 110 GLuint objectList; //!< temporary: \todo this will be ereased soon111 tList<WorldEntity>* entities; //!< A template List of all entities. Every moving thing should be included here, and world automatically updates them.112 WorldEntity* localPlayer; //!< The Player, you fly through the level.111 GLuint objectList; //!< temporary: \todo this will be ereased soon 112 tList<WorldEntity>* entities; //!< A template List of all entities. Every moving thing should be included here, and world automatically updates them. 113 WorldEntity* localPlayer; //!< The Player, you fly through the level. 113 114 114 115 GarbageCollector* garbageCollector; //!< reference to the garbage collector 116 117 SimpleAnimation* simpleAnimation; //!< reference to the SimpleAnimation object 115 118 116 119 /* function for main-loop */
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