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Ignore:
Timestamp:
Apr 27, 2009, 4:26:49 PM (15 years ago)
Author:
vmikos
Message:

fast endversion TeamBaseMatch

File:
1 edited

Legend:

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  • code/branches/gametypes/src/orxonox/objects/gametypes/TeamBaseMatch.h

    r2903 r2934  
    3636
    3737#include "TeamDeathmatch.h"
    38 #include "util/Timer.h"
     38#include "tools/Timer.h"
    3939
    4040
     
    4242namespace orxonox
    4343{
    44  
     44    class TeamBaseMatchBase;
    4545
    4646
     
    4848    {
    4949        public:
    50             TeamBasematch(BaseObject* creator);
     50            TeamBaseMatch(BaseObject* creator);
    5151           
    5252            // if class closes, close everything           
     
    6060
    6161            // give information about the state of a base
    62             virtual int baseState(Base);
     62            // (this should be pretty useless atm)
     63//            virtual int baseState(Base);
    6364           
    6465            virtual void playerScored(PlayerInfo* player);
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